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* Fixing Pan assertion.ennewalker2008-01-051-10/+10
* Tiles!ennewalker2008-01-051-1/+12
* Remove invalid check for 2 or more levels of the acute vision mutation, dolorous2008-01-051-4/+4
* A completely reworked version of Zin as per the lengthyj-p-e-g2007-12-301-0/+5
* Escape hatches can be safely navigated when confused - this behaviour fits th...dshaligram2007-12-301-2/+2
* Permanent levitation no longer confers permanent flight.haranp2007-12-131-7/+4
* Items can now fall through shaft traps (trap doors). The code is ratherzelgadis2007-12-031-0/+1
* Added a function, apply_to_all_dungeons(), which basically acts asharanp2007-12-011-3/+2
* A few changes to shafts:j-p-e-g2007-11-201-1/+1
* Removed: safe_autopickup, safe_zero_exp, lowercase_invocations,haranp2007-11-161-2/+1
* The number of traps randomly generated on a level, and which types ofzelgadis2007-11-131-27/+0
* Renaming Portal Vaults to Bazaars. [FR 1824984]j-p-e-g2007-11-041-1/+6
* [1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati...dshaligram2007-10-271-11/+11
* Refixed labyrinth entry point.dshaligram2007-10-251-1/+1
* Implementing merfolk monsters. There are two types, merfolk fighters,j-p-e-g2007-10-131-0/+7
* Applying dolorous' latest patch (1806451), mostlyj-p-e-g2007-10-081-2/+2
* [1808631] PCs in statue-form should not be able to scramble out of deep water.dshaligram2007-10-071-0/+2
* Clear dropped+thrown flags on corpse when converting it to chunks (V-Napkin)....dshaligram2007-10-071-0/+1
* Increased max monsters to 350, breaks saves, may be buggy. Incremented save m...dshaligram2007-10-071-3/+2
* Remove trap-door-like logic from shaft traps, since shafts are justzelgadis2007-10-051-4/+3
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-10/+150
* Moved all of the bazaar specific logic/code to dat/bazaar (or turned thezelgadis2007-10-041-2/+0
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-021-3/+8
* A few improvements to banished() and entry cause tracking.zelgadis2007-09-301-1/+4
* This commit breaks save file compatability.zelgadis2007-09-301-16/+125
* [1800818] Fixed broken follower tagging for bazaars.dshaligram2007-09-281-1/+1
* Added additional optional parameter to item_def::name(), ignore_flags,zelgadis2007-09-221-1/+1
* Previous commit applied to trunk:j-p-e-g2007-09-201-51/+50
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-191-1/+2
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-191-3/+9
* Merged newgame fixes and compile fixes for dgamelaunch patches to trunk.dshaligram2007-09-171-0/+2
* Nemelexites never autopray; this fixes the problem of autoprayingzelgadis2007-09-171-0/+3
* A number of cosmetic changes to the messages given by up_stairs() andzelgadis2007-09-161-21/+48
* Add dump sections for branch/area details for turns andzelgadis2007-09-161-6/+5
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-1348/+10
* Applying patches by dolorous:j-p-e-g2007-09-151-2/+1
* Another round of patches, namely:j-p-e-g2007-09-141-0/+7
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-2/+2
* More general stuff.j-p-e-g2007-09-041-0/+4
* Implementing patch 1772497 (improvement to runrest.lua byj-p-e-g2007-09-031-5/+29
* Implemented patch 1773718 (improved wizard commands) andj-p-e-g2007-09-021-2/+3
* A few minor changes.j-p-e-g2007-08-251-1/+1
* s/CAUGHT/HELD/j-p-e-g2007-08-221-14/+20
* A few small message changes and additions, mostlyj-p-e-g2007-08-221-3/+17
* A few additions to throwing nets.j-p-e-g2007-08-221-2/+35
* Throwing nets again.j-p-e-g2007-08-201-27/+71
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-4/+221
* Fixed map marker crashes.dshaligram2007-08-171-3/+3
* Improved tutorial with extensive information on itemsj-p-e-g2007-08-141-1/+1
* [1772551] Fixed crash when triggering a trap in tutorial.dshaligram2007-08-131-1/+1