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mon-behv.cc
Commit message (
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Author
Age
Files
Lines
*
Trim unnecessary #includes.
Adam Borowski
2010-01-13
1
-3
/
+0
*
Don't make monsters seek projectiles. That's, uhm, unhealthy.
Adam Borowski
2009-12-27
1
-0
/
+1
*
Short-circuit behaviour_event(), projectiles are not supposed to behave.
Adam Borowski
2009-12-21
1
-0
/
+2
*
Remove unnecessary header-header includes.
Robert Vollmert
2009-11-27
1
-0
/
+1
*
Fix wandering monsters always targetting the player if in sight.
Robert Vollmert
2009-11-24
1
-3
/
+5
*
Move some pathfinding code from mon-behv.cc to mon-movetarget.cc.
Robert Vollmert
2009-11-16
1
-963
/
+10
*
Split monster_pathfind out into mon-pathfind.cc.
Robert Vollmert
2009-11-16
1
-0
/
+1
*
_guess_invis_foe_pos(): fix radius_iterator
Matthew Cline
2009-11-15
1
-1
/
+1
*
Make test-spawners work properly again.
Matthew Cline
2009-11-15
1
-0
/
+17
*
handle_behaviour(): fix infinite loop.
Matthew Cline
2009-11-15
1
-7
/
+20
*
handle_behaviour(): guess pos of invis foes
Matthew Cline
2009-11-15
1
-0
/
+35
*
Fix some arena asserts.
Matthew Cline
2009-11-15
1
-1
/
+4
*
Change arena foe check to assert.
Robert Vollmert
2009-11-13
1
-2
/
+1
*
Remove arena AI forcing option.
Robert Vollmert
2009-11-13
1
-100
/
+3
*
Move trans_wall_blocking into player.
Robert Vollmert
2009-11-13
1
-1
/
+1
*
Replace observe_cell by you.see_cell.
Robert Vollmert
2009-11-13
1
-1
/
+1
*
Replace monster_index with monsters::mindex.
Vsevolod Kozlov
2009-11-13
1
-2
/
+2
*
More monster_iterator conversions.
Robert Vollmert
2009-11-12
1
-5
/
+6
*
Rename monspeak/monplace/monstuff to mon-speak/place/stuff.
Jude Brown
2009-11-12
1
-2
/
+2
*
Remove a few obsolete includes.
Robert Vollmert
2009-11-10
1
-1
/
+0
*
Remove inside_level_bounds.
Robert Vollmert
2009-11-10
1
-1
/
+1
*
Split shouting and stealth code from view.cc.
Robert Vollmert
2009-11-10
1
-0
/
+1
*
Fix a genus check for blink frogs, and species checks for giant spores.
David Lawrence Ramsey
2009-11-09
1
-4
/
+6
*
Allied giant spore behavior tweaks
Charles Otto
2009-11-09
1
-1
/
+6
*
Replace mons_is_pacified with monsters::pacified.
Vsevolod Kozlov
2009-11-09
1
-3
/
+3
*
Replace mons_wont_attack with monsters::wont_attack.
Vsevolod Kozlov
2009-11-09
1
-6
/
+6
*
Rename Feawn
Charles Otto
2009-11-08
1
-1
/
+1
*
Remove dead code.
Robert Vollmert
2009-11-08
1
-3
/
+0
*
Get rid of a few uses of mon_see_cell.
Robert Vollmert
2009-11-08
1
-1
/
+1
*
Split map knowledge and FPROPs.
Robert Vollmert
2009-11-08
1
-5
/
+6
*
Replace bounds_func with circle_def.
Robert Vollmert
2009-11-08
1
-1
/
+2
*
Replace mons_strict_neutral with monsters::strict_neutral.
Vsevolod Kozlov
2009-11-07
1
-1
/
+1
*
Replace mons_neutral with monsters::neutral.
Vsevolod Kozlov
2009-11-07
1
-4
/
+4
*
Replace global see_cell by observe_cell and disambiguate old uses.
Robert Vollmert
2009-11-06
1
-2
/
+2
*
Move checks for the berserk state into actor::berserk().
David Lawrence Ramsey
2009-11-06
1
-5
/
+5
*
Move mons_is_friendly to monsters::friendly.
Vsevolod Kozlov
2009-11-06
1
-12
/
+12
*
Simplify.
David Lawrence Ramsey
2009-11-06
1
-5
/
+5
*
Remove mons_friendly_real and mons_wont_attack_real.
Vsevolod Kozlov
2009-11-06
1
-5
/
+5
*
Unify mesmerisation code.
Robert Vollmert
2009-11-05
1
-1
/
+1
*
Split up view.cc.
Robert Vollmert
2009-11-04
1
-0
/
+1
*
Get rid of multiple-meaning "int object" in env.show.
Robert Vollmert
2009-11-04
1
-14
/
+11
*
Split game_options from externs.h into options.h.
Robert Vollmert
2009-11-04
1
-0
/
+1
*
Split up monstuff.cc
Matthew Cline
2009-11-01
1
-0
/
+1928