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* Add fountains of blood (as suggested by Lemuel), and tidy up j-p-e-g2008-03-261-1/+1
* add comment for laterpauldubois2008-03-241-0/+1
* Modify database lookup to allow for lookup of the nth entry for a j-p-e-g2008-03-231-3/+3
* Fix what remains of 1905764: monster description lookup issues.j-p-e-g2008-03-211-69/+74
* Fix invalid_monster_index(). First, ANON_FRIENDLY_MONSTER is negative, dolorous2008-03-201-3/+2
* Improve the previous sanity fixes. Add a function dolorous2008-03-201-0/+7
* Fix a comment.dolorous2008-03-191-1/+1
* Add whitespace fixes again.dolorous2008-03-191-1/+1
* Move monsters' not losing backlighting from a halo to (hopefully) the dolorous2008-03-191-5/+4
* desc_search bugs (1905764)pauldubois2008-03-171-4/+25
* Implement TSO's halo. It applies backlight to the player and all dolorous2008-03-161-0/+5
* Clean up handling of zombie-types.dolorous2008-03-151-11/+9
* Add minor whitespace fixes.dolorous2008-03-151-4/+3
* Add more holiness cleanups.dolorous2008-03-151-2/+7
* Overhauled potions of blood and vampires.j-p-e-g2008-03-131-0/+6
* Abolish M_HUMANOID flag as it wasn't used anywhere. Comments claimedj-p-e-g2008-03-131-38/+1
* Clean up holiness handling, as well as a few other miscellaneous things.dolorous2008-03-131-27/+26
* In monsters::can_drown(), make monster vampires able to drown, as player dolorous2008-03-131-2/+3
* Another of those commits on monster speech, hopefully the last one forj-p-e-g2008-03-111-18/+46
* Tweaking recits:j-p-e-g2008-03-051-5/+5
* [FR 1816805] Implementing a new species/classes order on the characterj-p-e-g2008-03-021-2/+0
* Fix [ 1902141 ] Documentation wrongpauldubois2008-03-021-6/+5
* Add logic to allow the use of a character's religion inj-p-e-g2008-02-291-0/+25
* Apply Paul's patch 1901892: reorganize/rewrite docs/monster_speech.txtj-p-e-g2008-02-261-3/+24
* Fix 1889917: Respect mon_glyph option also for randomly colouredj-p-e-g2008-02-091-0/+6
* Fix pronouns for mermaids and Ereshkigal.dshaligram2008-01-281-18/+20
* Implemented dispel undead for monsters.dshaligram2008-01-271-0/+19
* Fixed unique demon lord stats so they're more of a challenge. May need some t...dshaligram2008-01-271-1/+5
* Fixed inappropriate monsters being able to submerge in air, tweaked monster s...dshaligram2008-01-261-2/+2
* Added penalty for multiple shield blocks in a round for monsters.dshaligram2008-01-261-3/+8
* [1829946] Fixed broken beam tracers.dshaligram2008-01-261-6/+9
* [1801838] Use a menu to show mutation list so long lists don't scroll off the...dshaligram2008-01-251-3/+7
* [1861488] Fixed passwall bugs.dshaligram2008-01-251-11/+1
* [1878126] Suppress "<foo> goes berserk" messages for Trog punishment, fixed e...dshaligram2008-01-251-1/+1
* Remove GLAMOUR, and introduce RECITE (new Zin invocation)j-p-e-g2008-01-241-2/+2
* Fix tutorial output for tile mode. For now, we simply suppressj-p-e-g2008-01-181-0/+2
* [1838120] Ghosts change icon when saving and restoring in tile versionennewalker2008-01-181-0/+2
* FR 1836617: Add item brand for plants (and mimics) in Tiles.j-p-e-g2008-01-161-1/+4
* Fixed shield bonus when confused (syllogism).dshaligram2008-01-121-0/+4
* New Zot levels, courtesy Lemuel (David).dshaligram2008-01-121-22/+40
* More resist fixes.dshaligram2008-01-101-1/+2
* In mons_flies(), determine flight status for zombies based on their dolorous2008-01-091-1/+2
* First cut at new multilevel resists for monsters, needs a lot of work - sugge...dshaligram2008-01-091-18/+35
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-091-96/+174
* Removed DISRUPTION brand and added DRAGON_SLAYING.j-p-e-g2008-01-071-5/+0
* Check whether a monster has the Polymorph Other spell when determining dolorous2008-01-061-0/+10
* Remove the M_WALL_SHIELDED flag. Instead, use the function dolorous2008-01-051-28/+8
* Actually use the new rock habitat properly (oops).dolorous2008-01-041-10/+8
* Add more miscellaneous cosmetic cleanups.dolorous2008-01-041-54/+54
* Clear up comments in mon-data.h to reflect not so recentj-p-e-g2008-01-041-3/+5