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* This commit breaks save file compatability.zelgadis2007-09-301-0/+5
* Berserking monsters are now noisy with a noise level thatj-p-e-g2007-09-291-0/+24
* Added a sanity check for followers to prevent frozen monsters (cbus). Still n...dshaligram2007-09-281-5/+22
* Fixed Beogh being angered by killing a non-orc friendly with a beam (cbus).dshaligram2007-09-261-1/+2
* Added additional optional parameter to item_def::name(), ignore_flags,zelgadis2007-09-221-6/+5
* No longer id ego weapons of monsters simply because the monster is alreadyzelgadis2007-09-211-43/+15
* Fixing a number of bugs on throwing nets, so it's all in j-p-e-g2007-09-191-13/+32
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-0/+5
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-191-16/+81
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-191-0/+18
* Fixed dead code in monstuff.cc [1783674, zelgadis]haranp2007-09-161-29/+11
* Add dump sections for branch/area details for turns andzelgadis2007-09-161-24/+32
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-2/+6
* Identification overhaul part II. Okay, not really. ;)j-p-e-g2007-09-101-11/+84
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-1/+1
* Implementing patch 1775415 (outsourcing monster speech) byj-p-e-g2007-09-041-1/+24
* More general stuff.j-p-e-g2007-09-041-0/+10
* s/CAUGHT/HELD/j-p-e-g2007-08-221-6/+6
* Condensed monster descriptions.j-p-e-g2007-08-221-1/+1
* Throwing nets again.j-p-e-g2007-08-201-12/+3
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-121/+191
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-10/+24
* Added bounds check for berserk monsters looking for a target.dshaligram2007-08-071-32/+45
* + Berserking monsters attack the nearest enemy.j-p-e-g2007-08-071-1/+62
* Type-safety on mpr() and friends channel argument.haranp2007-08-041-1/+1
* Part two of godly changes.j-p-e-g2007-08-041-11/+4
* First part of godly changes.j-p-e-g2007-08-031-20/+17
* Added wizmode &L command to place a map on the current level by name. Thisdshaligram2007-07-281-4/+13
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-9/+7
* Monster poly capitalisation fix.haranp2007-07-251-1/+1
* [1749272] Fixed view update issues:dshaligram2007-07-241-3/+14
* Corona overrides invisibility. To check if something is *really* invisible, usedshaligram2007-07-151-3/+2
* [1731587] Kenku get claw-kick and a small speed boost when flying unladen.dshaligram2007-07-131-2/+2
* Monster enchantment overhaul:dshaligram2007-07-101-2/+1
* [1746247] Award experience for confused monsters killing themselves and otherdshaligram2007-07-081-37/+62
* Silenced another incorrect MinGW warning.haranp2007-07-081-2/+2
* Lots and lots of type safety.haranp2007-07-081-14/+14
* Removed all uses of str_monam() outside of mon-util.cc; str_monam() isharanp2007-07-071-9/+9
* Orbs of fire are no longer silenceable.dshaligram2007-07-061-0/+18
* Reverted friendlies not speaking change.haranp2007-07-041-5/+1
* [1747351] Friendlies are now mute.haranp2007-07-031-2/+6
* [1747353] Allies shouldn't be noted as "defeated" by you. haranp2007-07-031-5/+7
* Manual update (David).dshaligram2007-07-031-4/+9
* Monsters are less likely to examine big stacks of items.dshaligram2007-07-031-1/+12
* Experimental monster weapon swapping implementation. Allow monsters to usedshaligram2007-07-021-243/+83
* Ghosts/demons should have dig in slot 5 (misc2), not slot 4 (misc1.)haranp2007-07-011-2/+2
* Steam clouds now do damage proportional to their density (experimental).dshaligram2007-06-291-2/+10
* Fixup of gunofdis patch for returning weapons [1744612]:haranp2007-06-281-2/+17
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-9/+9
* Some more card implementations (resists in Helm, demon summoning.)haranp2007-06-231-1/+1