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* Fix monsters not entering map edge.j-p-e-g2009-07-121-1/+1
* Detected secret doors are now treated as a distinct new door type, soj-p-e-g2009-07-111-6/+6
* Implement FR#1756327: Polymorph other always works on shapeshifters, revertin...evktalo2009-07-111-2/+0
* Comment fix.evktalo2009-07-101-1/+1
* Add a new low-level unique: Purgy, the meek troll. Used in a Sewer vault.evktalo2009-07-091-0/+1
* Simplify.dolorous2009-06-301-6/+4
* * Replace rock stair tiles with Eino's cool new escape hatch tiles.j-p-e-g2009-06-291-1/+4
* Apply caotto's neat patch to make toadstools grow on or around corpses.j-p-e-g2009-06-291-1/+2
* Add Eino's totally awesome Grum tile, as well as my own significantly less j-p-e-g2009-06-291-2/+2
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-1/+1
* Apply patch by Adam Borowski, introducing new unique enchantress Kirke.j-p-e-g2009-06-271-0/+38
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
* Apply r10031 to trunk.j-p-e-g2009-06-241-3/+37
* Apply my previous commit to trunk.j-p-e-g2009-06-241-1/+3
* Apply crash fixes to trunk.j-p-e-g2009-06-221-5/+10
* Fix crashes when spore explosions kill the attacking monster.j-p-e-g2009-06-181-4/+9
* * More steps on the path to reintroducing player doll customization.j-p-e-g2009-06-171-5/+1
* Apply my recent commits to trunk.j-p-e-g2009-06-141-0/+5
* Make weapons of reaching work through granite statues again.j-p-e-g2009-06-071-2/+10
* Make banished pacified monsters silently leave the level, and remove an dolorous2009-06-071-10/+11
* * Apply r9909 to trunk.j-p-e-g2009-06-071-1/+1
* Make sure anonymous friendly monsters count as friendly for the purposes dolorous2009-05-311-2/+2
* Consolidate the confused undead checks, and unbreak the killer index dolorous2009-05-311-29/+28
* Consolidate the killer index sanity checks, and unbreak attacker dolorous2009-05-311-22/+20
* Clean up monster_die(): Add killer index sanity checks, and save monster dolorous2009-05-311-39/+34
* Simplify the message logic for pacified monsters' going down shafts.dolorous2009-05-311-4/+4
* Forward-port minor shaft trap tweaks for pacified monsters from 0.5 dolorous2009-05-311-4/+9
* Add a message for when a pacified flying monster leaves the level via a dolorous2009-05-301-1/+3
* Add a tutorial trigger for the highly unlikely case the playerj-p-e-g2009-05-261-0/+3
* * More tutorial tweaks (tiles, mostly).j-p-e-g2009-05-251-2/+3
* Added some new tutorial events (not tested with the tile build):zelgadis2009-05-251-0/+5
* Tutorial changes:zelgadis2009-05-241-4/+10
* Don't give away a shifter's identity post-mortem if it doesn't leave aj-p-e-g2009-05-231-2/+2
* Make pacified monsters sometimes change the exit they're traveling dolorous2009-05-171-1/+1
* * Monsters shout only when they notice you (i.e. you are in sight).j-p-e-g2009-05-091-2/+5
* Add minor cosmetic fixes.dolorous2009-05-061-5/+5
* And properly check for being a shapeshifter when looking at a dolorous2009-05-061-10/+15
* Preserve a monster's god and god gift status when applicable, and dolorous2009-05-061-7/+20
* * Some more tweaks to the spellcasting interface.j-p-e-g2009-05-041-20/+18
* Add spacing fixes.dolorous2009-04-301-2/+2
* Fix diagonal movement for monsters moving aside for allied monsters.j-p-e-g2009-04-241-10/+16
* Make pacified monsters only interrupt autotravel if they're next to you, dolorous2009-04-231-1/+1
* Typo fixes.dolorous2009-04-231-4/+4
* If a pacified monster reaches an exit, make it leave the level even if dolorous2009-04-221-13/+19
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-0/+2
* * Fix Xom's piety wrapping around from 0 -> 255.j-p-e-g2009-04-181-17/+29
* Reduce the minimum distance from the player that pacified monsters have dolorous2009-04-181-1/+1
* * Add stair repelling as a bad Xom effect.j-p-e-g2009-04-131-7/+4
* * Automate all the notetaking I always do when testing Xom.j-p-e-g2009-04-121-2/+11
* * Fix compilation.j-p-e-g2009-04-121-0/+5