| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix monsters not entering map edge. | j-p-e-g | 2009-07-12 | 1 | -1/+1 |
* | Detected secret doors are now treated as a distinct new door type, so | j-p-e-g | 2009-07-11 | 1 | -6/+6 |
* | Implement FR#1756327: Polymorph other always works on shapeshifters, revertin... | evktalo | 2009-07-11 | 1 | -2/+0 |
* | Comment fix. | evktalo | 2009-07-10 | 1 | -1/+1 |
* | Add a new low-level unique: Purgy, the meek troll. Used in a Sewer vault. | evktalo | 2009-07-09 | 1 | -0/+1 |
* | Simplify. | dolorous | 2009-06-30 | 1 | -6/+4 |
* | * Replace rock stair tiles with Eino's cool new escape hatch tiles. | j-p-e-g | 2009-06-29 | 1 | -1/+4 |
* | Apply caotto's neat patch to make toadstools grow on or around corpses. | j-p-e-g | 2009-06-29 | 1 | -1/+2 |
* | Add Eino's totally awesome Grum tile, as well as my own significantly less | j-p-e-g | 2009-06-29 | 1 | -2/+2 |
* | Applying Eino's patches renaming snakes and eels. | j-p-e-g | 2009-06-28 | 1 | -1/+1 |
* | Apply patch by Adam Borowski, introducing new unique enchantress Kirke. | j-p-e-g | 2009-06-27 | 1 | -0/+38 |
* | First part of the merger of fixed artefacts into unrandom artefacts | zelgadis | 2009-06-25 | 1 | -1/+1 |
* | Apply r10031 to trunk. | j-p-e-g | 2009-06-24 | 1 | -3/+37 |
* | Apply my previous commit to trunk. | j-p-e-g | 2009-06-24 | 1 | -1/+3 |
* | Apply crash fixes to trunk. | j-p-e-g | 2009-06-22 | 1 | -5/+10 |
* | Fix crashes when spore explosions kill the attacking monster. | j-p-e-g | 2009-06-18 | 1 | -4/+9 |
* | * More steps on the path to reintroducing player doll customization. | j-p-e-g | 2009-06-17 | 1 | -5/+1 |
* | Apply my recent commits to trunk. | j-p-e-g | 2009-06-14 | 1 | -0/+5 |
* | Make weapons of reaching work through granite statues again. | j-p-e-g | 2009-06-07 | 1 | -2/+10 |
* | Make banished pacified monsters silently leave the level, and remove an | dolorous | 2009-06-07 | 1 | -10/+11 |
* | * Apply r9909 to trunk. | j-p-e-g | 2009-06-07 | 1 | -1/+1 |
* | Make sure anonymous friendly monsters count as friendly for the purposes | dolorous | 2009-05-31 | 1 | -2/+2 |
* | Consolidate the confused undead checks, and unbreak the killer index | dolorous | 2009-05-31 | 1 | -29/+28 |
* | Consolidate the killer index sanity checks, and unbreak attacker | dolorous | 2009-05-31 | 1 | -22/+20 |
* | Clean up monster_die(): Add killer index sanity checks, and save monster | dolorous | 2009-05-31 | 1 | -39/+34 |
* | Simplify the message logic for pacified monsters' going down shafts. | dolorous | 2009-05-31 | 1 | -4/+4 |
* | Forward-port minor shaft trap tweaks for pacified monsters from 0.5 | dolorous | 2009-05-31 | 1 | -4/+9 |
* | Add a message for when a pacified flying monster leaves the level via a | dolorous | 2009-05-30 | 1 | -1/+3 |
* | Add a tutorial trigger for the highly unlikely case the player | j-p-e-g | 2009-05-26 | 1 | -0/+3 |
* | * More tutorial tweaks (tiles, mostly). | j-p-e-g | 2009-05-25 | 1 | -2/+3 |
* | Added some new tutorial events (not tested with the tile build): | zelgadis | 2009-05-25 | 1 | -0/+5 |
* | Tutorial changes: | zelgadis | 2009-05-24 | 1 | -4/+10 |
* | Don't give away a shifter's identity post-mortem if it doesn't leave a | j-p-e-g | 2009-05-23 | 1 | -2/+2 |
* | Make pacified monsters sometimes change the exit they're traveling | dolorous | 2009-05-17 | 1 | -1/+1 |
* | * Monsters shout only when they notice you (i.e. you are in sight). | j-p-e-g | 2009-05-09 | 1 | -2/+5 |
* | Add minor cosmetic fixes. | dolorous | 2009-05-06 | 1 | -5/+5 |
* | And properly check for being a shapeshifter when looking at a | dolorous | 2009-05-06 | 1 | -10/+15 |
* | Preserve a monster's god and god gift status when applicable, and | dolorous | 2009-05-06 | 1 | -7/+20 |
* | * Some more tweaks to the spellcasting interface. | j-p-e-g | 2009-05-04 | 1 | -20/+18 |
* | Add spacing fixes. | dolorous | 2009-04-30 | 1 | -2/+2 |
* | Fix diagonal movement for monsters moving aside for allied monsters. | j-p-e-g | 2009-04-24 | 1 | -10/+16 |
* | Make pacified monsters only interrupt autotravel if they're next to you, | dolorous | 2009-04-23 | 1 | -1/+1 |
* | Typo fixes. | dolorous | 2009-04-23 | 1 | -4/+4 |
* | If a pacified monster reaches an exit, make it leave the level even if | dolorous | 2009-04-22 | 1 | -13/+19 |
* | * Properly print (non-spoily) resists descriptions for ghosts/pandemonium | j-p-e-g | 2009-04-19 | 1 | -0/+2 |
* | * Fix Xom's piety wrapping around from 0 -> 255. | j-p-e-g | 2009-04-18 | 1 | -17/+29 |
* | Reduce the minimum distance from the player that pacified monsters have | dolorous | 2009-04-18 | 1 | -1/+1 |
* | * Add stair repelling as a bad Xom effect. | j-p-e-g | 2009-04-13 | 1 | -7/+4 |
* | * Automate all the notetaking I always do when testing Xom. | j-p-e-g | 2009-04-12 | 1 | -2/+11 |
* | * Fix compilation. | j-p-e-g | 2009-04-12 | 1 | -0/+5 |