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* * For Beogh's high level reinforcements, there's a 20% chance of a j-p-e-g2008-04-271-0/+2
* Comment fix.dolorous2008-04-261-1/+1
* Fix erroneous "is destroyed" message when a monster kills e.g. a dolorous2008-04-261-5/+6
* Clean up death message handling for abjured spatial and fire vortexes dolorous2008-04-261-0/+3
* Clean up death message handling for killed and abjured simulacra.dolorous2008-04-261-16/+8
* The royal jelly can no longer regenerate (dpeg).dshaligram2008-04-261-1/+2
* Remove Beogh recalling orcs for you, and instead try harder to findj-p-e-g2008-04-261-6/+24
* Two changes:j-p-e-g2008-04-251-6/+6
* Refix confusion resistance checks to include plants and zombies. For thej-p-e-g2008-04-251-1/+1
* Allow monsters to pick up and exchange armour if they find somethingj-p-e-g2008-04-251-14/+23
* Fix [1951429] Mutations being miscoloured after listing innate j-p-e-g2008-04-251-20/+20
* Fix blessing routine -- oops!j-p-e-g2008-04-241-7/+35
* Some cleanup in the blessing routines. j-p-e-g2008-04-241-48/+57
* * Add a wizard function apply_monster_blessing to allow for easy testingj-p-e-g2008-04-241-7/+11
* Add yet another cosmetic fix.dolorous2008-04-241-2/+2
* Add another cosmetic fix.dolorous2008-04-241-0/+2
* Since dancing weapons without the MF_HARD_RESET flag fall from the air dolorous2008-04-241-9/+9
* More indentation fixes.dolorous2008-04-241-3/+2
* * Remove "Really eat rotten meat?" prompt, and print a generic refusalj-p-e-g2008-04-221-4/+8
* Adjust it still one more time.dolorous2008-04-211-6/+7
* And adjust it yet again.dolorous2008-04-211-24/+17
* And adjust it again.dolorous2008-04-211-1/+1
* Increase the chances of TSO's extended stay and friendliness blessings dolorous2008-04-211-2/+2
* Comment fixes.dolorous2008-04-211-3/+3
* For TSO worshippers, when a follower kills evil, make sure it gets the dolorous2008-04-211-1/+1
* Simplify.dolorous2008-04-211-12/+2
* Add minor behavior fixes for good neutral monsters.dolorous2008-04-211-12/+22
* Change mummy curses to only turn part of a stack of potions into decay.j-p-e-g2008-04-211-27/+16
* Cleanup of beam.cc and direct.cc.j-p-e-g2008-04-191-5/+5
* Allow "sort_menus:any" to override the default "pickup:" statement.j-p-e-g2008-04-181-0/+11
* Fix 1933066: Ghosts not being poison resistant.j-p-e-g2008-04-161-0/+5
* Fix compile, a few minor changes (mostly commenting), and j-p-e-g2008-04-161-2/+9
* Fix 1943303: Prevention of barding generation in monsters equipment.j-p-e-g2008-04-161-20/+13
* Fix 1895579: Uniques dropping their specific artefacts.j-p-e-g2008-04-161-15/+15
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-1/+1
* Another code cleanup.j-p-e-g2008-04-151-2/+8
* Disallow monster vampires to drain monsters (and the player) if theyj-p-e-g2008-04-151-9/+33
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-78/+79
* Add still more whitespace fixes.dolorous2008-04-131-1/+1
* Make good neutral an actual monster attitude, as it's cleaner that way.dolorous2008-04-121-12/+13
* Comment fix again.dolorous2008-04-121-2/+2
* Comment fix.dolorous2008-04-121-7/+8
* Make sure the friendly monsters and good neutral monsters normally won't dolorous2008-04-121-9/+10
* Add still more whitespace fixes.dolorous2008-04-121-2/+2
* Make sure good neutral monsters are unaffected by sanctuaries, since dolorous2008-04-121-4/+4
* Add more whitespace fixes.dolorous2008-04-101-1/+1
* Add minor cleanup.dolorous2008-04-101-1/+1
* In heal_monster(), add an upper limit to HP growth.dolorous2008-04-101-8/+18
* Add more whitespace fixes.dolorous2008-04-101-2/+2
* Add one more whitespace fix.dolorous2008-04-091-1/+1