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* Fix [2253304]: Allow potions of gain [stat] to work in spite of mutation dolorous2008-11-251-7/+10
* Add more miscellaneous minor cleanups.dolorous2008-11-251-56/+45
* Add minor cosmetic fix.dolorous2008-11-251-1/+1
* Fix bug 2325392: Ring of Flames interface problems. Whether stepping intozelgadis2008-11-221-0/+6
* Fix mutation message array lengths (oops).dolorous2008-11-191-27/+22
* Turn kenkus' hardcoded pecking attack and inability to wear helmets into dolorous2008-11-191-12/+22
* Add more size-related cleanups.dolorous2008-11-191-4/+3
* * Properly deactivate shields during transformations.j-p-e-g2008-10-261-3/+5
* Removed Ogre-Mages, hopefully without breaking anything. Docs are unchanged.haranp2008-09-251-1/+1
* In ouch(), use NON_MONSTER instead of 0 as the index for non-monster dolorous2008-09-251-1/+1
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-10/+0
* Fix 2089248: misinformation in vampire A! screen.j-p-e-g2008-09-131-2/+2
* Fix [2061292] by disabling redundant draconian mutations: red draconians dolorous2008-08-241-0/+9
* Remove "primarily" in herbivore 3 mutation message since it does not allowdploog2008-07-231-1/+1
* Fix 2014303: Vampire hunger propertiesj-p-e-g2008-07-091-5/+3
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-4/+6
* Simplify.dolorous2008-07-041-5/+5
* Remove redundant bits: The poison and electricity resistance mutations dolorous2008-07-041-12/+9
* Add spelling fixes where possible: "gray" -> "grey".dolorous2008-07-041-2/+2
* In mutation_name(), display the species-specific special cases properly dolorous2008-07-041-7/+23
* Disallow quivering equipped items. (You can still (fi)re your wieldedj-p-e-g2008-06-261-21/+39
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-71/+70
* Don't change beam names for tracers. (Fixes 1994978.)j-p-e-g2008-06-161-15/+20
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-8/+8
* Make extra-sure to reject invalid mutations. And if the player somehowzelgadis2008-06-121-6/+48
* After some thinking remove the bat form exception for starving Vampiresj-p-e-g2008-06-091-13/+17
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-011-1/+1
* Add more comment fixes.dolorous2008-05-311-2/+2
* Fix bad logic allowing undead to mutate when they shouldn't be able to.dolorous2008-05-311-1/+1
* Add missing break.dolorous2008-05-311-0/+1
* Update documentation on coding conventions, and apply a few of them. :)j-p-e-g2008-05-271-1/+1
* Change SP_GOLDEN_DRACONIAN to SP_YELLOW_DRACONIAN, for consistency.dolorous2008-05-241-1/+1
* Fix 1941612: Zapping wands known to be empty shouldn't cost a turn, butj-p-e-g2008-05-211-3/+3
* Add yet more minor cosmetic fixes.dolorous2008-05-191-6/+6
* Fix the remaining (known) issues with butchering all corpses in a stash:j-p-e-g2008-05-161-1/+1
* Make vampires' spell (and ability) hunger dependent on their hunger state.j-p-e-g2008-05-081-15/+5
* Add minor cosmetic fixes.dolorous2008-05-031-3/+3
* In give_bad_mutation(), add MUT_LOW_MAGIC to the list of mutations.dolorous2008-05-031-1/+2
* Fix give_bad_mutation() to give MUT_FAST_METABOLISM again, instead of dolorous2008-05-031-1/+1
* Comment fixes.dolorous2008-05-021-1/+1
* Fix potential warnings.dolorous2008-05-021-1/+1
* Comment fix.dolorous2008-05-021-1/+1
* Fix inverted logic.dolorous2008-05-021-1/+1
* Display Zin's mutation protection message *again* when failMsg is false, dolorous2008-05-011-2/+1
* Add another minor cosmetic fix.dolorous2008-05-011-1/+2
* After more thought, don't show Zin's mutation protection message if dolorous2008-05-011-1/+2
* Add a failMsg parameter for delete_mutation().dolorous2008-05-011-2/+3
* Make Zin's mutation protection always display a message, just as TSO's dolorous2008-05-011-2/+1
* Make mutate() respect the failMsg parameter again (oops).dolorous2008-05-011-2/+4
* Add a random bad mutation type.dolorous2008-05-011-3/+11