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* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+4
* Fixing bugs:j-p-e-g2007-09-141-2/+4
* Fix 1792307 and 1790913, both small stuff.j-p-e-g2007-09-111-4/+9
* Reintroducing Throwing.j-p-e-g2007-09-111-24/+30
* Applying several patches by dolorous:j-p-e-g2007-09-101-0/+5
* Fixing more bugs.j-p-e-g2007-09-051-5/+7
* Another one with a multitude of (smallish) changes.j-p-e-g2007-09-041-0/+3
* Nuke a compilation warning on Windows.j-p-e-g2007-09-041-1/+0
* In my previous commit I also moved equipment slots around,j-p-e-g2007-09-031-24/+17
* Another variety of changes.j-p-e-g2007-09-031-15/+9
* A few small changes:j-p-e-g2007-09-031-6/+8
* Implementing patch 1783079 (improved inscriptions) byj-p-e-g2007-09-021-0/+4
* Several bugfixes.j-p-e-g2007-08-301-9/+16
* s/CAUGHT/HELD/j-p-e-g2007-08-221-2/+2
* Overhaul of species/class combinationsj-p-e-g2007-08-101-141/+190
* Finally added vampiric bite attack. Thanks to Jarmoj-p-e-g2007-08-041-1/+1
* Fixed maddeningly obscure crash on Windoze (Marc Thoben).dshaligram2007-07-271-5/+0
* PCs who start with spells should always have Spellcasting skill,haranp2007-07-221-0/+7
* Minor cleanups.haranp2007-07-171-67/+27
* Give healers one extra level of Invocations instead of one level in Shieldsdshaligram2007-07-171-2/+1
* More vampire tweaks, mostly concerning fighting andj-p-e-g2007-07-171-2/+4
* Applied Eino's hunter patch: sling-using hunters get sling bullets, merfolkdshaligram2007-07-161-34/+31
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-141-7/+37
* General code cleanups and goto removal.haranp2007-07-131-3/+3
* Hmm... looks like my last commit didn't make it.j-p-e-g2007-07-111-22/+110
* Minor refactoring.haranp2007-07-091-24/+2
* [1748697] Gladiators start in leather armour and are issued one javelin.dshaligram2007-07-051-6/+8
* Removed hill dwarves.haranp2007-06-301-10/+3
* Colour unvisited stone stairs white (can be customised with the feature option).dshaligram2007-06-281-1/+2
* Various cleanups and goto elimination.haranp2007-06-271-2/+7
* Refixed stubbed SP_ELF (Haran).dshaligram2007-06-251-1/+2
* Elf genocide. I hope I caught all the references.haranp2007-06-251-64/+10
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-1/+0
* Fixed game mislabeling random race as Yak.dshaligram2007-06-221-2/+3
* Fixed broken newgame memory (David).dshaligram2007-06-221-8/+9
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+1
* A bit more type-safety (slightly intrusive this time): you.species andharanp2007-06-191-101/+120
* Remember choice of Beogh in character selection.dshaligram2007-06-141-1/+2
* Implemented Beogh, god of Orcs.j-p-e-g2007-06-141-9/+42
* Allow ogre-mage reavers.dshaligram2007-05-311-1/+0
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-2/+12
* Changed list_spells() somewhat. It's now a slider wraparound menu.haranp2007-05-081-1/+1
* Allow Mac users to double-click to launch Crawl:dshaligram2007-05-041-2/+2
* Oops, assassin needles should be either poisoned or curare, not normal.haranp2007-05-011-1/+2
* Type safety, cast cleanups, etc.haranp2007-05-011-1/+1
* Changed assassin startup kit: non-elves now start with 5+2d5 needlesharanp2007-04-291-16/+17
* Some code review and cleanup.haranp2007-04-281-5/+3
* s/island/shoal/haranp2007-04-271-2/+2
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-1/+0
* Various cleanups. Also fixed bug 1703500, inventory letters appearing twiceharanp2007-04-251-239/+267