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* fix 'DEBUG' macro usage consistencySteven Noonan2009-10-131-1/+1
* Since corpse sacrifices for Trog no longer require butchery, letDavid Lawrence Ramsey2009-10-111-9/+19
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-2/+2
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-101-12/+12
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-5/+0
* Remove unnecessary includes of view.h.Robert Vollmert2009-10-091-1/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* As discussed awhile ago, make healers go unarmed instead of usingDavid Lawrence Ramsey2009-10-031-57/+58
* files.cc, newgame.cc: support savegame paths with spaces in themSteven Noonan2009-09-301-1/+3
* Add spelling fixes.David Lawrence Ramsey2009-09-231-2/+2
* Comment fixes.dolorous2009-09-191-2/+4
* And guarantee vampires only one level of unarmed combat instead of two.dolorous2009-09-191-3/+3
* Apply castamir's antiscum patch. Except for Wanderers, starting stats,j-p-e-g2009-09-151-95/+90
* Shorten Lair to 8 levels. j-p-e-g2009-09-131-4/+4
* Add spacing fixes.dolorous2009-09-121-3/+3
* Fix an error I accidentally introduced when tweaking the previous patch.dolorous2009-09-121-1/+1
* Apply caotto's patch in [2853994] to overhaul wanderers, with a few dolorous2009-09-121-283/+976
* Comment fixes.dolorous2009-09-121-2/+2
* Move all tiles for stairs, gates and portals into a new subfolderj-p-e-g2009-07-191-21/+22
* Comment fix.dolorous2009-07-191-1/+1
* Remove unneeded blank lines.dolorous2009-07-191-2/+0
* Add the Slime god as per n78291's (Shayne?) patch. Thanks! :Dj-p-e-g2009-07-181-0/+19
* Comment fixes.dolorous2009-07-181-2/+2
* Add minor cosmetic fixes.dolorous2009-07-181-59/+43
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-23/+1
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-1/+17
* Add player icons (default species/job tile) to the selection menu for j-p-e-g2009-07-011-21/+24
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
* Apply my recent commits to trunk.j-p-e-g2009-06-151-4/+6
* Forward-port 0.5 r9932 to trunk.dolorous2009-06-091-11/+13
* Apply 0.5 r9875 to trunk.dolorous2009-06-011-2/+1
* Stricter sanity checking of player ghosts.0.6.0-a0zelgadis2009-05-301-5/+10
* Add spacing fixes.dolorous2009-05-241-2/+2
* Unrestrict OgHe, as a few other races with a staves aptitude of 120 can dolorous2009-05-241-1/+0
* Unrestrict DDPa and OgMo.dolorous2009-05-141-2/+0
* Add minor cosmetic fixes.dolorous2009-05-081-1/+1
* * Replace the range_view_annotator loop with an simple check for thej-p-e-g2009-05-051-28/+47
* Add spacing fixes.dolorous2009-04-301-1/+1
* Check for the ogre genus in more places, in case another ogre species is dolorous2009-04-291-1/+1
* [2719487] Fixing off-by-one error for artificer previous start wand.ennewalker2009-04-201-1/+1
* [2773135] Fixing bug where Options.weapon could specify a weapon that was not...ennewalker2009-04-191-7/+18
* [2774528] Tiles splash screen.ennewalker2009-04-191-1/+1
* Unrestrict the summoning book for ogres, since they can be summoners.dolorous2009-04-171-0/+1
* Unrestrict ogre hunters.dolorous2009-04-171-1/+0
* * Allow 'Ctrl-T' as tutorial trigger (currently 'T').j-p-e-g2009-04-091-4/+5
* Xom again:j-p-e-g2009-03-281-1/+1
* * A few starting choice restriction tweaks.j-p-e-g2009-03-241-4/+6
* Restrict deep dwarf crusaders, as deep dwarves are bad with dolorous2009-03-231-0/+1
* Fix [2705960]: Give deep dwarf hunters axes, as mountain dwarf hunters dolorous2009-03-231-0/+1
* Unrestrict fire and ice spellbooks for ogres, so that ogre conjurers dolorous2009-03-231-0/+2