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* If death from stat loss is escaped via wizard mode then reset the stat to max,zelgadis2009-01-221-4/+26
* Rename cleansing flame resistance to holy energy resistance, and clean dolorous2009-01-191-4/+4
* Consolidate the player and monster draining functions in fight.cc, make dolorous2009-01-181-4/+11
* Generalize the check for unchivalric attacks via cleansing flame.dolorous2009-01-181-4/+7
* Tweaks to make it less likely that command repitition will be cancled when it'szelgadis2009-01-181-1/+5
* Move cleansing flame (BEAM_HOLY) resistance to the actor interface.dolorous2009-01-181-4/+5
* Consolidate checks for the player's being undead or a demonspawn into dolorous2009-01-181-2/+1
* Fix inverted logic.dolorous2009-01-181-1/+1
* Properly generalize the target in the "space warps crazily" dolorous2009-01-101-1/+1
* Some code cleanup, inspired by [2483180].haranp2009-01-081-62/+35
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+1
* Don't let the player starve to death while observing the arena.zelgadis2009-01-011-0/+2
* Improved handling of Xom accidentally killing the player.zelgadis2008-12-211-3/+9
* Implement reliable protection from harm for Elyvilon (available under dolorous2008-12-211-3/+13
* FR #2011386:zelgadis2008-12-151-6/+17
* Partial implementation of FR #2011386: Xom shouldn't directly kill the playerzelgadis2008-12-141-0/+16
* Harpies now also eat food on the ground.j-p-e-g2008-12-031-31/+39
* Implement harpyes. They ...j-p-e-g2008-12-031-36/+43
* Added shields of reflection, though they're not randomly generated and have nozelgadis2008-12-011-1/+3
* Allow ziggurats placed in Pandemonium to return to the same Pan level when th...dshaligram2008-11-251-12/+10
* Add miscellaneous minor fixes.dolorous2008-11-181-2/+2
* Add more player duration cleanups, and fix ouch() napalm death sources.dolorous2008-11-121-2/+5
* Consolidate the routines to remove the player's condensation shield into dolorous2008-11-071-11/+4
* Apply the first part of the labyrinth tweaks:j-p-e-g2008-11-041-13/+10
* Implement [2147458]. Using Robert's patch (adjusted for trunk), improve dolorous2008-10-081-7/+16
* Fix 2148551: items not uppercased.haranp2008-10-061-0/+10
* Redid monster death idiom so that monsters::hurt can implicitlyharanp2008-10-041-4/+2
* Simplify further.dolorous2008-10-021-54/+53
* Reworked traps: much much cleaner now. There might be bugs, though.haranp2008-10-011-1/+1
* Simplify.dolorous2008-09-301-1/+1
* Consolidate and clean up Yred's injury mirroring routines.dolorous2008-09-301-2/+27
* Properly enforce the limitations of Yred's injury mirroring.dolorous2008-09-301-5/+1
* In ouch(), use NON_MONSTER instead of 0 as the index for non-monster dolorous2008-09-251-11/+11
* Replace Yred's life saving with injury mirroring, based on the old "pain dolorous2008-09-251-0/+7
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-18/+0
* Add minor cosmetic fixes.dolorous2008-09-081-2/+2
* When DGAMELAUNCH is defined, use gmtime() instead of localtime() so it's easi...dshaligram2008-08-011-1/+1
* Fix 2033249: endgame and shop inventory browsing didn't allow examiningharanp2008-07-301-1/+1
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-3/+4
* Extend Enne's blood potion destruction fix to potions on the floor.j-p-e-g2008-07-181-1/+5
* Fixing blood potion timer/quantity mismatch caused by potion shattering.ennewalker2008-07-181-0/+2
* Fix 2018458: Portal projectile not handling branded ammo or nets.j-p-e-g2008-07-171-8/+10
* Add more miscellaneous minor fixes.dolorous2008-07-161-9/+4
* Remove yet another debugging statement. *sighs*j-p-e-g2008-07-101-1/+1
* Fix occasional jelly crash on unarmed characters.j-p-e-g2008-07-101-3/+2
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-5/+4
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-4/+4
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-021-15/+9
* Redraw the player's experience level in the right place.dolorous2008-06-301-3/+2
* Properly redraw the player's skill level, experience level, etc. after dolorous2008-06-301-5/+8