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* Tiles:j-p-e-g2008-03-251-114/+137
* Fix monster coalescing bug (should have known; the code looked too complicated).pauldubois2008-03-241-22/+30
* Let's see if this works a bit better... only update monster displaypauldubois2008-03-241-3/+11
* Fix a bunch of the TODO items.pauldubois2008-03-241-17/+107
* Monster list fixes:ennewalker2008-03-241-7/+10
* Break print_stats into a bunch of smaller functionspauldubois2008-03-241-443/+480
* Fix % screen item examinationpauldubois2008-03-231-31/+39
* Make Zin dislike when the player takes an action that makes an alreadyj-p-e-g2008-03-211-2/+2
* Remove paws and sleepiness mutations. Those two just don't cut it.j-p-e-g2008-03-201-13/+0
* Fix 1909592: trunk not compiling on Windowsj-p-e-g2008-03-071-15/+28
* Tweak Vampires, part Ij-p-e-g2008-03-061-19/+30
* First half of FR 1901459pauldubois2008-03-041-1/+1
* 1903543: % screen improvementspauldubois2008-03-041-65/+85
* Make Options.race and Options.class translate correctly, no matter whether j-p-e-g2008-03-021-0/+1
* Finally implemented by applying Paul Du Bois' latest patch. :)j-p-e-g2008-02-181-8/+30
* Remove obsolete references to Glamour.dolorous2008-01-301-16/+0
* Show status captions in brown by default with an option to change it. We prob...dshaligram2008-01-301-12/+19
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-24/+24
* Add mouseclick handling for menus in tiles:j-p-e-g2008-01-241-1/+1
* Tiles:j-p-e-g2008-01-201-9/+37
* Not drawing MP bar at all if max MP is zero.ennewalker2008-01-171-1/+6
* Fix division by zero when displaying the graphical MP bar if the dolorous2008-01-171-1/+1
* [1873122] Graphical MP barennewalker2008-01-171-17/+51
* Overhaul quiver storage to hold up to six item slots of j-p-e-g2008-01-161-3/+3
* Mixed commit of small additions/changes.j-p-e-g2008-01-131-1/+7
* Fix output display to accommodate the new quiver listing in the status dolorous2008-01-091-5/+5
* List quiver in status section like you do for the hand weapon.j-p-e-g2008-01-091-2/+29
* Replace TSO's Smiting with Divine Shield.j-p-e-g2008-01-081-2/+4
* Tiles!ennewalker2008-01-051-23/+64
* A completely reworked version of Zin as per the lengthyj-p-e-g2007-12-301-1/+4
* Remove "drifitng" mutation, since consensus seems to be that it wasn'tzelgadis2007-12-171-7/+0
* Permanent levitation no longer confers permanent flight.haranp2007-12-131-3/+1
* Added Sage card, which boosts skill training.haranp2007-11-301-5/+18
* Removed: safe_autopickup, safe_zero_exp, lowercase_invocations,haranp2007-11-161-6/+3
* Fixed broken MHITNOT/MHITYOU, changed handling of DUR_SLOW to be like DUR_HAS...dshaligram2007-11-021-2/+0
* Another mutation commit. Sorry, I couldn't resist.j-p-e-g2007-10-281-9/+38
* Removed unnecessary #if UNIX lines, changed textcolor to textattr for view re...dshaligram2007-10-271-2/+0
* [1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati...dshaligram2007-10-271-4/+4
* Adding two new mutations for the heck of it:j-p-e-g2007-10-261-3/+19
* [1818982] Kenku talons as mutation (dolorous).dshaligram2007-10-251-0/+6
* Fixed bad play time format in character dump, removed turns_by_place and kill...dshaligram2007-10-241-1/+1
* [1800206] Ghoul food cleanup (dolorous).dshaligram2007-10-211-68/+9
* Menu tagging corrections + docs + initfile (David)haranp2007-10-201-1/+1
* Menus are now tagged. Menu colours now only apply to a menu with a matchingharanp2007-10-191-0/+1
* Removed amnesia/forgetfullness trap, mutation and scroll. Thezelgadis2007-10-151-2/+2
* Implementing merfolk monsters. There are two types, merfolk fighters,j-p-e-g2007-10-131-0/+6
* Fixed bad species name (eg: deep elves with the bows title) in dump because o...dshaligram2007-10-011-5/+8
* Add redraw_hp to the "Elixir" card.j-p-e-g2007-09-301-1/+1
* Added additional optional parameter to item_def::name(), ignore_flags,zelgadis2007-09-221-9/+0
* Previous commit applied to trunk:j-p-e-g2007-09-201-2/+2