summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/output.cc
Commit message (Expand)AuthorAgeFilesLines
* Trim unnecessary #includes.Adam Borowski2010-01-131-2/+0
* Don't allow spellcasters to throw items at you.Johanna Ploog2010-01-131-1/+1
* Remove resist slowing, increment tag major version.Darshan Shaligram2010-01-101-5/+2
* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-071-1/+1
* New (rakshasa) unique: Mara, Lord of Ilusions.Jude Brown2009-12-241-0/+3
* Redo hud weapon display formatting.Robert Vollmert2009-12-201-21/+19
* Revert "Remove hard skill pool cutoff."Jesse Luehrs2009-12-161-3/+2
* De-duplicate magic res and stealth adjective choice.Robert Vollmert2009-12-041-30/+34
* Added monster MR display (petato, mantis-id 113).Robert Vollmert2009-12-041-2/+5
* Remove multi-purpose Options.mlist_targetting.Robert Vollmert2009-11-231-2/+1
* Make monster-info pane work in arenaMatthew Cline2009-11-231-1/+1
* Remove hard skill pool cutoff.Robert Vollmert2009-11-221-2/+3
* Colour experience pool.Robert Vollmert2009-11-221-2/+12
* Expand Zin's protection from just mutation to other chaotic effects.David Lawrence Ramsey2009-11-181-1/+2
* Display rotting resistance in-game.David Lawrence Ramsey2009-11-181-0/+3
* Delay adjustment for sicknessCharles Otto2009-11-151-3/+6
* Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-141-4/+0
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-3/+0
* Remove some obsolete view.h-includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Replace uses of player_AC with player::armour_class.Vsevolod Kozlov2009-11-081-2/+2
* Replace mons_neutral with monsters::neutral.Vsevolod Kozlov2009-11-071-3/+3
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-3/+3
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-4/+4
* Convert calls you.duration to relevant player:: check.Vsevolod Kozlov2009-11-061-1/+1
* Add actor::petrified, which replaces mons_is_petrified.Vsevolod Kozlov2009-11-061-1/+1
* Unify mesmerisation code.Robert Vollmert2009-11-051-2/+2
* Replace uses of player_is_airborne with you.airborne.Vsevolod Kozlov2009-11-051-3/+3
* Move *_res(ist)_magic to relevant classes, provide actor interface.Vsevolod Kozlov2009-11-051-1/+1
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Remove mapping abilities from the gameStefan O'Rear2009-11-021-1/+1
* Implement 'Icemail' mutation for new DSStefan O'Rear2009-11-021-0/+2
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+2
* Make the monster pane use the new fields in monster_info.Robert Vollmert2009-10-271-17/+7
* Move monster_pane_info out into mon-info.cc and rename.Robert Vollmert2009-10-271-300/+14
* Add stochastic torment resistance per dpegStefan O'Rear2009-10-261-0/+4
* Convert player::your_name to std::string.Robert Vollmert2009-10-241-2/+2
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-0/+2
* Move player_see_invis into player class.Robert Vollmert2009-10-221-1/+1
* Yank some god invocations from religion.cc into godabil.ccAdam Borowski2009-10-221-0/+1
* Show god rank as [****..] (abrahamwl).Adam Borowski2009-10-221-2/+2
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Apply n78291's patch in [2877049], with a few tweaks, to expand Jiyva'sDavid Lawrence Ramsey2009-10-121-0/+9
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-2/+0
* Display (very) ugly things' colors in their descriptions.David Lawrence Ramsey2009-10-061-8/+11
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Amulet of guardian spirit, it comes as an amulet or a cap.Adam Borowski2009-10-051-1/+3