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* Breaks savefile compatibility.zelgadis2008-12-071-3/+63
* [2392486] Fixing infinite loop in map generation. (Stupid comma operator.)ennewalker2008-12-061-1/+1
* Non-weighted themed randart spellbooks, and prices for randart spellbooks.zelgadis2008-12-051-8/+26
* Savefile compatibility breakage from keeping track of which spells have beenzelgadis2008-12-041-86/+32
* Added #include <algorithm> to randart.cc (cbus).dploog2008-12-031-0/+1
* Add another optional parameter to items() of makeitem.{cc,h}, the agentzelgadis2008-12-031-26/+58
* The start of randart spellbooks. Never randomly generated and only created viazelgadis2008-12-021-2/+88
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-12/+0
* * Fixed a few issues with transformations.j-p-e-g2008-11-281-119/+254
* Implement [2182736]: Eliminate RAP_ANGRY and RAP_BERSERK for missile dolorous2008-10-301-1/+2
* Add minor cosmetic fixes.dolorous2008-10-301-2/+2
* * Fix some bugs for the autoexclusion I forgot to commit last weekend.j-p-e-g2008-10-111-1/+1
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-8/+0
* * Note items bought in shops along with their pricej-p-e-g2008-08-061-3/+6
* Fix 2028969: excess comma in autoinscriptions of brand-only artefacts.j-p-e-g2008-07-271-8/+8
* Fix 2014303: Vampire hunger propertiesj-p-e-g2008-07-091-3/+3
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-1/+5
* Remove some of my infamous debugging statements (I keep forgettingj-p-e-g2008-07-061-3/+5
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-7/+7
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-14/+14
* Modify quiver to only quiver ammunition explicitly chosen by the playerj-p-e-g2008-06-241-3/+3
* Add another minor cosmetic fix.dolorous2008-06-171-3/+4
* Fix randart jewellery always named "of Bugginess".j-p-e-g2008-06-161-14/+19
* Cleaned up skill percentage calculation. Should fix 1929156.haranp2008-06-151-1/+1
* While for the appearance of randart weapons and armour you can justzelgadis2008-06-121-5/+8
* The wizard "tweak item" command can now alter randart properties.zelgadis2008-06-021-0/+32
* Comment fixes.dolorous2008-05-281-6/+5
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-251-1/+1
* Add a tutorial hint for encountering an invisible monster and offer a j-p-e-g2008-05-151-0/+4
* Comment fix.dolorous2008-05-121-5/+3
* Disallow randart slings of venom, since they can produce poisoned stones dolorous2008-05-121-0/+7
* Rename the "blessed blade" the "blessed eudemon blade", so that the name dolorous2008-05-071-5/+1
* * Fix god gift randarts being named after *other* gods.j-p-e-g2008-05-061-8/+6
* Remove unnecessary parentheses.dolorous2008-04-301-2/+2
* Fix _god_fits_artefact() to properly check for good gods' not gifting dolorous2008-04-301-2/+2
* Fix off-by-one error when choosing a random god to gift an artefact.dolorous2008-04-301-1/+1
* Remove the single level of negative energy resistance on blessed blade dolorous2008-04-281-1/+0
* All artefact blessed blades are now named Blessed Blades (note the dolorous2008-04-281-1/+1
* Fix 1949311: autoinscription for randart =Strength not respecting its j-p-e-g2008-04-251-6/+7
* Fix props vector not being initialized for unrandarts (BR 1951367 j-p-e-g2008-04-251-9/+26
* FR 1951252: Modify shafts to usually (50%) drop you two levels, andj-p-e-g2008-04-251-2/+4
* * Add a wizard function apply_monster_blessing to allow for easy testingj-p-e-g2008-04-241-2/+2
* * Remove "Really eat rotten meat?" prompt, and print a generic refusalj-p-e-g2008-04-221-3/+1
* Make sure blessed blades don't get treated as unrandarts, either.dolorous2008-04-221-1/+2
* Fix assertion failure when creating a blessed blade.dolorous2008-04-221-0/+3
* Clean up blessed blade handling a bit.dolorous2008-04-221-7/+2
* Go all the way and also store a randart's name and description inj-p-e-g2008-04-221-39/+87
* Allow Vampire Enchanters and Transmuters.j-p-e-g2008-04-221-36/+36
* Modify randart code to store randart properties in the props table,j-p-e-g2008-04-221-41/+109
* Removing debug statement entirely.j-p-e-g2008-04-221-8/+0