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path: root/crawl-ref/source/rltiles/dc-misc.txt
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* Tile transparency in water without overlays.Enne Walker2010-01-171-0/+3
* New type of cloud: thick gloom.Jude Brown2010-01-101-0/+2
* Distinguish icons of neutral and good neutral monsters.Johanna Ploog2010-01-061-0/+1
* Colour-variant "white smoke" tile.Jude Brown2009-12-291-0/+6
* Add tiles for rain clouds and mutagenic fog.Johanna Ploog2009-12-121-0/+11
* Add purge's tile for berserk monsters. Very neat, thanks!Johanna Ploog2009-12-071-0/+1
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-1/+1
* Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.j-p-e-g2009-09-161-0/+2
* * Fix infinite Xom teleportation rides. Whoops!j-p-e-g2009-08-031-3/+0
* Make fish on dry land (due to Feawn's Sunlight power) flop about andj-p-e-g2009-07-211-1/+1
* Properly set more SVN properties.dolorous2009-06-261-96/+96
* Add more semi-animations to the dungeon. This just means that some tilesj-p-e-g2009-06-251-1/+1
* * Monsters shout only when they notice you (i.e. you are in sight).j-p-e-g2009-05-091-0/+1
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-091-0/+1
* Tidy up tiles some more.j-p-e-g2008-12-281-1/+0
* Add tiles for the sewers' murky (deep and shallow) water, as well as aj-p-e-g2008-11-201-0/+3
* Adding health bars for monsters (and allies).ennewalker2008-09-161-0/+6
* Tiles mcache improvements. Monsters out of sight are now shown with their la...ennewalker2008-09-061-4/+0
* Fixing draco, "tried", and shadow tiles issues caused by previous check-in. ...ennewalker2008-08-231-0/+1
* RLTiles complete code rewrite: now much more robust and functional.ennewalker2008-08-231-21/+11
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-94/+7
* Add a few new tiles, one the exclusion centre (I can't be the only onej-p-e-g2008-06-271-0/+5
* [1974966] Display icon for hostile weapons in tiles.ennewalker2008-06-121-0/+1
* Moving player halo into the player tiles so that it can be layered on top of ...ennewalker2008-04-241-1/+0
* Replace cloak of Starlight tile with Eino's improved version.j-p-e-g2008-04-231-0/+2
* Adding graphic for neutral monsters. (A smiley face.)ennewalker2008-03-241-0/+1
* Adding "unknown stair" marker for tiles.ennewalker2008-02-091-0/+1
* Fixing tile caching bug (resulting in temporarily disappearing items/monsters.)ennewalker2008-01-201-0/+2
* Added rock worm and transparent wall tiles from Denzi.ennewalker2008-01-201-0/+1
* Tile support to show travel exclusions.ennewalker2008-01-191-0/+4
* Adding TODO placeholder logic for tiles that haven't been drawn yet.ennewalker2008-01-081-0/+3
* Tiles!ennewalker2008-01-051-0/+167