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* Fix all variable ranges using minimum range [2435891].haranp2008-12-171-1/+3
* First draft of the spell noisyness system: spells cast by the player and byzelgadis2008-12-131-4/+8
* Changed weights of the brands a chaos weapon might simulate and the weight ofzelgadis2008-12-101-16/+34
* Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently onlyzelgadis2008-12-081-2/+11
* Try harder to make rock worms stay in rock until you actually lure themj-p-e-g2008-12-061-2/+2
* Savefile compatibility breakage from keeping track of which spells have beenzelgadis2008-12-041-2/+12
* The start of randart spellbooks. Never randomly generated and only created viazelgadis2008-12-021-1/+3
* Giant spores and lightning balls exploding is now handled immediately insidezelgadis2008-11-271-4/+1
* Add another spacing fix.dolorous2008-11-251-1/+1
* Add still more minor cosmetic fixes.dolorous2008-11-231-4/+4
* Fix the sticky flame fire miscast for monsters.dolorous2008-11-231-3/+6
* Add more holy being-related cleanups.dolorous2008-10-301-2/+2
* For consistency, rename "Summon Guardian" to "Summon Angel".dolorous2008-10-191-2/+2
* Also rename animate_a_corpse() to animate_remains().dolorous2008-10-191-2/+2
* Fix 2164937: better necromancy miscast messaging.haranp2008-10-151-14/+23
* Simplify.dolorous2008-10-131-3/+2
* Add a few more apostrophe-related cleanups.dolorous2008-10-131-4/+3
* Add a few apostrophe-related cleanups.dolorous2008-10-131-3/+3
* Fix 2162827: tag length calculation was incorrect.haranp2008-10-131-36/+1
* Typo fix.dolorous2008-10-111-1/+1
* Add food-item-based hunger descriptions to spells.haranp2008-10-111-16/+16
* Uncolour power string.haranp2008-10-111-4/+1
* Colours, pretty colours...haranp2008-10-101-3/+44
* Added range information to alternate spell display (dpeg).haranp2008-10-101-6/+20
* Rewrite of beam.cc: put all beam data in one place. Might be buggy.haranp2008-10-091-13/+8
* Make base_name() use a default parameter.dolorous2008-10-071-1/+1
* Redid monster death idiom so that monsters::hurt can implicitlyharanp2008-10-041-3/+2
* Some cleanup (replacing you.duration[DUR_CONF] with you.confused())haranp2008-10-031-1/+1
* Add miscellaneous minor fixes.dolorous2008-10-021-2/+2
* Fix 2134320: mummy curse had disappeared.haranp2008-09-291-1/+1
* Add whitespace fixes.dolorous2008-09-281-2/+2
* Don't randomly choose the divination school for monster miscasts, sincezelgadis2008-09-261-2/+7
* Add more miscellaneous minor fixes.dolorous2008-09-261-1/+1
* Removed Ogre-Mages, hopefully without breaking anything. Docs are unchanged.haranp2008-09-251-1/+1
* Yred flavor, part 3: forbid the use of holy items (weapons of holy wrath dolorous2008-09-251-1/+4
* Since demonspawn players have demonic holiness, keep them from dolorous2008-09-251-9/+10
* In ouch(), use NON_MONSTER instead of 0 as the index for non-monster dolorous2008-09-251-1/+1
* Ranges redone. bolt no longer has a rangeMax, just a range.haranp2008-09-251-14/+29
* Remove some unnecessary casts.haranp2008-09-201-2/+2
* 2058436: better interface for the range-1 attack spells.haranp2008-09-201-21/+21
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-7/+0
* [2093560] Fixing miscast crash.ennewalker2008-09-061-4/+1
* Fix 2073715: stave type not IDing from combat.haranp2008-08-281-13/+6
* Fix [2051240]: Don't allow undead to memorize Stoneskin, excepting dolorous2008-08-161-0/+1
* Add more minor cosmetic fixes.dolorous2008-08-091-14/+14
* Minor cleanups.haranp2008-08-011-48/+11
* Fix 2032476: improve interface for Lee's Rapid Deconstruction.haranp2008-07-311-4/+5
* Massive overhaul to move towards coord_def().haranp2008-07-301-26/+15
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-678/+1315
* Fix 2021696: allow_self_target = no even forbidding self-targetting forj-p-e-g2008-07-281-5/+18