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* [2093560] Fixing miscast crash.ennewalker2008-09-061-4/+1
* Fix 2073715: stave type not IDing from combat.haranp2008-08-281-13/+6
* Fix [2051240]: Don't allow undead to memorize Stoneskin, excepting dolorous2008-08-161-0/+1
* Add more minor cosmetic fixes.dolorous2008-08-091-14/+14
* Minor cleanups.haranp2008-08-011-48/+11
* Fix 2032476: improve interface for Lee's Rapid Deconstruction.haranp2008-07-311-4/+5
* Massive overhaul to move towards coord_def().haranp2008-07-301-26/+15
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-678/+1315
* Fix 2021696: allow_self_target = no even forbidding self-targetting forj-p-e-g2008-07-281-5/+18
* More cleanups.haranp2008-07-241-3/+3
* More cleanups and fixes.haranp2008-07-231-12/+12
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-2/+2
* Fix Evaporate prompt doing the opposite of the player's answer.j-p-e-g2008-07-151-2/+4
* Fix 2018706: hell effects aren't the player's fault.haranp2008-07-151-13/+13
* Mention I in ?? help. Allow I as toggle in the I and Z? screens.dploog2008-07-131-1/+2
* Fix [2016787]: Don't prompt twice for Lee's Rapid Deconstruction.dolorous2008-07-121-1/+1
* Fix 2015315 by not even bothering to prompt for spells with thej-p-e-g2008-07-111-1/+4
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-4/+4
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-1/+1
* Fix [2011576]: The "Which direction?" prompt is no longer given twice dolorous2008-07-061-1/+4
* Add another spacing fix.dolorous2008-07-061-1/+1
* Add spacing fixes.dolorous2008-07-061-6/+6
* Fix 1945389: Detect Creatures not clearing monsters detected on changedj-p-e-g2008-07-061-3/+10
* Add res_rotting() method to the actor class so that the "are you the rightzelgadis2008-07-021-4/+1
* Only apply targeting via monster list to spells and such wherej-p-e-g2008-07-021-1/+1
* Bug 2007644: necromanctic miscasts could cause an undead player to rotzelgadis2008-07-021-1/+4
* Make your_spells() only give the "Invalid spell!" message if the spell typezelgadis2008-07-021-1/+76
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-8/+6
* Recognize each type of staff once one of its type has been identified; waszelgadis2008-06-241-0/+1
* Add minor cosmetic fixes.dolorous2008-06-231-2/+2
* Make -raise_corpse() and animate_a_corpse() use coord_defs instead of x dolorous2008-06-161-1/+1
* Added SPFLAG_NEUTRAL for utility spells which should use TARG_ANY.haranp2008-06-151-0/+3
* * Add a prompt when attacking monsters with an inappropriate weapon orj-p-e-g2008-06-141-7/+17
* Add more god gift-related fixes. First, expand mgen_data::hostile_at() dolorous2008-06-141-26/+26
* Implement the Petrify spell in a rather basic variant, and replace the j-p-e-g2008-06-121-0/+5
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-43/+51
* Add yet more minor cosmetic fixes.dolorous2008-06-121-1/+1
* Simplify.dolorous2008-06-111-6/+3
* Comment fixes.dolorous2008-06-101-3/+3
* After some more thought, remove the god gift exceptions for dolorous2008-06-101-19/+8
* Add comments documenting exceptions to the general rule of making dolorous2008-06-101-10/+26
* Reorganize again.dolorous2008-06-101-9/+9
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-4/+4
* Reorder spells in your_spells() and clean up.j-p-e-g2008-06-101-446/+466
* Modify Evaporate and Stinking Cloud to prompt when firing throughj-p-e-g2008-06-101-4/+6
* Add still more minor cosmetic fixes.dolorous2008-06-101-11/+16
* Remove the shadow summoning function. After some thought, it seems like dolorous2008-06-101-2/+18
* Don't mark spatial vortices as god gifts anymore, as (a) they're just dolorous2008-06-101-8/+52
* Mark all creatures summoned by god-given spell miscasts as god gifts.dolorous2008-06-091-40/+49
* Simplify.dolorous2008-06-091-34/+32