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* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-1/+1
* Naming consistency.Robert Vollmert2009-10-171-1/+1
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-2/+2
* Get rid of los_param outside of los.cc/losparam.cc.Robert Vollmert2009-10-161-1/+1
* stuff.cc: end() can output bigger messagesMatthew Cline2009-10-161-1/+1
* Rename Summon Wraiths to Haunt everywhere, for consistency, and adjustDavid Lawrence Ramsey2009-10-131-1/+1
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-3/+3
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* Convert remaining uses of losight to los_param-style.Robert Vollmert2009-10-081-1/+1
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Harden the PRNG for public servers.Mikko Juola2009-10-011-1/+41
* Set up a basic testing framework for LOS. ./crawl -test with a full debug bui...Darshan Shaligram2009-09-241-1/+2
* Add spelling fixes.David Lawrence Ramsey2009-09-231-2/+2
* Allow vaults to request use of the acquirement code with "acquire <item_class...dshaligram2009-09-211-1/+1
* Implement part of [2837033]: Randomize colors, resistances, and attack dolorous2009-09-181-0/+16
* Generalized solution to the "disconnect at --more--" problem (e.g., disconnectzelgadis2009-07-281-3/+15
* Tweak Shoals algorithm to place the islands a bit more central and away from j-p-e-g2009-07-141-5/+5
* Apply caotto's neat patch to make toadstools grow on or around corpses.j-p-e-g2009-06-291-0/+15
* Apply commits r10013 and 10014 to trunk.j-p-e-g2009-06-211-1/+1
* Apply my recent commits to trunk.j-p-e-g2009-06-151-1/+9
* * AutoID rings of teleport control after teleporting.j-p-e-g2009-05-301-0/+1
* Xom doesn't even attempt to do the teleportation journey if the playerj-p-e-g2009-04-211-4/+2
* * Add stair repelling as a bad Xom effect.j-p-e-g2009-04-131-0/+2
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-2/+2
* Add more minor cosmetic fixes.dolorous2009-03-111-31/+26
* Add still more minor cosmetic fixes.dolorous2009-03-081-7/+4
* Change elemental type colour enum to use ETC_ prefix instead of EC_haranp2009-02-171-43/+43
* Fix warning.haranp2009-02-151-30/+0
* Various cleanups, mostly having to do with coord_def().haranp2009-02-151-1/+1
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-9/+5
* Clean up acquirement subtype determination code. (Another goto bites the dust.)haranp2009-02-041-1/+1
* Clean up Animate Dead. Also fix messaging.haranp2009-01-301-6/+12
* During arena mode make random_in_bounds() return a point inside the view port.zelgadis2009-01-281-2/+11
* Fix bounds checks for monsters' moving off the map to use map_bounds().dolorous2009-01-261-4/+22
* Simplify monster_random_space().dolorous2009-01-261-10/+10
* Add yet another cosmetic fix.dolorous2009-01-261-1/+1
* Remove now-unused redraw_gold flag.dolorous2009-01-201-1/+0
* Typo fix.dolorous2009-01-071-1/+1
* Fix bug #2489023: dismiss new-game LOS monster with MF_HARD_RESET to preventzelgadis2009-01-061-3/+5
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-1/+1
* Add miscellaneous minor fixes.dolorous2008-12-311-1/+1
* Complete rewrite of the beam code, making it considerably saner.haranp2008-12-251-0/+10
* Add another comment fix.dolorous2008-12-241-2/+2
* Make enslaved souls the EC_UNHOLY color, and make zombies shovable.dolorous2008-12-231-20/+16
* Attempt to make stair-tagging of adjacent monsters work properly when dolorous2008-12-201-9/+15
* Simplify.dolorous2008-12-081-2/+1
* Add miscellaneous minor fixes.dolorous2008-12-081-2/+2