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* tilereg.h: don't redefine inherited memberMatthew Cline2009-11-111-1/+0
* Remove AppHdr.h from header filesMatthew Cline2009-11-011-1/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Fix 2858572: tiles spell memorisation crashes.j-p-e-g2009-09-141-0/+1
* ...and draw these new spell tiles too.ennewalker2009-09-111-0/+1
* Fixing blurriness on some tiles textures. This may fix the related issue on SF.ennewalker2009-08-181-1/+1
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-1/+56
* Apply kotk's minor fixes patch in [2827129], with minor tweaks.dolorous2009-07-251-1/+1
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-0/+1
* Add punctuation fixes.dolorous2009-07-041-1/+1
* * More steps on the path to reintroducing player doll customization.j-p-e-g2009-06-171-2/+0
* Reintroduce a *very* basic version of the player doll.j-p-e-g2009-06-161-0/+1
* [2774528] Tiles splash screen.ennewalker2009-04-191-0/+16
* Mousing over monsters, items, and features will now show their description in...ennewalker2009-02-121-0/+6
* Turning back on minimap for labyrinths, but fixing it so that it recenters du...ennewalker2009-01-111-1/+2
* [2495836] Show names for friendly uniques during arena mode. Also, add a til...ennewalker2009-01-101-15/+0
* Clean up tiles code to use the VertBuffer classes.ennewalker2009-01-081-22/+23
* Setting all .h/.cc files in source to have a consistent keyword propset.ennewalker2009-01-041-1/+1
* [2424512] Fixing pink square appearing at random in the message window. On a...ennewalker2009-01-041-37/+37
* Tile menus now support multiple tiles per entry (see MenuEntry::get_tiles).ennewalker2009-01-031-3/+2
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-0/+2
* More graphical menu improvements. Inventory menus now have columns. Long en...ennewalker2008-10-251-0/+2
* Support for inline graphics and mouse input on menus.ennewalker2008-10-161-0/+50
* Add whitespace fixes.dolorous2008-09-281-2/+2
* Added '_' cursor for some text inputs that were missing it.ennewalker2008-09-271-5/+0
* [2021068] Projectiles, explosions, beams, etc. now drawn again in tiles version.ennewalker2008-09-271-0/+10
* Adding immediate mouseover text to inventory regions.ennewalker2008-09-171-3/+5
* Tiles mcache improvements. Monsters out of sight are now shown with their la...ennewalker2008-09-061-4/+3
* RLTiles complete code rewrite: now much more robust and functional.ennewalker2008-08-231-3/+1
* Improved Tile screen layout. Small screens get the message window overlaid o...ennewalker2008-08-051-0/+5
* [2021074] Tiles cursor improvements.ennewalker2008-07-261-0/+2
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-0/+371