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path: root/crawl-ref/source/tilesdl.h
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* [212] Fixing prompts clearing screen in tiles.Enne Walker2010-01-031-0/+1
| | | | | | | The line reader was always switching back to GOTO_CRT. When receiving input from the message window, this ended up causing the screen to blank and switch to the CRT layer. Adding a function get the current cursor region allows the line reader to not change regions.
* cgotoxy now takes GotoRegion instead of int.Robert Vollmert2009-12-101-1/+1
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* Fix tiles compile.Robert Vollmert2009-11-261-1/+1
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* Flatten header dependencies a bit.Robert Vollmert2009-11-171-2/+0
| | | | | | This removes a couple of unnecessary includes from header files. I may have missed adding some tiles includes.
* Rename fixary.h and fixvec.h.Robert Vollmert2009-11-151-1/+1
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* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
| | | | Signed-off-by: Steven Noonan <steven@uplinklabs.net>
* Move 'FixAry.h' -> 'fixary.h', 'FixVec.h' -> 'fixvec.h' for file naming ↵Steven Noonan2009-09-291-1/+1
| | | | | | consistency Signed-off-by: Steven Noonan <steven@uplinklabs.net>
* * Show item type shortcuts in inventory. I think it's too intrusive forj-p-e-g2009-09-141-6/+6
| | | | | | | | | | ASCII even though it works well in tiles. * Always display memorise button because it's less confusing that way. I still can't work out why the error messages disappear right away. *sighs* * Add a short document on tiles creation. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10673 c06c8d41-db1a-0410-9941-cceddc491573
* Add an inventory-like region for the Tiles version to make spellsj-p-e-g2009-09-101-0/+1
| | | | | | | | clickable. '_' toggles between inventory and spell display. Actual tiles are still missing, but everything works as it should. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10648 c06c8d41-db1a-0410-9941-cceddc491573
* Reimplementing playing with dolls ('-' command). Keys are mostly the same ↵ennewalker2009-08-181-5/+5
| | | | | | | | | | | | | | as the 0.4 version and are documented. Dolls are no longer limited in what features they can force, so your character can always look like a flaming centaur with wings if that's how you want to present yourself. This shouldn't cause any major breakage with save games or dolls.txt files, although expect some weirdness. Sorry. Also, fixed a bug where barding wasn't appearing on nagas or centaurs. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10568 c06c8d41-db1a-0410-9941-cceddc491573
* [2774528] Tiles splash screen.ennewalker2009-04-191-0/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9658 c06c8d41-db1a-0410-9941-cceddc491573
* Making tutorial and named monster tags consistent. Also, making tooltips ↵ennewalker2009-02-141-0/+1
| | | | | | not disappear until the mouse moves to another square, to address [2564067]. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9062 c06c8d41-db1a-0410-9941-cceddc491573
* [2467406] Improving tiles screen layout.ennewalker2009-01-111-1/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8414 c06c8d41-db1a-0410-9941-cceddc491573
* Turning back on minimap for labyrinths, but fixing it so that it recenters ↵ennewalker2009-01-111-0/+1
| | | | | | during map rot, as if the forgotten squares were never seen. (Sorry, jpeg. If you can see it using 'X', I think you should be able to also see it on the minimap.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8404 c06c8d41-db1a-0410-9941-cceddc491573
* Fixes for arena mode in tiles mode. It runs now, but there are still some ↵ennewalker2009-01-021-2/+2
| | | | | | | | | visual issues (error tiles) because env.show gets updated weirdly in arena mode. Tangentially related to fixing this, also cleaning up logic in view.cc to use grid2show, adding a number of asserts for tiles-related problems, adding error tiles for all textures, and fixing some incorrect logic about centering on the player instead of vgrdc. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8104 c06c8d41-db1a-0410-9941-cceddc491573
* Adding auto-sizing for font, map, and window sizes. Windows should fit on ↵ennewalker2008-12-201-0/+3
| | | | | | the screen by default now. The options are still somewhat of a mess, but I don't think that they'll need to be modified by most people. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7889 c06c8d41-db1a-0410-9941-cceddc491573
* Fixing tiles slowdowns while resting.ennewalker2008-12-201-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7886 c06c8d41-db1a-0410-9941-cceddc491573
* Tiles performance improvements. redraw() is not needlessly done three times ↵ennewalker2008-12-081-0/+2
| | | | | | as often as it should. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7776 c06c8d41-db1a-0410-9941-cceddc491573
* Support for inline graphics and mouse input on menus.ennewalker2008-10-161-3/+4
| | | | | | | Menus in the console version should be unchanged. Let me know if this is not the case. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7258 c06c8d41-db1a-0410-9941-cceddc491573
* Adding better outlines to fonts so that they are more readable.ennewalker2008-10-041-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7131 c06c8d41-db1a-0410-9941-cceddc491573
* Add whitespace fixes.dolorous2008-09-281-3/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7054 c06c8d41-db1a-0410-9941-cceddc491573
* [2021068] Projectiles, explosions, beams, etc. now drawn again in tiles version.ennewalker2008-09-271-0/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7039 c06c8d41-db1a-0410-9941-cceddc491573
* Improved Tile screen layout. Small screens get the message window overlaid ↵ennewalker2008-08-051-0/+2
| | | | | | on the dungeon. Even smaller screens get the graphics shrunk (and thus slightly blurry.) Added full screen options and several predefined layouts for older and newer Eee PC resolutions. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6774 c06c8d41-db1a-0410-9941-cceddc491573
* [2029802] Fixing numpad issues for tiles. Theoretically, this change should ↵ennewalker2008-07-291-1/+0
| | | | | | remove the need for getch() vs. getch_ck() by handling key translation through macro context. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6712 c06c8d41-db1a-0410-9941-cceddc491573
* [2021061] Fixing Tiles exclusion issues.ennewalker2008-07-251-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6677 c06c8d41-db1a-0410-9941-cceddc491573
* More configurable fonts for Tiles.ennewalker2008-07-241-2/+10
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6654 c06c8d41-db1a-0410-9941-cceddc491573
* Large tiles-related changes. Platform-specific rendering removed and ↵ennewalker2008-07-151-0/+186
replaced with SDL/OpenGL. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6550 c06c8d41-db1a-0410-9941-cceddc491573