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* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-1/+1
* Fix 1981533: Mouseclick allows eating inappropriate food types.j-p-e-g2008-06-021-1/+1
* Commit a few changes, mostly clean-up.j-p-e-g2008-06-011-1/+5
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-4/+25
* Fix non-tiles compilation.dolorous2008-05-301-1/+1
* Autopickup freshly bottled blood potions. j-p-e-g2008-05-301-4/+1
* Add minor cosmetic fixes.dolorous2008-05-301-7/+7
* Added a "your god is growing displeased" tutorial event, so that turorialzelgadis2008-05-301-1/+21
* Implement a much more efficient version of the LOS testing used forj-p-e-g2008-05-291-1/+1
* Modify tutorial messages for the new triggers. Thanks again, Matthew! :)j-p-e-g2008-05-291-252/+325
* Fire TUT_SEEN_TRAP when a trap is detected, in addition to when a trapzelgadis2008-05-291-10/+40
* Twelve new tutorial events, plus examining a square with a cloud orzelgadis2008-05-291-18/+632
* Some spacing clean-up in the tutorial code (thanks for the additions,j-p-e-g2008-05-271-698/+729
* Since a new player might not think to pick up a corpse, make TUT_SEEN_CARRIONzelgadis2008-05-271-6/+54
* When advising the player on resting, note that it's better to move backzelgadis2008-05-271-11/+97
* Fix the remaining (known) issues with butchering all corpses in a stash:j-p-e-g2008-05-161-2/+3
* Implement FR 1936340: add a shortcut for butchering (a)ll corpses in aj-p-e-g2008-05-151-1/+1
* Add a tutorial hint for encountering an invisible monster and offer a j-p-e-g2008-05-151-11/+52
* Add more minor cosmetic fixes.dolorous2008-04-231-2/+3
* Update tiles help -- no formatting worth speaking of, but at least the j-p-e-g2008-04-231-0/+5
* Fix halo tile appearing for non-haloed characters.j-p-e-g2008-04-231-123/+127
* Yet Another Code Cleanup, this time concentrating on libx11.cc and j-p-e-g2008-04-011-12/+13
* Update the rest of the files to the new documentation name.j-p-e-g2008-03-301-4/+65
* Another, no, scratch that: THE tutorial improvement for tiles.j-p-e-g2008-03-301-404/+742
* Rename part of the documentation:j-p-e-g2008-03-291-2/+2
* Prevent shafts from being created in corridors, at least untilj-p-e-g2008-03-291-4/+4
* Fix windows compile.j-p-e-g2008-03-251-3/+3
* Change a few forgotten z/Z command listings in the tutorial.j-p-e-g2008-03-251-8/+8
* Tiles:j-p-e-g2008-03-251-0/+1
* This was originally going to be a small refactor of stash.cc beforepauldubois2008-03-231-9/+9
* Another batch of msvc compile fixes.pauldubois2008-03-101-1/+3
* [FR 1909388] Command key changesj-p-e-g2008-03-091-199/+247
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+7
* Fix 1905715: Print "nothing appears to happen" when zapping /diggingj-p-e-g2008-03-031-2/+2
* Fix trunk compile, and a bit of code clean-up.j-p-e-g2008-02-291-1/+6
* Cleaned up and applied 1895117: formatted_string and tutorial polish.pauldubois2008-02-291-231/+229
* Make tutorial "monster out of depth" check independent of j-p-e-g2008-02-151-2/+2
* Fix 1893419: Add "kill neutral" to debugging list.j-p-e-g2008-02-141-14/+18
* Rework staves/rods to match the ID behaviour of wands etc., i.e.j-p-e-g2008-02-101-1/+1
* [1882960] Minor tutorial fixes (Anym).dshaligram2008-01-311-7/+7
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-4/+4
* Fix non-tile compile of tutorial.cc (whoops!)j-p-e-g2008-01-191-7/+44
* Fix tutorial output for tile mode. For now, we simply suppressj-p-e-g2008-01-181-67/+152
* 'DD' is now an alias for 'Dy'.haranp2008-01-161-4/+4
* Tiles!ennewalker2008-01-051-0/+4
* Make tutorial messages stop travel. (There might have been a FR to j-p-e-g2007-12-171-0/+9
* Helmets, helms, caps and wizard hats now have their own subtypes, asharanp2007-12-101-3/+1
* * A few corrections and changes to the tutorial.j-p-e-g2007-11-251-32/+30
* A few changes to shafts:j-p-e-g2007-11-201-0/+7
* A number of tutorial improvements, including reintroducing info on spellbooks.j-p-e-g2007-11-191-20/+30