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art-data.pl
Commit message (
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Author
Age
Files
Lines
*
Remove code duplication by making artifacts use SPARM_SPIRIT_SHIELD.
Adam Borowski
2009-12-15
1
-2
/
+1
*
Don't number entries in art-data.h, this serves no purpose but clouds diffs.
Adam Borowski
2009-11-12
1
-3
/
+1
*
Remove a few placeholders from enum.h
Stefan O'Rear
2009-11-04
1
-2
/
+2
*
Artefacts no longer provide tele or mapping
Matthew Cline
2009-11-03
1
-8
/
+11
*
art-data.pl: add tiledef-player.h include to fix undeclared identifiers
Steven Noonan
2009-10-15
1
-0
/
+1
*
Drop obsolete CVS last-committed headers ($Author$).
Adam Borowski
2009-10-06
1
-3
/
+0
*
autogenerated art data needed by the Windows build
Adam Borowski
2009-10-05
1
-1
/
+1
*
Amulet of guardian spirit, it comes as an amulet or a cap.
Adam Borowski
2009-10-05
1
-1
/
+2
*
Allow unrandart launchers to modify the beam of the missile they fire.
zelgadis
2009-07-21
1
-6
/
+30
*
* Moved most hard-coded non-standard unrandart behaviour to art-func.h,
zelgadis
2009-06-27
1
-39
/
+185
*
* Also allow definition of equipment tiles in art-data.txt.
j-p-e-g
2009-06-26
1
-2
/
+133
*
Add tile definitions into art-data.txt, though only for the item tiles.
j-p-e-g
2009-06-26
1
-6
/
+148
*
Unrandart properites which are either on/off are now turned on via the
zelgadis
2009-06-26
1
-21
/
+48
*
Fix tiles build, and mention tiles handling in art-data.txt.
j-p-e-g
2009-06-25
1
-2
/
+2
*
First part of the merger of fixed artefacts into unrandom artefacts
zelgadis
2009-06-25
1
-0
/
+680