| Commit message (Expand) | Author | Age | Files | Lines |
* | Add a line on good gods disapproving of certain items to their | j-p-e-g | 2008-06-06 | 1 | -31/+37 |
* | handle_monster_shouts() was using "seen" type shouts for monsters based | zelgadis | 2008-06-06 | 1 | -1/+1 |
* | Fix zombies of wrong habitat on land. It turns out that all those | j-p-e-g | 2008-06-04 | 1 | -1/+1 |
* | For (some) consistency, make monster::foe an unsigned short, since that | dolorous | 2008-06-03 | 1 | -1/+1 |
* | I'm not sure I actually coded anything worthwhile, though I experimented | j-p-e-g | 2008-06-02 | 1 | -19/+44 |
* | Fix 1981533: Mouseclick allows eating inappropriate food types. | j-p-e-g | 2008-06-02 | 1 | -1/+3 |
* | Comment fix. | dolorous | 2008-06-01 | 1 | -1/+1 |
* | Fix 1937489: Remove map markers overwritten by lakes or rivers, as was | j-p-e-g | 2008-06-01 | 1 | -29/+30 |
* | Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT. | j-p-e-g | 2008-05-31 | 1 | -179/+182 |
* | When using gcc (the Linux/UNIX compiler) static class members must be | zelgadis | 2008-05-30 | 1 | -0/+7 |
* | Diversify patrol behaviour for monsters of different intelligence. | j-p-e-g | 2008-05-29 | 1 | -45/+52 |
* | Correct a mistake in the los check -- it's not quite so fast now, but at | j-p-e-g | 2008-05-29 | 1 | -3/+15 |
* | Implement a much more efficient version of the LOS testing used for | j-p-e-g | 2008-05-29 | 1 | -0/+359 |
* | Twelve new tutorial events, plus examining a square with a cloud or | zelgadis | 2008-05-29 | 1 | -0/+12 |
* | Add more noise-related cleanups. | dolorous | 2008-05-28 | 1 | -3/+3 |
* | Another use for patrolling: | j-p-e-g | 2008-05-28 | 1 | -7/+7 |
* | Modify mon_enemies_around() logic to allow friends to also cast spells | j-p-e-g | 2008-05-28 | 1 | -1/+12 |
* | Modify num_feats_between to return early if a feature has been | j-p-e-g | 2008-05-27 | 1 | -11/+19 |
* | Make patrolling monster movement more natural: don't always return to | j-p-e-g | 2008-05-26 | 1 | -2/+21 |
* | Add more minor cosmetic fixes. | dolorous | 2008-05-20 | 1 | -1/+1 |
* | Pull code from mon->can_see(target) into a new function mon->see_grid() | j-p-e-g | 2008-05-18 | 1 | -2/+4 |
* | Fix 1965819: invisible monster given away when (un)wielding or wearing | j-p-e-g | 2008-05-17 | 1 | -2/+2 |
* | Make holy beings able to convert from neutral to good neutral on sight | dolorous | 2008-05-11 | 1 | -1/+1 |
* | Remove the reconversion-on-sight routines for holy beings and orcs, | dolorous | 2008-05-11 | 1 | -44/+0 |
* | And clean them up a bit more. | dolorous | 2008-05-10 | 1 | -1/+3 |
* | Clean up conversion-on-sight routines a bit. | dolorous | 2008-05-10 | 1 | -2/+2 |
* | Add more minor cosmetic fixes. | dolorous | 2008-04-23 | 1 | -2/+3 |
* | [1937257] Fixed stair cycling issues for tiles. | ennewalker | 2008-04-20 | 1 | -5/+10 |
* | Fixing issue where the X map mode would incorrectly move the screen after vie... | ennewalker | 2008-04-20 | 1 | -3/+2 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -2/+2 |
* | Compilation fix. | dolorous | 2008-04-19 | 1 | -1/+1 |
* | Implement the results of the HUD discussion with maybe 80% accuracy. | pauldubois | 2008-04-19 | 1 | -14/+20 |
* | msg height back up to 7 | pauldubois | 2008-04-19 | 1 | -2/+36 |
* | [1941576] Fixed issue with too many blank squares in the inventory. Now, the... | ennewalker | 2008-04-19 | 1 | -7/+0 |
* | Fixing assert problem due to wherex() inconsistency between tile and console ... | ennewalker | 2008-04-18 | 1 | -1/+1 |
* | Add minor backlight cleanup. | dolorous | 2008-04-18 | 1 | -1/+1 |
* | A lot of these changes are ASCII only because I can't test in tile; | pauldubois | 2008-04-18 | 1 | -7/+8 |
* | Comment fix. | dolorous | 2008-04-17 | 1 | -1/+1 |
* | Good neutral monsters shouldn't tet you train stealth, since, like | dolorous | 2008-04-17 | 1 | -1/+1 |
* | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@428... | j-p-e-g | 2008-04-17 | 1 | -0/+2 |
* | Fix 1943303: Prevention of barding generation in monsters equipment. | j-p-e-g | 2008-04-16 | 1 | -0/+8 |
* | Allow vampires to mutate when Satiated or higher, and make non-physical | j-p-e-g | 2008-04-15 | 1 | -4/+8 |
* | Another code cleanup. | j-p-e-g | 2008-04-15 | 1 | -2/+6 |
* | Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures. | j-p-e-g | 2008-04-14 | 1 | -0/+1 |
* | Fix [1942327]: TSO's halo now colors undiscovered trap squares yellow. | dolorous | 2008-04-14 | 1 | -1/+2 |
* | Comment fix. | dolorous | 2008-04-12 | 1 | -1/+1 |
* | And make holy beings' conversion on sight turn them "good neutral". | dolorous | 2008-04-12 | 1 | -2/+2 |
* | FR 1938146: Suppress red colouring for blood spattered stairs. | j-p-e-g | 2008-04-11 | 1 | -2/+2 |
* | Some whitespace changes. | j-p-e-g | 2008-04-10 | 1 | -65/+65 |
* | Some more Stealth changes. | j-p-e-g | 2008-04-10 | 1 | -10/+18 |