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* Add a line on good gods disapproving of certain items to theirj-p-e-g2008-06-061-31/+37
* handle_monster_shouts() was using "seen" type shouts for monsters basedzelgadis2008-06-061-1/+1
* Fix zombies of wrong habitat on land. It turns out that all thosej-p-e-g2008-06-041-1/+1
* For (some) consistency, make monster::foe an unsigned short, since that dolorous2008-06-031-1/+1
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-021-19/+44
* Fix 1981533: Mouseclick allows eating inappropriate food types.j-p-e-g2008-06-021-1/+3
* Comment fix.dolorous2008-06-011-1/+1
* Fix 1937489: Remove map markers overwritten by lakes or rivers, as wasj-p-e-g2008-06-011-29/+30
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-179/+182
* When using gcc (the Linux/UNIX compiler) static class members must bezelgadis2008-05-301-0/+7
* Diversify patrol behaviour for monsters of different intelligence.j-p-e-g2008-05-291-45/+52
* Correct a mistake in the los check -- it's not quite so fast now, but atj-p-e-g2008-05-291-3/+15
* Implement a much more efficient version of the LOS testing used forj-p-e-g2008-05-291-0/+359
* Twelve new tutorial events, plus examining a square with a cloud orzelgadis2008-05-291-0/+12
* Add more noise-related cleanups.dolorous2008-05-281-3/+3
* Another use for patrolling:j-p-e-g2008-05-281-7/+7
* Modify mon_enemies_around() logic to allow friends to also cast spellsj-p-e-g2008-05-281-1/+12
* Modify num_feats_between to return early if a feature has beenj-p-e-g2008-05-271-11/+19
* Make patrolling monster movement more natural: don't always return toj-p-e-g2008-05-261-2/+21
* Add more minor cosmetic fixes.dolorous2008-05-201-1/+1
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-181-2/+4
* Fix 1965819: invisible monster given away when (un)wielding or wearingj-p-e-g2008-05-171-2/+2
* Make holy beings able to convert from neutral to good neutral on sight dolorous2008-05-111-1/+1
* Remove the reconversion-on-sight routines for holy beings and orcs, dolorous2008-05-111-44/+0
* And clean them up a bit more.dolorous2008-05-101-1/+3
* Clean up conversion-on-sight routines a bit.dolorous2008-05-101-2/+2
* Add more minor cosmetic fixes.dolorous2008-04-231-2/+3
* [1937257] Fixed stair cycling issues for tiles.ennewalker2008-04-201-5/+10
* Fixing issue where the X map mode would incorrectly move the screen after vie...ennewalker2008-04-201-3/+2
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-2/+2
* Compilation fix.dolorous2008-04-191-1/+1
* Implement the results of the HUD discussion with maybe 80% accuracy.pauldubois2008-04-191-14/+20
* msg height back up to 7pauldubois2008-04-191-2/+36
* [1941576] Fixed issue with too many blank squares in the inventory. Now, the...ennewalker2008-04-191-7/+0
* Fixing assert problem due to wherex() inconsistency between tile and console ...ennewalker2008-04-181-1/+1
* Add minor backlight cleanup.dolorous2008-04-181-1/+1
* A lot of these changes are ASCII only because I can't test in tile;pauldubois2008-04-181-7/+8
* Comment fix.dolorous2008-04-171-1/+1
* Good neutral monsters shouldn't tet you train stealth, since, like dolorous2008-04-171-1/+1
* git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@428...j-p-e-g2008-04-171-0/+2
* Fix 1943303: Prevention of barding generation in monsters equipment.j-p-e-g2008-04-161-0/+8
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-4/+8
* Another code cleanup.j-p-e-g2008-04-151-2/+6
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-0/+1
* Fix [1942327]: TSO's halo now colors undiscovered trap squares yellow.dolorous2008-04-141-1/+2
* Comment fix.dolorous2008-04-121-1/+1
* And make holy beings' conversion on sight turn them "good neutral".dolorous2008-04-121-2/+2
* FR 1938146: Suppress red colouring for blood spattered stairs.j-p-e-g2008-04-111-2/+2
* Some whitespace changes.j-p-e-g2008-04-101-65/+65
* Some more Stealth changes.j-p-e-g2008-04-101-10/+18