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* player ghosts: bugfix, debugging/diagnosticsMatthew Cline2009-11-211-0/+1
| | | | | | | | | | | | * Fixed bug where the player's ghost was never being placed in the dungeon, even though the file was being properly loaded. * The wizard command &^G can now both save and load bones files, so you don't have to quit/restart/go-to-level multiple times to get a bones file to load. * All possible failure points for both loading and creating bones files now generate diagnostic messages (when diagnostics is turned on).
* Split up debug.ccMatthew Cline2009-11-061-0/+31