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path: root/crawl-ref/source/wiz-you.cc
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* split dump file loading out to a separate file (and class)Jesse Luehrs2014-08-151-360/+8
* Unbrace (wiz-you.cc)reaverb2014-08-131-2/+0
* handle the last ring slotJesse Luehrs2014-08-121-5/+14
* also apply weapon and armour brandsJesse Luehrs2014-08-121-0/+49
* also create some equipment from dumpfilesJesse Luehrs2014-08-121-0/+109
* load job from chardumpJesse Luehrs2014-08-101-1/+36
* keep species_name up to date when changing speciesJesse Luehrs2014-08-101-0/+1
* Don't crash on &_<your god>.Neil Moore2014-08-071-0/+2
* Distinguish &_junk from &_no god, and don't crash on either.Neil Moore2014-08-071-1/+3
* UnbraceNeil Moore2014-08-071-4/+0
* also set gold from dump fileJesse Luehrs2014-08-071-3/+6
* set species from dump fileJesse Luehrs2014-08-071-9/+47
* also set god and piety from dumpJesse Luehrs2014-08-071-28/+64
* make &_ join the religion directly instead of going through an altarJesse Luehrs2014-08-071-0/+16
* also set XL from dump filesJesse Luehrs2014-08-071-9/+15
* refactor dumpfile loadingJesse Luehrs2014-08-071-47/+79
* heal a few other things with wizmode superhealJesse Luehrs2014-08-051-0/+3
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Move redraw functions from stuff.cc -> output.ccNicholas Feinberg2014-07-281-0/+1
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Move get_ch() from stuff.cc to macro.ccNicholas Feinberg2014-07-271-0/+1
* Rename player::[hm]p_max_{perm,temp} (reaverb)Neil Moore2014-07-261-4/+5
* Try loading dump files from the morgue directory.Neil Moore2014-06-151-1/+5
* Give an error message when &# can't find the file (#8580, ActinalWhomp)Neil Moore2014-06-151-9/+26
* Fix a wiz duration-editing crash.Neil Moore2014-06-141-1/+1
* Use a constant.Neil Moore2014-06-111-2/+2
* Avoid an infinite loop in wizmode/Lua piety gain (reaverb)Neil Moore2014-06-111-13/+1
* Revert "Replace some you.mutaiton[] calls with player_mutation_level()"reaverb2014-06-031-1/+1
* Replace some you.mutaiton[] calls with player_mutation_level()reaverb2014-06-031-1/+1
* Fix wizmode duration shortcuts.Neil Moore2014-05-271-3/+5
* Fix a compilation warningNicholas Feinberg2014-05-271-1/+1
* Fix console compilation (PleasingFungus)Neil Moore2014-05-271-0/+1
* Move wizmode duration names to duration_data (reaverb)Neil Moore2014-05-271-171/+20
* Remove player burden and carrying capacitygammafunk2014-05-261-1/+0
* Chance function(void) to function()reaverb2014-05-241-7/+7
* Replace corrosion with a temporary effect.Shayne Halvorson2014-05-141-1/+2
* Remove an mprf("").Neil Moore2014-05-141-2/+1
* Use you.innate_mutation rather than you.innate_mutationsreaverb2014-05-141-8/+8
* Fix some more TAG_MAJOR_VERSION > 34 hiccups.Steve Melenchuk2014-05-141-0/+2
* Remove the Sage effectChris Campbell2014-05-091-5/+0
* Qazlal wrath.Steve Melenchuk2014-05-071-1/+3
* Qazlal: Elemental Adaptation.Steve Melenchuk2014-05-071-1/+5
* Change Ozocubu's Refrigeration.Sage2014-04-231-0/+1
* Fix compilation with TAG_MAJOR_VERSION > 34.Steve Melenchuk2014-04-181-1/+1
* Remove the unused jelly formChris Campbell2014-04-101-0/+9
* Fix some issues with TAG_MAJOR_VERSION > 34.Steve Melenchuk2014-03-301-0/+2
* Clean up the player hp change and calculation functionsgammafunk2014-03-181-2/+6
* A couple mesmerisation tweaksDracoOmega2014-03-111-0/+1
* Make all abyss teleports shift the Abyss (minmay).Shmuale Mark2014-03-081-1/+1
* Replace Mass Abjuration with Aura of AbjurationDracoOmega2014-03-061-0/+1