summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/xom.cc
Commit message (Expand)AuthorAgeFilesLines
* Trim unnecessary #includes.Adam Borowski2010-01-131-2/+0
* Amulet of stasis, first cut.Darshan Shaligram2010-01-111-1/+1
* Amulet of Faith, mark I.Darshan Shaligram2010-01-101-3/+3
* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-071-1/+1
* Allow tiles to destroy only some items.Stefan O'Rear2009-12-301-5/+2
* Give move/copy_item_to_grid responsibility for hazardous terrainStefan O'Rear2009-12-291-1/+1
* Make item_is_critical a method of item_def.Vsevolod Kozlov2009-12-271-1/+1
* Raise minimum xp level for Xom's animated weapon event.Johanna Ploog2009-12-191-2/+14
* Fix Xom acts also being suppressed for the &X command.Johanna Ploog2009-12-191-2/+2
* Fix Xom still banishing at early xp levels when bored.Johanna Ploog2009-12-181-4/+3
* Sometimes suppress good Xom events at 0 tension, bad acts at tension > 0.Johanna Ploog2009-12-181-7/+33
* Under Xom's penance, don't limit number of hostile demons summoned.Johanna Ploog2009-12-181-3/+6
* Add Xom's pseudo banishment to the list of effect names for debugging.Johanna Ploog2009-12-141-1/+2
* Only allow Xom's animate weapon effect for xp 4 and upwards.Johanna Ploog2009-12-141-2/+3
* Increase Xom's banishment chances again once xp > 8.Johanna Ploog2009-12-141-7/+43
* Remove a debugging statement.Johanna Ploog2009-12-141-2/+1
* Limit number of demons summoned by experience level.Johanna Ploog2009-12-141-0/+10
* Restrict Xom's banishment effect to xp > 8, or xp > 5 if bored.Johanna Ploog2009-12-141-9/+47
* Make Xom sometimes (< 5% chance) revive the player after death.Johanna Ploog2009-12-091-0/+119
* Remove redundant #ifdef.Johanna Ploog2009-12-081-6/+1
* Add command for wizmode Xom debugging to main.cc. Whoops!Johanna Ploog2009-12-081-1/+17
* Reduce dependency on travel.hMatthew Cline2009-11-291-0/+1
* Remove header includes from mon-place.h.Robert Vollmert2009-11-271-0/+2
* Remove further header-include. env.h now always directly included.Robert Vollmert2009-11-271-0/+1
* Move silenced(pos) to areas.cc.Robert Vollmert2009-11-211-0/+1
* Properly mark blessed whips as TSO gifts (Scourges instead of Blades).David Lawrence Ramsey2009-11-191-2/+2
* Split itemprop enums out into itemprop-enum.h.Robert Vollmert2009-11-171-0/+1
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-0/+1
* Convert a bunch of coordinate loops to new radius_iterator.Robert Vollmert2009-11-131-6/+3
* Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-19/+31
* Rename SPELL_MASS_SLEEP -> SPELL_ENGLACIATION.Jude Brown2009-11-121-1/+1
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-2/+2
* Convert another 45 monster loops to monster_iterator.Robert Vollmert2009-11-111-57/+25
* Remove a few obsolete includes.Robert Vollmert2009-11-101-2/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-1/+1
* Add an is_holy() function to the actor interface.David Lawrence Ramsey2009-11-091-1/+1
* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-091-5/+5
* Reorder the parameters in mgen_data::hostile_at() to be closer to theDavid Lawrence Ramsey2009-11-081-2/+2
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-1/+2
* Merge from chaotic_experiment branch:Eino Keskitalo2009-11-071-1/+1
* Remove mons_is_holy(), as it's redundant.David Lawrence Ramsey2009-11-071-1/+1
* Remove player.h dependency from coordit.h.Robert Vollmert2009-11-081-1/+1
* Replace mons_is_summoned with monsters::is_summoned.Vsevolod Kozlov2009-11-071-2/+2
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-7/+7
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-1/+1
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-1/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-2/+2
* Replace mons_is_caught with monsters::caught.Vsevolod Kozlov2009-11-051-2/+2
* Replace uses of player_is_swimming with you.swimming.Vsevolod Kozlov2009-11-051-1/+1