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* Split itemprop enums out into itemprop-enum.h.Robert Vollmert2009-11-1717-569/+586
* Flatten header dependencies a bit.Robert Vollmert2009-11-1764-37/+71
* Get rid of arena -- more --Matthew Cline2009-11-171-13/+0
* Fix delayed monster explosionsMatthew Cline2009-11-171-0/+3
* Bug #2898311: fix memory problem leading to crashMatthew Cline2009-11-171-19/+8
* And do the same for the rest of Fedhas' invocations.David Lawrence Ramsey2009-11-172-5/+32
* Make sunlight() properly return false when it has no effect.David Lawrence Ramsey2009-11-171-3/+12
* Add an attempt at a ballistomycete description.David Lawrence Ramsey2009-11-161-0/+4
* Fix the "depend" target not being always available.Adam Borowski2009-11-171-3/+1
* Expose invisible monsters in opaque clouds.Robert Vollmert2009-11-162-6/+34
* Fix uninitialized warning.Robert Vollmert2009-11-161-1/+1
* Move tutorial state out of Options.Robert Vollmert2009-11-1627-233/+240
* Fix error in show coordinate calculation in tutorial.Robert Vollmert2009-11-161-1/+1
* Move running short-circuit earlier in viewwindow (tiles).Robert Vollmert2009-11-161-8/+2
* Disable tutorial waking monsters.Robert Vollmert2009-11-161-7/+0
* Simplify out-of-range darkening.Robert Vollmert2009-11-168-28/+26
* Make some viewwindow show update requirements explicit, remove others.Robert Vollmert2009-11-164-6/+6
* Remove viewwindow call from travel().Robert Vollmert2009-11-161-6/+0
* Remove calls to viewwindow from tutorial.Robert Vollmert2009-11-161-26/+0
* Wrap view flashing in flash_view.Robert Vollmert2009-11-1611-30/+23
* Remove redundant env.tile_bk_{fg,bg} update from draw_player.Robert Vollmert2009-11-161-6/+0
* Make show updates conditional in viewwindow.Robert Vollmert2009-11-162-9/+15
* Move some pathfinding code from mon-behv.cc to mon-movetarget.cc.Robert Vollmert2009-11-164-965/+1004
* Unindirect an include.Robert Vollmert2009-11-161-1/+1
* Split monster_pathfind out into mon-pathfind.cc.Robert Vollmert2009-11-1611-588/+618
* Two more arenas showing stupid monster pathing.Robert Vollmert2009-11-161-0/+81
* Give hunters +1 ammo, to boost them vs AM.Adam Borowski2009-11-161-5/+5
* A few typos.Adam Borowski2009-11-163-4/+4
* Add arena glassdoors.Robert Vollmert2009-11-161-0/+27
* Fix ray_def::on_corner not getting initialized in los.cc:fallback_ray.Robert Vollmert2009-11-161-0/+1
* Make Pikel's slaves actually slaves (new monster).Jude Brown2009-11-166-10/+25
* Fix information leakage in detect creatures.Robert Vollmert2009-11-167-7/+21
* Give Lom Lobon blink range and blink away.Robert Vollmert2009-11-161-3/+3
* Remove obsolete TAG_MINOR_PATHFIND comment.Robert Vollmert2009-11-161-1/+0
* Fix out-of-range colouring logic.Robert Vollmert2009-11-161-5/+5
* Remove map_cell::colour.Robert Vollmert2009-11-163-8/+6
* Remove 'set_map_knowledge_glyph'.Robert Vollmert2009-11-162-23/+2
* Use object colour instead of map_cell colour in colour_code_map.Robert Vollmert2009-11-161-1/+1
* Remove unused set_map_knowledge_col.Robert Vollmert2009-11-162-7/+0
* Possible fix for monsters in starting LOS.Robert Vollmert2009-11-161-4/+1
* Don't auto-exclude clouds in arena mode.Matthew Cline2009-11-161-1/+1
* Fix player LOS when examining arena.Matthew Cline2009-11-151-2/+2
* _guess_invis_foe_pos(): fix radius_iteratorMatthew Cline2009-11-151-1/+1
* Remove speed from polearms, long blades, and maces (dpeg)Stefan O'Rear2009-11-151-8/+0
* Make Pikel's band a static four humans.Jude Brown2009-11-161-1/+1
* Simplify the description of Kiku's liking kills of holy beings.David Lawrence Ramsey2009-11-151-2/+1
* Simplify the description of Kiku's liking kills of living beings.David Lawrence Ramsey2009-11-151-5/+1
* Add formatting fixes.David Lawrence Ramsey2009-11-151-11/+13
* Rename a variable for clarity.David Lawrence Ramsey2009-11-151-9/+7
* Simplify the message when Kiku forces necromancy miscasts.David Lawrence Ramsey2009-11-151-8/+9