summaryrefslogtreecommitdiffstats
path: root/crawl-ref
Commit message (Expand)AuthorAgeFilesLines
* Subvaults.Enne Walker2009-11-2823-1758/+3018
* Hacked uniq_crazy_yiuf_cottage a bit.Jude Brown2009-11-291-11/+13
* Add shaft milestone.Robert Vollmert2009-11-281-0/+6
* Use append_weapon_stats for staff stat description.Robert Vollmert2009-11-281-4/+3
* Remove aged commented #ifdef COLOUR_OPTS from defines.h.Robert Vollmert2009-11-281-29/+25
* Add an option to draw the player cursor manually.Robert Vollmert2009-11-2811-21/+33
* Make death effects unaffected by polymorph.Jude Brown2009-11-282-8/+31
* Give unique maps a second and third chance to place.Jude Brown2009-11-281-1/+10
* Place uniques with noclobber=false.Robert Vollmert2009-11-281-1/+1
* Fix tiles compile.Robert Vollmert2009-11-281-0/+0
* Colour excluded stairs pink in level map title.Robert Vollmert2009-11-281-22/+30
* Remove Robe of Clouds' equip message.Jude Brown2009-11-281-6/+0
* New unrand: +3 robe of Clouds (rElec, +Lev)Jude Brown2009-11-288-1/+63
* Update CREDITS.David Ploog2009-11-281-21/+21
* Fix stash-tracker shop-menu on non-travel levelsMatthew Cline2009-11-271-4/+8
* Fix reversed logic in is_damaging_cloud (bug #80).Jude Brown2009-11-281-1/+1
* Make '8' and '9' obey random monster list in portal vaults.Jude Brown2009-11-281-6/+8
* Manipulate shopping list from stash trackerMatthew Cline2009-11-272-20/+64
* ShoppingList::item_name_simple(): include plusesMatthew Cline2009-11-271-2/+2
* ShoppingList: pass level_pos* as constMatthew Cline2009-11-272-12/+16
* Make RANDOM_MONSTER work properly in portal vaults.Jude Brown2009-11-281-4/+9
* mons_cast_noise(): wrong key order for poly'd monsMatthew Cline2009-11-271-4/+2
* A first version of features in the level map title.Robert Vollmert2009-11-271-30/+94
* Move level map title out of _draw_level_map.Robert Vollmert2009-11-271-33/+31
* Comment fixes.David Lawrence Ramsey2009-11-271-3/+3
* Add formatting fixes.David Lawrence Ramsey2009-11-271-10/+28
* Remove redundant 1-level branch check.Robert Vollmert2009-11-271-14/+1
* Give shafts in corridor ends a good chance of being preknown.Robert Vollmert2009-11-273-7/+18
* Quiet debug message spam.Robert Vollmert2009-11-271-2/+2
* Make early undiscovered shaft traps a little milder.Robert Vollmert2009-11-271-2/+2
* Fix compilation.David Lawrence Ramsey2009-11-272-0/+4
* Don't update map knowledge when revealing traps.Robert Vollmert2009-11-271-3/+1
* Fix tiles compile (missing includes).Robert Vollmert2009-11-276-0/+6
* Remove header includes from mon-place.h.Robert Vollmert2009-11-2745-263/+378
* Remove further header-header includes.Robert Vollmert2009-11-272-3/+6
* Remove further header-include. env.h now always directly included.Robert Vollmert2009-11-2731-3/+31
* Remove unnecessary header-header includes.Robert Vollmert2009-11-2752-2/+53
* Move trap_def from externs.h to trap_def.h.Robert Vollmert2009-11-275-36/+39
* Revert accidentally committed vault.Jude Brown2009-11-281-10/+0
* Re-add Purple Smoke cloud type (sorear).Jude Brown2009-11-286-16/+45
* Correct bounds in assert.Robert Vollmert2009-11-271-1/+1
* Cleanup: remove unused code and inaccurate diagnostic.Robert Vollmert2009-11-271-22/+0
* Also veto dungeon if second stair fixup attempt failed.Robert Vollmert2009-11-271-1/+10
* Documentation for "hp" and "hd" tags.Jude Brown2009-11-271-0/+15
* Re-roll random HP after adjusting HD in monster specs.Jude Brown2009-11-271-0/+12
* New tags for monster specs: "hd" and "hp". (kilobyte)Jude Brown2009-11-275-4/+30
* Documentation on the various speech_XXX props.Jude Brown2009-11-271-0/+8
* Check monster props for a speech key as well as prefixes (kilobyte).Jude Brown2009-11-272-4/+13
* Fix shopping list crashing during map_stat_genMatthew Cline2009-11-271-0/+8
* Fix include center being broken.Jude Brown2009-11-271-3/+3