| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix the DOS port. | Adam Borowski | 2009-11-06 | 4 | -0/+8 |
* | Standard <cmath> has no round(). | Adam Borowski | 2009-11-06 | 1 | -2/+2 |
* | Revert erroneously committed bit. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+1 |
* | Name the checks for monsters with evil or chaotic spells consistently. | David Lawrence Ramsey | 2009-11-05 | 2 | -11/+11 |
* | In is_evil(), mark monsters with explicitly evil spells. | David Lawrence Ramsey | 2009-11-05 | 3 | -37/+48 |
* | Restore genus check in beholder update. | Robert Vollmert | 2009-11-05 | 1 | -1/+2 |
* | Fix arena assert. | Robert Vollmert | 2009-11-05 | 1 | -0/+8 |
* | Fix map boundary not being drawn. | Robert Vollmert | 2009-11-05 | 1 | -12/+4 |
* | Properly mark Porkalator as a chaotic spell. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+2 |
* | In is_chaotic(), mark player followers/monster priests of chaotic gods. | David Lawrence Ramsey | 2009-11-05 | 2 | -1/+8 |
* | In is_evil(), mark player followers and monster priests of evil gods. | David Lawrence Ramsey | 2009-11-05 | 4 | -11/+24 |
* | Unify mesmerisation code. | Robert Vollmert | 2009-11-05 | 19 | -308/+248 |
* | Mark golden eyes as glowing, since it seems to fit their description. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+1 |
* | Create an is_evil() function in the actor interface. | David Lawrence Ramsey | 2009-11-05 | 10 | -121/+121 |
* | Replace mons_is_caught with monsters::caught. | Vsevolod Kozlov | 2009-11-05 | 15 | -30/+24 |
* | Replace mons_is_paralysed with monsters::paralysed. | Vsevolod Kozlov | 2009-11-05 | 12 | -19/+13 |
* | Use this instead of you in player::rot. | Vsevolod Kozlov | 2009-11-05 | 1 | -4/+4 |
* | Make many checks for monster (non)existence on squares use monster_at(). | David Lawrence Ramsey | 2009-11-05 | 21 | -71/+67 |
* | Fix compilation. | David Lawrence Ramsey | 2009-11-05 | 1 | -0/+1 |
* | Simplify setting kraken colors when placing one in wizard mode. | David Lawrence Ramsey | 2009-11-05 | 1 | -4/+1 |
* | Fix apparent typo in swap_features(). | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+1 |
* | Replace uses of player_in_water with you.in_water. | Vsevolod Kozlov | 2009-11-05 | 5 | -15/+8 |
* | Replace uses of player_is_swimming with you.swimming. | Vsevolod Kozlov | 2009-11-05 | 9 | -21/+15 |
* | Clean up random coordinate usage a bit. | David Lawrence Ramsey | 2009-11-05 | 3 | -28/+14 |
* | Replace uses of player_is_airborne with you.airborne. | Vsevolod Kozlov | 2009-11-05 | 12 | -33/+27 |
* | A variety of changes to make the reflection code more robust. | Robert Vollmert | 2009-11-05 | 1 | -20/+76 |
* | Move rot_player() to player::rot() (Zaba) | Adam Borowski | 2009-11-05 | 4 | -35/+23 |
* | Merge monsters,player::check_res_magic() (Zaba) | Adam Borowski | 2009-11-05 | 6 | -60/+37 |
* | Put lots of actor:: methods where they belong (Zaba) | Adam Borowski | 2009-11-05 | 2 | -70/+64 |
* | Another couple of yous busted (Zaba) | Adam Borowski | 2009-11-05 | 1 | -2/+2 |
* | Let clubs (small ordinary ones only) stun back-coshed targets for 1-3 turns. | Adam Borowski | 2009-11-05 | 1 | -0/+13 |
* | Give middling backstab bonus to ordinary clubs and spears. | Adam Borowski | 2009-11-05 | 2 | -0/+9 |
* | Give OgEn, OgTh, OgAs, OgSt clubs instead of short swords. | Adam Borowski | 2009-11-05 | 1 | -5/+14 |
* | Convert all instances of "you" to "this" in player member functions. | Vsevolod Kozlov | 2009-11-05 | 1 | -54/+54 |
* | Move player_res_asphyx/rotting to player::res_asphyx/rotting. | Vsevolod Kozlov | 2009-11-05 | 5 | -48/+30 |
* | Combine player_knows_spell, player_has_spell into player::has_spell. | Vsevolod Kozlov | 2009-11-05 | 9 | -40/+22 |
* | New monster spell: Summon Eyeballs. | Jude Brown | 2009-11-05 | 5 | -4/+45 |
* | Move *_res(ist)_magic to relevant classes, provide actor interface. | Vsevolod Kozlov | 2009-11-05 | 15 | -197/+190 |
* | New monsters: golden eyes, with a confuse ability. | Jude Brown | 2009-11-05 | 1 | -10/+0 |
* | New monsters: golden eyes. | Jude Brown | 2009-11-05 | 10 | -13/+90 |
* | view.cc: viewwindow() don't always update mon grid | Matthew Cline | 2009-11-05 | 1 | -1/+1 |
* | And propagate power from Tukima / the Dance. | Stefan O'Rear | 2009-11-04 | 2 | -1/+17 |
* | Rebalance dancing weapon stats | Stefan O'Rear | 2009-11-04 | 3 | -17/+60 |
* | lm_trig.lua: do_trigger(): simplify | Matthew Cline | 2009-11-04 | 1 | -20/+4 |
* | Make merging slime creatures lose at most 1 turn after the merge. | Charles Otto | 2009-11-05 | 1 | -12/+25 |
* | Let Feawn worshipers travel/run through plants they can pass through. | Charles Otto | 2009-11-05 | 4 | -415/+423 |
* | show.cc: Fix show_def::init() arena crash. | Matthew Cline | 2009-11-04 | 1 | -2/+15 |
* | Slave/master handling in the Triggerable class | Matthew Cline | 2009-11-04 | 4 | -20/+128 |
* | Allow each dancing weapon to have its own stats | Stefan O'Rear | 2009-11-04 | 6 | -1/+57 |
* | test/bounce.lua: Turn beam range into a variable. | Matthew Cline | 2009-11-04 | 1 | -8/+9 |