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* Fix inverted logic for canceling transformation (bug [2886011])Charles Otto2009-10-311-1/+1
* Whitespace.Enne Walker2009-10-311-2/+2
* Adding you.in_branch(string) as a lua function.Enne Walker2009-10-318-19/+68
* Comment fix.David Lawrence Ramsey2009-10-311-1/+1
* Add new portal vault files to the .des file list.Eino Keskitalo2009-10-311-0/+3
* Remove padding from sewer.des as well.Eino Keskitalo2009-10-311-145/+139
* Fix polymorphing monsters into slime creatures by setting the monsterDavid Lawrence Ramsey2009-10-313-10/+8
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-311-13/+13
* Ensure that ugly things' colors are always low, just in case, and useDavid Lawrence Ramsey2009-10-311-3/+3
* Implement [2889948]: In the console version, make (very) ugly thingDavid Lawrence Ramsey2009-10-317-17/+31
* monstuff.cc: Don't polymorph into slime creatures.Matthew Cline2009-10-311-0/+4
* Combine mons_is_submerged(monsters *m) into monsters::submerged()abrahamwl2009-10-3111-43/+39
* makefile: add cflag difference checkSteven Noonan2009-10-312-4/+24
* version.cc: combine CFLAGS_L and CFLAGSSteven Noonan2009-10-314-25/+9
* Adjust the chance for randarts based on mundane items again.David Lawrence Ramsey2009-10-311-1/+1
* Add more minor cosmetic fixes.David Lawrence Ramsey2009-10-311-6/+6
* Remove unnecessary stack iterator test.Robert Vollmert2009-10-311-1/+1
* Remove pools that aren't there to impede digging. Also, remove all xxxxx padd...Eino Keskitalo2009-10-311-226/+228
* After some thought, allow mundane items to be artefacts again, but moreDavid Lawrence Ramsey2009-10-314-23/+24
* Add no_monster_gen to most ice cave entries.Eino Keskitalo2009-10-311-3/+3
* Add patrolling as a tag to vim hilighting.Eino Keskitalo2009-10-311-1/+1
* Tag most Ice Cave entries as patrolling.Eino Keskitalo2009-10-311-3/+3
* Add minor cosmetic fix.David Lawrence Ramsey2009-10-311-1/+1
* visible -> non-visible slime mergeMatthew Cline2009-10-311-0/+2
* arena.cc: Respawning merged slime creaturesMatthew Cline2009-10-311-1/+19
* Volcano tweaks, you.where_are_you()Jude Brown2009-10-312-76/+63
* Can specify size in slime creature monster specMatthew Cline2009-10-313-2/+41
* Some minor tweaks to Volcanoes.Jude Brown2009-10-311-15/+12
* Auto-update shopping-list when new items seenMatthew Cline2009-10-316-38/+327
* Up Gastronok's HD to 12 and HP to 150. (due)Eino Keskitalo2009-10-311-1/+1
* Fix more missing includes. Sorry.Robert Vollmert2009-10-315-0/+6
* Fix missing include.Robert Vollmert2009-10-311-0/+1
* Trivial losight test case for performance testing.Robert Vollmert2009-10-311-0/+6
* Remove unnecessary header include.Robert Vollmert2009-10-311-2/+1
* Fix compilation.David Lawrence Ramsey2009-10-301-2/+1
* Combine mons_is_sleeping(monsters *m) into monsters::asleep()abrahamwl2009-10-3015-46/+40
* msvc: fix tilegen debug buildSteven Noonan2009-10-301-171/+171
* tags.cc: fix msvc precompiled header placementSteven Noonan2009-10-301-2/+2
* msvc: fix compile errorsSteven Noonan2009-10-303-870/+978
* After some more thought, give gnolls a chance to get clubs again, asDavid Lawrence Ramsey2009-10-301-1/+1
* Add more minor cosmetic fixes.David Lawrence Ramsey2009-10-301-58/+60
* Restructure the slime creature merge/split code a little.Charles Otto2009-10-301-60/+107
* Add spacing fix.David Lawrence Ramsey2009-10-301-1/+1
* Comment fix.David Lawrence Ramsey2009-10-301-1/+1
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-305-129/+119
* Simplify.David Lawrence Ramsey2009-10-301-2/+3
* Add spacing fixes.David Lawrence Ramsey2009-10-303-9/+9
* Tweak gnolls' weapons one more time, to ensure that they're allDavid Lawrence Ramsey2009-10-301-3/+2
* Merge a change to monster_info that got lost somehow.Charles Otto2009-10-301-0/+5
* Add a screen flash when slime creatures merge.Charles Otto2009-10-301-1/+13