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* Add another optional parameter to items() of makeitem.{cc,h}, the agentzelgadis2008-12-036-42/+92
* Made Ice Cave and Minitomb portal vaults timed. (Thanks to slinkies.)dploog2008-12-033-20/+62
* Minor changes to help screens. Fixes 2375517.dploog2008-12-022-6/+6
* Ice cave portal vault: new maps (Eino), added cloud generators.dploog2008-12-021-88/+260
* The start of randart spellbooks. Never randomly generated and only created viazelgadis2008-12-0212-40/+182
* Implemented "flee towards/into walls" behaviour for rock worms. Itzelgadis2008-12-023-11/+123
* Only switch branded gift items to chaos brand 50% of the time.zelgadis2008-12-021-1/+5
* Ooops, wasn't actually prompting player for weapon swap if butchery waszelgadis2008-12-021-31/+32
* Changed interrupted butchering behaviour as per Johanna'szelgadis2008-12-0211-54/+169
* Fix broken sewer messaging (dpeg).dshaligram2008-12-024-15/+24
* Fixing Linux compile warnings and errors. (Although, not the one Johanna is ...ennewalker2008-12-023-6/+6
* Add lua function to icecave.des for later cloud production.dploog2008-12-011-12/+10
* Repair of medium_gnoll_camp (Eino).dploog2008-12-012-791/+643
* Use Tomb rock and floor tiles for the minitomb portal vault.j-p-e-g2008-12-011-0/+2
* Make sirens draw the player in their direction. This will not actuallyj-p-e-g2008-12-014-94/+180
* Include distance hints for timed portals (dpeg).dshaligram2008-12-016-15/+62
* Fix .des timer messaging to be easier to customise, applied timer to sewer po...dshaligram2008-12-0113-103/+262
* Oops, wasn't setting beam.item_pos and beam.item_index when a beam itemzelgadis2008-12-011-1/+18
* * Fixed siren movement into deep water.j-p-e-g2008-12-015-1449/+1541
* Slightly improve melee_attack::chaos_affects_defender()'s use of fire_beam().zelgadis2008-12-011-3/+11
* Added shields of reflection, though they're not randomly generated and have nozelgadis2008-12-0112-89/+371
* Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt ofzelgadis2008-12-0119-84/+1080
* Don't pass a std::string to mprf().zelgadis2008-12-011-1/+1
* In mons_adjust_flavoured(), check for hellfire with BEAM_HELLFIRE, notzelgadis2008-12-011-5/+48
* Change range for the Sewer portal vault to D:3-6 (was 3-7).dploog2008-12-011-3/+6
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-0125-1865/+2052
* Updating dc-corpse.txt to use new dc-mon/animals subdirectory.ennewalker2008-12-011-0/+14
* * Rename beheld -> mesmerised.j-p-e-g2008-12-0116-132/+191
* * Move all tiles of animal monsters into a subfolder animals/.j-p-e-g2008-11-3088-189/+224
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-3011-586/+838
* Minor vault tweak.dploog2008-11-301-16/+13
* Ziggurats: entry fee now has some effect on loot.dploog2008-11-301-1/+1
* Set ziggurat portal properties as zig().portal instead of zig().props.dshaligram2008-11-301-2/+2
* Ziggurat tweaks: Reduced map area slightly. Weights for more monsterdploog2008-11-301-9/+12
* Make permanent bazaars more rare. The bazaar timer now depends ondploog2008-11-302-11/+13
* Also add the armour/artefact folder.j-p-e-g2008-11-2921-0/+0
* Really rename dc-co.txt -> dc-corpse.txt, and readd the armour tiles folder.j-p-e-g2008-11-2980-0/+1
* Added another minitomb entry vault (Zaba).dploog2008-11-291-0/+20
* More portal vault guidance in level_design.txt. Fixed a minitomb.dploog2008-11-293-19/+30
* Repaired a minitomb entry (Darshan).dploog2008-11-291-44/+98
* Fix broken timed portals (pointless).dshaligram2008-11-294-4/+5
* Make .des file depth-parse stricter, fixed default-depth for minitomb.dshaligram2008-11-294-7/+24
* Changed player attribute type from unsigned char to unsigned long. Breakszelgadis2008-11-2912-7/+77
* And send the maps, too.dploog2008-11-291-0/+251
* Added miniature tomb portal vault (Zaba).dploog2008-11-292-4/+8
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-28223-257/+313
* Fixed slow ziggurat level build, fixed ziggurat dismissals of simulacra resul...dshaligram2008-11-287-117/+284
* Fix all manuals generated by vaults becoming manuals of Fighting (dpeg).dshaligram2008-11-282-6/+2
* Fix FR 2354344: entry vaults with many fountains.dploog2008-11-281-0/+5
* Added more ziggurat pillars. Repaired ziggurats DEPTHs.dploog2008-11-281-12/+45