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* Make sirens draw the player in their direction. This will not actuallyj-p-e-g2008-12-014-94/+180
* Include distance hints for timed portals (dpeg).dshaligram2008-12-016-15/+62
* Fix .des timer messaging to be easier to customise, applied timer to sewer po...dshaligram2008-12-0113-103/+262
* Oops, wasn't setting beam.item_pos and beam.item_index when a beam itemzelgadis2008-12-011-1/+18
* * Fixed siren movement into deep water.j-p-e-g2008-12-015-1449/+1541
* Slightly improve melee_attack::chaos_affects_defender()'s use of fire_beam().zelgadis2008-12-011-3/+11
* Added shields of reflection, though they're not randomly generated and have nozelgadis2008-12-0112-89/+371
* Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt ofzelgadis2008-12-0119-84/+1080
* Don't pass a std::string to mprf().zelgadis2008-12-011-1/+1
* In mons_adjust_flavoured(), check for hellfire with BEAM_HELLFIRE, notzelgadis2008-12-011-5/+48
* Change range for the Sewer portal vault to D:3-6 (was 3-7).dploog2008-12-011-3/+6
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-0125-1865/+2052
* Updating dc-corpse.txt to use new dc-mon/animals subdirectory.ennewalker2008-12-011-0/+14
* * Rename beheld -> mesmerised.j-p-e-g2008-12-0116-132/+191
* * Move all tiles of animal monsters into a subfolder animals/.j-p-e-g2008-11-3088-189/+224
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-3011-586/+838
* Minor vault tweak.dploog2008-11-301-16/+13
* Ziggurats: entry fee now has some effect on loot.dploog2008-11-301-1/+1
* Set ziggurat portal properties as zig().portal instead of zig().props.dshaligram2008-11-301-2/+2
* Ziggurat tweaks: Reduced map area slightly. Weights for more monsterdploog2008-11-301-9/+12
* Make permanent bazaars more rare. The bazaar timer now depends ondploog2008-11-302-11/+13
* Also add the armour/artefact folder.j-p-e-g2008-11-2921-0/+0
* Really rename dc-co.txt -> dc-corpse.txt, and readd the armour tiles folder.j-p-e-g2008-11-2980-0/+1
* Added another minitomb entry vault (Zaba).dploog2008-11-291-0/+20
* More portal vault guidance in level_design.txt. Fixed a minitomb.dploog2008-11-293-19/+30
* Repaired a minitomb entry (Darshan).dploog2008-11-291-44/+98
* Fix broken timed portals (pointless).dshaligram2008-11-294-4/+5
* Make .des file depth-parse stricter, fixed default-depth for minitomb.dshaligram2008-11-294-7/+24
* Changed player attribute type from unsigned char to unsigned long. Breakszelgadis2008-11-2912-7/+77
* And send the maps, too.dploog2008-11-291-0/+251
* Added miniature tomb portal vault (Zaba).dploog2008-11-292-4/+8
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-28223-257/+313
* Fixed slow ziggurat level build, fixed ziggurat dismissals of simulacra resul...dshaligram2008-11-287-117/+284
* Fix all manuals generated by vaults becoming manuals of Fighting (dpeg).dshaligram2008-11-282-6/+2
* Fix FR 2354344: entry vaults with many fountains.dploog2008-11-281-0/+5
* Added more ziggurat pillars. Repaired ziggurats DEPTHs.dploog2008-11-281-12/+45
* Make it easier to conditionalise ziggurat monster sets by depth, and allow we...dshaligram2008-11-282-57/+102
* Pandemonium lords and player ghosts are now automacially marked aszelgadis2008-11-283-9/+9
* * Fixed a few issues with transformations.j-p-e-g2008-11-2812-235/+278
* Don't take notes on messages in certain channels, like MSGCH_EXAMINEzelgadis2008-11-281-0/+8
* Oops, asking for no ego was giving a flaming ego.zelgadis2008-11-281-1/+1
* Use full-sized buffer when asking for ego type of created-by-namezelgadis2008-11-281-2/+5
* Fix bug 2354889: if shallow water has its colour overriden, then makezelgadis2008-11-281-1/+3
* Added welcome message when entering a ziggurat.dploog2008-11-281-0/+3
* Moved unused documentational lua code to a separate file.dploog2008-11-283-50/+59
* Speed up explosion() by reducing the amount of useless recursion thatzelgadis2008-11-281-20/+21
* * Tweak Snorg's tile to increase the difference to the plain troll.j-p-e-g2008-11-2865-276/+279
* Added ziggurat entry vault and pillars.dploog2008-11-271-2/+43
* Ziggurats: repaired hexagon builder; tweaked map areas.dploog2008-11-271-49/+37
* Two ziggurat entry vaults. Holy monster set (angel, daeva).dploog2008-11-272-1/+44