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* Nemelex pleasing updated. All previously-unknown cards now give 1-2haranp2007-06-236-15/+20
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-2335-505/+430
* Oops, Pentagram was summoning the wrong creatures (and for too long.)haranp2007-06-231-2/+2
* Some more card implementations (resists in Helm, demon summoning.)haranp2007-06-2317-157/+216
* Moved lua/base.lua -> dat/clua/userbase.lua, source it automatically.dshaligram2007-06-226-57/+51
* Pull c_macro out of the code and into clua/macro.lua.dshaligram2007-06-227-42/+67
* Fixed game mislabeling random race as Yak.dshaligram2007-06-221-2/+3
* Labyrinths get tricoloured walls: rock at the periphery, stone further in, anddshaligram2007-06-224-13/+106
* Fixed broken newgame memory (David).dshaligram2007-06-223-9/+11
* Fixed KITEM to actually accept item lists, which it did not before (oops).dshaligram2007-06-223-2/+77
* Added some tweaks to Beogh:j-p-e-g2007-06-216-13/+39
* Allow minivaults tagged "lab" to be used for labyrinth exits.dshaligram2007-06-215-95/+228
* Experimental new labyrinth maze generation. The right-hand rule still works;dshaligram2007-06-211-7/+132
* Override loadfile and dofile in the Lua user-script interpreter so they have todshaligram2007-06-213-38/+79
* Added support for limiting memory used by the Lua interpreter.dshaligram2007-06-216-25/+78
* Mouse support in Windows - supports look around in the main viewport, travelingdshaligram2007-06-215-44/+87
* Fixed broken compile on DOS and Windows.dshaligram2007-06-206-11/+17
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-2035-863/+1212
* More minor cleanups.haranp2007-06-209-117/+111
* Correct "artifact" to "artefact".dshaligram2007-06-2014-29/+32
* Robes of the archmagi reduce experience gain to 0.25 normal, instead ofdshaligram2007-06-202-15/+3
* Set debug hooks in the Lua VM and interrupt scripts that are running too long.dshaligram2007-06-193-17/+194
* Handle terminal resize on Windows (brute force; Windows has fascinatinglydshaligram2007-06-194-499/+471
* Simplified SIGWINCH handling - Crawl only handles SIGWINCH if it's waiting fordshaligram2007-06-191-2/+0
* Level updates (entries, snake pit) (David).dshaligram2007-06-192-5/+157
* A bit more type-safety (slightly intrusive this time): you.species andharanp2007-06-1911-117/+152
* Added Lemuel's randart names with some editing.haranp2007-06-191-11/+172
* More strings instead of char*s.haranp2007-06-187-69/+40
* A few more char*s fall by the wayside, replaced by strings.haranp2007-06-183-180/+121
* reordering Beogh band difficultyj-p-e-g2007-06-181-6/+6
* Fixed 1734655: lev-3 brown scales was giving +6 AC instead of +5, whileharanp2007-06-171-1/+1
* Some more cards and bugfixes.haranp2007-06-1712-72/+120
* Complete revamp of cards and decks, following David's ideas.haranp2007-06-1719-888/+897
* Basic SIGWINCH handling for Unix. Still needs to handle some cases (resizingdshaligram2007-06-178-22/+101
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-1732-321/+386
* x on the level-map changes travel exclusion radius. Radius steps are 1, 4 anddshaligram2007-06-178-278/+194
* [1635047] Beams should not affect monsters that are dead.dshaligram2007-06-151-3/+4
* Cleaned up abilities screen information for tutorial.j-p-e-g2007-06-157-57/+33
* Remember choice of Beogh in character selection.dshaligram2007-06-1412-269/+201
* Fixed mass confusion working only on natural creatures (cbus).dshaligram2007-06-142-34/+44
* Implemented Beogh, god of Orcs.j-p-e-g2007-06-1415-25/+588
* Fixed buggy chunk flavour messaging for carnivores wearing an amulet of the g...dshaligram2007-06-131-11/+14
* Fixed message window scrolling bug on Windows.dshaligram2007-06-121-1/+1
* Xom should not polymorph undead monsters (Erik).dshaligram2007-06-121-3/+5
* Fixed broken magic-mapped appearance. (Erik)dshaligram2007-06-121-1/+2
* Removed extra space in surge-of-power messages (Erik).dshaligram2007-06-121-2/+2
* Fixed off-by-one error in Vestibule depth calculation.dshaligram2007-06-111-1/+1
* Restore old behaviour of not prompting for depth to travel to in single-leveldshaligram2007-06-111-2/+2
* Update changes list for 0.2.7.dshaligram2007-06-111-0/+5
* Make sure curses is shutdown before producing term-too-small message.dshaligram2007-06-111-2/+2