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* Avoid triggering an assert when firing while standing on a plantCharles Otto2009-11-171-0/+1
* Shaft trap behavior modified. They now are one-time use and pre-knowledge of ...Alex MacDonald2009-11-187-60/+49
* Change shaft generation behavior: Escape hatches are not generated by _builde...Alex MacDonald2009-11-182-9/+62
* Change _make_trail to give coordinates for start/end points instead of direct...Alex MacDonald2009-11-181-13/+27
* Added wizard command to reveal all traps on level ('}').Alex MacDonald2009-11-184-1/+10
* Created generic interface for detecting traps within a radius.Alex MacDonald2009-11-183-19/+26
* Bug 2899436: Seen tiles not drawn on load gameMatthew Cline2009-11-171-0/+1
* Amending tile_draw_floor bug fix.Enne Walker2009-11-171-5/+1
* Oops, don't show cloud info for unseen cells.Matthew Cline2009-11-171-15/+20
* tiles: Include clouds in hover tip and descriptionMatthew Cline2009-11-171-3/+26
* tiles: Fix "show beam path" hiding monstersMatthew Cline2009-11-171-1/+1
* Prevent assert in tile_draw_floor()Matthew Cline2009-11-171-0/+5
* Typo: "consuming 0 spell level".Adam Borowski2009-11-171-1/+1
* Mention that all Brand Ammunition spells have permanent effects.Adam Borowski2009-11-171-8/+8
* Adding missing includes for tiles compilation.Enne Walker2009-11-172-1/+5
* torment(): set attacker from casterMatthew Cline2009-11-171-1/+14
* Alert tormented monsters even if attacker == NULLMatthew Cline2009-11-171-2/+2
* Fix detection of system lua/sqliteMatthew Cline2009-11-171-2/+2
* Remove now-inaccurate comment.David Lawrence Ramsey2009-11-171-1/+0
* Fixing ziggurats missing fill_area function.Enne Walker2009-11-172-5/+32
* Add one-key-fighting.Robert Vollmert2009-11-171-0/+81
* Rewrite view.feature_at.Robert Vollmert2009-11-171-1/+5
* Tweak documentation: pkg-config is needed, but it's not Gnome-specific.David Lawrence Ramsey2009-11-171-1/+1
* Fix stunning message capitalization.Robert Vollmert2009-11-171-1/+1
* Document that Gnome's pkg-config is needed for the tiles build.Adam Borowski2009-11-171-0/+8
* Don't build against contrib lua and sqlite when system libs are available.Adam Borowski2009-11-171-4/+30
* Split itemprop enums out into itemprop-enum.h.Robert Vollmert2009-11-1717-569/+586
* Flatten header dependencies a bit.Robert Vollmert2009-11-1764-37/+71
* Get rid of arena -- more --Matthew Cline2009-11-171-13/+0
* Fix delayed monster explosionsMatthew Cline2009-11-171-0/+3
* Bug #2898311: fix memory problem leading to crashMatthew Cline2009-11-171-19/+8
* And do the same for the rest of Fedhas' invocations.David Lawrence Ramsey2009-11-172-5/+32
* Make sunlight() properly return false when it has no effect.David Lawrence Ramsey2009-11-171-3/+12
* Add an attempt at a ballistomycete description.David Lawrence Ramsey2009-11-161-0/+4
* Fix the "depend" target not being always available.Adam Borowski2009-11-171-3/+1
* Expose invisible monsters in opaque clouds.Robert Vollmert2009-11-162-6/+34
* Fix uninitialized warning.Robert Vollmert2009-11-161-1/+1
* Move tutorial state out of Options.Robert Vollmert2009-11-1627-233/+240
* Fix error in show coordinate calculation in tutorial.Robert Vollmert2009-11-161-1/+1
* Move running short-circuit earlier in viewwindow (tiles).Robert Vollmert2009-11-161-8/+2
* Disable tutorial waking monsters.Robert Vollmert2009-11-161-7/+0
* Simplify out-of-range darkening.Robert Vollmert2009-11-168-28/+26
* Make some viewwindow show update requirements explicit, remove others.Robert Vollmert2009-11-164-6/+6
* Remove viewwindow call from travel().Robert Vollmert2009-11-161-6/+0
* Remove calls to viewwindow from tutorial.Robert Vollmert2009-11-161-26/+0
* Wrap view flashing in flash_view.Robert Vollmert2009-11-1611-30/+23
* Remove redundant env.tile_bk_{fg,bg} update from draw_player.Robert Vollmert2009-11-161-6/+0
* Make show updates conditional in viewwindow.Robert Vollmert2009-11-162-9/+15
* Move some pathfinding code from mon-behv.cc to mon-movetarget.cc.Robert Vollmert2009-11-164-965/+1004
* Unindirect an include.Robert Vollmert2009-11-161-1/+1