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* Add another comment fix.dolorous2008-05-201-1/+1
* Fix backward logic.dolorous2008-05-201-9/+9
* Comment fix.dolorous2008-05-201-2/+2
* Properly scale the stat-boosting mutation level checks so that divine dolorous2008-05-201-9/+9
* Fix chaining when alternating between divine stamina and divine dolorous2008-05-201-2/+20
* Clean Zin's Vitalisation up a bit more.dolorous2008-05-201-3/+3
* Simplify.dolorous2008-05-201-18/+23
* Rework the steps of Zin's Vitalisation a bit.dolorous2008-05-201-110/+112
* Add various attitude- and alignment-related fixes.dolorous2008-05-205-17/+38
* Add another comment fix.dolorous2008-05-201-2/+2
* Make Xom's amusement at collateral damage take good neutral monsters dolorous2008-05-201-1/+1
* Add more minor cosmetic fixes.dolorous2008-05-204-6/+5
* Comment fixes.dolorous2008-05-202-7/+7
* Fix travel not working. Whoops!j-p-e-g2008-05-201-2/+4
* Finally fix 1868761: Books in shops being noted as identified over andj-p-e-g2008-05-2010-89/+110
* Fix 1885453: Apply Lugonu's hp penalty (on entering the Abyss) toj-p-e-g2008-05-201-1/+2
* Fix monsters capable of LOS attack behind glass walls being ignored.j-p-e-g2008-05-2010-504/+580
* Ignore non-spellcasting monsters behind glass walls for the purpose ofj-p-e-g2008-05-202-5/+10
* Rename static methods in travel.cc and terrain.cc.j-p-e-g2008-05-205-339/+337
* Fix earth miscast message to account for talons.dolorous2008-05-191-3/+4
* Add spacing fix.dolorous2008-05-191-2/+2
* Fix [1967456]: Change "horribly wounded" to "severely wounded".dolorous2008-05-194-5/+5
* Comment fix.dolorous2008-05-191-2/+2
* Improve the "Really attack..." prompts a bit.dolorous2008-05-191-3/+4
* Move the "Really attack..." prompt to a better location, and add prompts dolorous2008-05-191-28/+40
* Add yet more minor cosmetic fixes.dolorous2008-05-191-6/+6
* Add more minor cosmetic fixes.dolorous2008-05-191-17/+17
* Fix an inverted use of parameters when callingj-p-e-g2008-05-191-4/+6
* Fix 1858979: Monsters being capable to reach through wallsl.j-p-e-g2008-05-195-28/+45
* Add more consistency fixes: the conduct for melee attacks on holy beings dolorous2008-05-194-12/+9
* And make attacks on god gifts consistent with beams the same way.dolorous2008-05-192-12/+20
* Handle the good neutral attitude properly in debugging information and dolorous2008-05-193-6/+10
* Simplify.dolorous2008-05-191-2/+2
* Handle burning/freezing, smiting, and airstriking the same way as beams: dolorous2008-05-193-32/+42
* Actually apply the patch described in the previous commit. The actual dolorous2008-05-191-11/+11
* Revert the always-annoying change to Burn/Freeze, for consistency with dolorous2008-05-191-11/+17
* Annoy a monster at the right time when casting Burn/Freeze on it.dolorous2008-05-191-2/+2
* Add more minor cosmetic fixes, and make sure Burn/Freeze always annoys dolorous2008-05-192-17/+14
* Comment fixes.dolorous2008-05-191-4/+4
* Revert the previous conduct-related changes, so that attacking friendly dolorous2008-05-193-8/+8
* Fix [1962231]: The zombie damage indicator in the monster list no longer dolorous2008-05-181-1/+5
* Fix indentation.dolorous2008-05-181-1/+1
* When indicating monsters' wounds, Actually display the "horribly dolorous2008-05-181-1/+1
* Remove unneeded blank line.dolorous2008-05-181-1/+0
* Fix [1964969]: Rename "merfolk fighter" to "merfolk", as it matches the dolorous2008-05-181-1/+1
* Update CREDITS.dploog2008-05-181-16/+16
* Fixed BR 1895620; removed the following sentence from the description dploog2008-05-181-1/+1
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-1814-182/+205
* Dial down the power of monsters' Dispel Undead a bit.dolorous2008-05-181-1/+1
* Fix 1965819: invisible monster given away when (un)wielding or wearingj-p-e-g2008-05-178-316/+303