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* Code quality fixes.haranp2009-01-257-64/+44
* * Move randart book names into a new file, randbook.txt. j-p-e-g2009-01-254-615/+670
* Add spacing fixes.dolorous2009-01-251-2/+2
* Simplify.dolorous2009-01-251-2/+1
* If a monster which is out of LOS of the player hears the player make a noise,zelgadis2009-01-252-1/+15
* Typo fix.dolorous2009-01-251-1/+1
* Monsters whose primary habitat is water or lava can't drown, even if they'rezelgadis2009-01-251-0/+12
* Use the proper article when monsters throw or shoot things.dolorous2009-01-251-4/+1
* Make name(), base_name() and full_name() return a more informative string (andzelgadis2009-01-251-5/+18
* Add comment.dolorous2009-01-251-0/+1
* Allow soul enslavement to work properly on drowned monsters.dolorous2009-01-251-1/+4
* Consolidate the soul enslavement messages.dolorous2009-01-251-8/+3
* Add more minor cosmetic fixes.dolorous2009-01-251-3/+3
* Add minor cosmetic fixes.dolorous2009-01-252-3/+3
* Revert erroneous change.dolorous2009-01-251-3/+3
* In player_monster_visible(), treat monsters who are submerged due to dolorous2009-01-251-4/+6
* Clean up monsters::can_drown().dolorous2009-01-251-7/+10
* Add more miscellaneous minor cleanups.dolorous2009-01-251-20/+21
* Add miscellaneous minor cleanups.dolorous2009-01-251-17/+17
* For consistency with intact enslaved souls, allow twisted enslaved souls dolorous2009-01-241-0/+3
* Add miscellaneous minor cleanups.dolorous2009-01-244-44/+45
* Add another minor cosmetic fix.dolorous2009-01-241-1/+1
* Add minor cosmetic fixes.dolorous2009-01-241-13/+13
* Tweak vampires' being given Unarmed Combat skill when they lack it to be dolorous2009-01-241-6/+13
* Fix [2532410]: Mention the player's being mesmerized in the "%" screen.dolorous2009-01-241-0/+4
* Reinstate old formula for difficulty per ziggurat depth.dploog2009-01-241-1/+1
* Reverting change to enable crashes on OS X. Apparently it's 10.5 only. If o...ennewalker2009-01-241-3/+3
* Enabling crash dump on OS X. Adding extra version information to dumps.ennewalker2009-01-242-3/+14
* Allowing LClick to close the view item screen.ennewalker2009-01-241-1/+4
* Fixing right-click on minimap not working unless the mouse was moving.ennewalker2009-01-241-1/+1
* [2523860] Fixing interlevel travel again.ennewalker2009-01-241-7/+6
* Fix [2530350]: flags set incorrectly on coagulated potions which spill outharanp2009-01-231-5/+5
* Comment fix.dolorous2009-01-231-1/+1
* When randomly leaving skeletons from butchery or blood potion bottling, dolorous2009-01-231-18/+16
* Add minor cosmetic fix.dolorous2009-01-231-2/+2
* Make messages for animating single skeletons/corpses versus multiple dolorous2009-01-235-22/+42
* Add spacing fix.dolorous2009-01-231-1/+1
* Force monster movement to keep the monster in LOS immediately after the monsterzelgadis2009-01-233-5/+4
* Add yet more minor cosmetic fixes.dolorous2009-01-221-1/+2
* Make sure orcs always get orcish equipment, and simplify.dolorous2009-01-221-7/+14
* Fix naming of uniques' enslaved souls.dolorous2009-01-221-1/+2
* Add more minor cosmetic fixes.dolorous2009-01-221-2/+2
* Fix 2525570: buggy orc priest name.j-p-e-g2009-01-221-2/+1
* Commit patch by castamir:j-p-e-g2009-01-227-9/+107
* In the shopping code, add price modifiers for weapons of returning, dolorous2009-01-221-10/+63
* For consistency with branded missile weapons, make branded missiles "of dolorous2009-01-227-18/+18
* Only force a moving monster to stay in the player's LOS if it just shouted,zelgadis2009-01-222-5/+11
* Oops, a monster might be hit with a mutation attack or a Polymorph Other beamzelgadis2009-01-222-6/+11
* Include the Lua stack trace and currently acting monsters in the crash report.zelgadis2009-01-227-17/+46
* Overload MF_KNOWN_MIMIC to also mean "a shapeshifter the player has seenzelgadis2009-01-223-8/+31