| Commit message (Expand) | Author | Age | Files | Lines |
* | Code quality fixes. | haranp | 2009-01-25 | 7 | -64/+44 |
* | * Move randart book names into a new file, randbook.txt. | j-p-e-g | 2009-01-25 | 4 | -615/+670 |
* | Add spacing fixes. | dolorous | 2009-01-25 | 1 | -2/+2 |
* | Simplify. | dolorous | 2009-01-25 | 1 | -2/+1 |
* | If a monster which is out of LOS of the player hears the player make a noise, | zelgadis | 2009-01-25 | 2 | -1/+15 |
* | Typo fix. | dolorous | 2009-01-25 | 1 | -1/+1 |
* | Monsters whose primary habitat is water or lava can't drown, even if they're | zelgadis | 2009-01-25 | 1 | -0/+12 |
* | Use the proper article when monsters throw or shoot things. | dolorous | 2009-01-25 | 1 | -4/+1 |
* | Make name(), base_name() and full_name() return a more informative string (and | zelgadis | 2009-01-25 | 1 | -5/+18 |
* | Add comment. | dolorous | 2009-01-25 | 1 | -0/+1 |
* | Allow soul enslavement to work properly on drowned monsters. | dolorous | 2009-01-25 | 1 | -1/+4 |
* | Consolidate the soul enslavement messages. | dolorous | 2009-01-25 | 1 | -8/+3 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-25 | 1 | -3/+3 |
* | Add minor cosmetic fixes. | dolorous | 2009-01-25 | 2 | -3/+3 |
* | Revert erroneous change. | dolorous | 2009-01-25 | 1 | -3/+3 |
* | In player_monster_visible(), treat monsters who are submerged due to | dolorous | 2009-01-25 | 1 | -4/+6 |
* | Clean up monsters::can_drown(). | dolorous | 2009-01-25 | 1 | -7/+10 |
* | Add more miscellaneous minor cleanups. | dolorous | 2009-01-25 | 1 | -20/+21 |
* | Add miscellaneous minor cleanups. | dolorous | 2009-01-25 | 1 | -17/+17 |
* | For consistency with intact enslaved souls, allow twisted enslaved souls | dolorous | 2009-01-24 | 1 | -0/+3 |
* | Add miscellaneous minor cleanups. | dolorous | 2009-01-24 | 4 | -44/+45 |
* | Add another minor cosmetic fix. | dolorous | 2009-01-24 | 1 | -1/+1 |
* | Add minor cosmetic fixes. | dolorous | 2009-01-24 | 1 | -13/+13 |
* | Tweak vampires' being given Unarmed Combat skill when they lack it to be | dolorous | 2009-01-24 | 1 | -6/+13 |
* | Fix [2532410]: Mention the player's being mesmerized in the "%" screen. | dolorous | 2009-01-24 | 1 | -0/+4 |
* | Reinstate old formula for difficulty per ziggurat depth. | dploog | 2009-01-24 | 1 | -1/+1 |
* | Reverting change to enable crashes on OS X. Apparently it's 10.5 only. If o... | ennewalker | 2009-01-24 | 1 | -3/+3 |
* | Enabling crash dump on OS X. Adding extra version information to dumps. | ennewalker | 2009-01-24 | 2 | -3/+14 |
* | Allowing LClick to close the view item screen. | ennewalker | 2009-01-24 | 1 | -1/+4 |
* | Fixing right-click on minimap not working unless the mouse was moving. | ennewalker | 2009-01-24 | 1 | -1/+1 |
* | [2523860] Fixing interlevel travel again. | ennewalker | 2009-01-24 | 1 | -7/+6 |
* | Fix [2530350]: flags set incorrectly on coagulated potions which spill out | haranp | 2009-01-23 | 1 | -5/+5 |
* | Comment fix. | dolorous | 2009-01-23 | 1 | -1/+1 |
* | When randomly leaving skeletons from butchery or blood potion bottling, | dolorous | 2009-01-23 | 1 | -18/+16 |
* | Add minor cosmetic fix. | dolorous | 2009-01-23 | 1 | -2/+2 |
* | Make messages for animating single skeletons/corpses versus multiple | dolorous | 2009-01-23 | 5 | -22/+42 |
* | Add spacing fix. | dolorous | 2009-01-23 | 1 | -1/+1 |
* | Force monster movement to keep the monster in LOS immediately after the monster | zelgadis | 2009-01-23 | 3 | -5/+4 |
* | Add yet more minor cosmetic fixes. | dolorous | 2009-01-22 | 1 | -1/+2 |
* | Make sure orcs always get orcish equipment, and simplify. | dolorous | 2009-01-22 | 1 | -7/+14 |
* | Fix naming of uniques' enslaved souls. | dolorous | 2009-01-22 | 1 | -1/+2 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-22 | 1 | -2/+2 |
* | Fix 2525570: buggy orc priest name. | j-p-e-g | 2009-01-22 | 1 | -2/+1 |
* | Commit patch by castamir: | j-p-e-g | 2009-01-22 | 7 | -9/+107 |
* | In the shopping code, add price modifiers for weapons of returning, | dolorous | 2009-01-22 | 1 | -10/+63 |
* | For consistency with branded missile weapons, make branded missiles "of | dolorous | 2009-01-22 | 7 | -18/+18 |
* | Only force a moving monster to stay in the player's LOS if it just shouted, | zelgadis | 2009-01-22 | 2 | -5/+11 |
* | Oops, a monster might be hit with a mutation attack or a Polymorph Other beam | zelgadis | 2009-01-22 | 2 | -6/+11 |
* | Include the Lua stack trace and currently acting monsters in the crash report. | zelgadis | 2009-01-22 | 7 | -17/+46 |
* | Overload MF_KNOWN_MIMIC to also mean "a shapeshifter the player has seen | zelgadis | 2009-01-22 | 3 | -8/+31 |