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Option Changes from DCSS 0.4.5 to DCSS 0.5
1- Starting Screen:
Changed settings:
'race' setting is now named 'species'
'class' setting is now named 'job'
Added settings:
wand, for Artificers
Add to your config file:
# species = (Human |...| Vampire | random)
# job = (Fighter |...| Wanderer | random)
# wand = (enslavement | confusion | magic darts | frost | flame | striking | random)
3- Lua files:
Removed files:
lua/eat.lua
4-a Picking up and Dropping
Changed defaults settings:
drop_filter
default_friendly_pickup, added new mode 'player'
Add to your config file:
drop_filter = useless_item
# default_friendly_pickup = (none | friend | player | all)
4-f Viewport options:
Added settings:
verbose_monster_pane
Add to your config file:
# verbose_monster_pane = false
4-g Travel:
Added settings:
auto_exclude
Add to your config file:
auto_exclude = oklob plant,silver statue,orange crystal statue,ice statue
auto_exclude = curse skull,roxanne
4-h Stashes:
Removed settings:
stash_tracking
Add to your config file:
# 14 filters out corpses
# stash_filter = 14
stash_filter = scroll of curse armour, scroll of curse weapon, scroll of noise
stash_filter = scroll of immolation, scroll of random uselessness
stash_filter = scroll of paper
stash_filter = ring of hunger, amulet of inaccuracy
4-i Command Enhancements:
Added settings:
prefer_safe_chunks
easy_eat_chunks
easy_eat_gourmand
easy_eat_contaminated
Add to your config file:
# prefer_safe_chunks = false
# easy_eat_chunks = true
# easy_eat_gourmand = true
# easy_eat_contaminated = true
Changed settings:
equip_unequip, now defaults to false
sort_menus, new mode 'charged'
Add to your config file:
# sort_menus = pickup: true : art, ego, basename, qualname, curse, qty
sort_menus = inv: true : equipped, freshness, charged
4-j Message and Display Improvements:
Removed settings:
menu_colour_prefix_id
Added settings:
stat_colour
menu_colour_shops
zap_evoke_reminder
Add to your config file:
# stat_colour = 1:lightred, 3:red
# menu_colour_shops = false
# Set the following to false to get rid of the "evoke wands" reminder.
# zap_evoke_reminder = false
Changed settings:
menu_colour_prefix_class, now defaults to true
Changed some of the standard colours:
# lightred = causes rot ($rot-inducing)
# magenta = dangerous to use, mutagenic ($dangerous, $mutagenic)
# red = considered "evil" by your deity ($evil)
4-m Inscriptions:
Added settings:
autoinscribe_randarts
Add to your config file:
# autoinscribe_randarts = false
# autoinscribe = royal jell:=g
autoinscribe = distortion:!w
4-o Tiles Options:
Changed settings:
'title_screen' is now named 'tile_title_screen'
Added settings:
tile_menu_icons
tile_window_col
tile_key_repeat
tile_tooltip_ms
tile_window_width
tile_window_height
tile_map_pixels
tile_full_screen
tile_tag_pref
tile_font_crt_file
tile_font_crt_size
tile_font_stat_file
tile_font_stat_size
tile_font_msg_file
tile_font_msg_size
tile_font_tip_file
tile_font_tip_size
tile_font_lbl_file
tile_font_lbl_size
Add to tiles_options.txt:
# tile_window_col = yellow
# tile_menu_icons = false
# tile_tag_pref = enemy
# tile_key_repeat = false
# tile_tooltip_ms = 500
### Note: setting window, map or font sizes to '0' implies auto-sizing.
# tile_full_screen = true
# tile_window_width = 1024
# tile_window_height = 768
# tile_map_pixels = 4
# tile_font_crt_file = VeraMono.ttf
# tile_font_crt_size = 15
# tile_font_stat_file = VeraMono.ttf
# tile_font_stat_size = 16
# tile_font_msg_file = VeraMono.ttf
# tile_font_msg_size = 14
# tile_font_tip_file = VeraMono.ttf
# tile_font_tip_size = 15
# tile_font_lbl_file = Vera.ttf
# tile_font_lbl_size = 14
5-a Items and Kills:
Added settings:
dump_book_spells
Add to your config file:
# dump_book_spells = false
5-b Notes:
Added settings:
note_xom_effects
Add to your config file:
#note_xom_effects = false
Changed settings:
note_all_skill_levels, defaults to false
note_skill_max, defaults to true
note_all_spells, defaults to true
note_xom_effects, defaults to true
6-a Miscellaneous (All OS):
Added settings (used to be a command-line option):
pizza
Add to your config file:
# pizza = Sausage
6-c Unix settings:
use_fake_cursor, now defaults to true
Changes in other settings files
-------------------------------
(~ = changed, + = added, - = removed)
034_command_keys.txt:
bindkey = [t] CMD_FIRE instead of CMD_THROW_ITEM_NO_QUIVER
034_monster_glyphs.txt:
+ mon_glyph = small simulacrum : white
+ mon_glyph = large simulacrum : white
autopickup_exceptions.txt:
- ae = inedible (removed since inedible are part of useless_item now)
menu_colours.txt:
+ menu = darkgrey:(melded)
- : elseif options.menu_colour_prefix_class then
~ menu = $dangerous:.*dangerous_item.*
~ menu = red: cursed
messages.txt:
~ multiple replacements of:
lightred with $danger
yellow with $warning
darkgrey with $boring
standard_colours.txt:
~ changes in accordance with message colouring comments from init.txt
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