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Demon fusion rules for Shin Megami Tensei Nocturne
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SMTNocturne
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Author
Age
Files
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*
add multi methods for fusions_for, to handle different fusion types
Jesse Luehrs
2009-10-06
2
-3
/
+29
*
eliminate duplicate results
Jesse Luehrs
2009-10-06
1
-0
/
+1
*
add element fusion rules
Jesse Luehrs
2009-10-06
2
-2
/
+27
*
refactor demon types into actual subclasses
Jesse Luehrs
2009-10-06
34
-9
/
+536
*
convert to namespace::autoclean
Jesse Luehrs
2009-10-05
5
-7
/
+7
*
add a few fusion rules for elements and mitama
Jesse Luehrs
2009-10-05
2
-1
/
+35
*
convert Chart to use multimethods
Jesse Luehrs
2009-10-05
1
-7
/
+4
*
add subtypes for each specific demon type
Jesse Luehrs
2009-10-05
1
-7
/
+14
*
convert to using mx-types
Jesse Luehrs
2009-10-05
3
-25
/
+27
*
shorten Games::SMTNocturne::Fusion::Demon to Demon
Jesse Luehrs
2009-10-04
1
-14
/
+9
*
add a (currently inefficient) method for finding ways to create demons
Jesse Luehrs
2009-10-04
1
-0
/
+36
*
add overload for prettyprinting demons
Jesse Luehrs
2009-10-04
1
-0
/
+5
*
add basic demon fusion rules
Jesse Luehrs
2009-10-04
1
-0
/
+16
*
make the top level module load the relevant classes
Jesse Luehrs
2009-10-04
1
-3
/
+2
*
make the chart a class attribute, since it reads from DATA
Jesse Luehrs
2009-10-04
1
-1
/
+2
*
sketch out some working data loading
Jesse Luehrs
2009-10-02
6
-0
/
+1921
*
initial commit
Jesse Luehrs
2009-10-01
1
-0
/
+71