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* move window creation into the rendererJesse Luehrs2014-10-271-15/+1
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* automatically calculate the required number of iterationsJesse Luehrs2014-10-271-2/+1
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* draw into our own windowJesse Luehrs2014-10-271-2/+9
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* move the "wait for window close" logic into renderfractalJesse Luehrs2014-10-271-16/+0
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* add a couple helper functionsJesse Luehrs2014-10-261-1/+1
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* handle x and y axes properlyJesse Luehrs2014-10-261-1/+1
| | | | | julia arrays are stored in column-major order, so the y axis needs to come first
* start moving logic out into a separate rendererJesse Luehrs2014-10-261-12/+3
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* handle non-square windowsJesse Luehrs2014-10-261-2/+2
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* refactorJesse Luehrs2014-10-261-4/+4
| | | | this should be able to support both mandelbrot and julia sets
* only overwrite pixels that haven't been colored yetJesse Luehrs2014-10-251-1/+2
| | | | | i was only getting overlapping colors before because the values eventually converge to NaN, which returns false for all comparisons
* make this parameterizedJesse Luehrs2014-10-251-1/+1
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* start refactoring this into a classJesse Luehrs2014-10-251-4/+3
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* start factoring out into modulesJesse Luehrs2014-10-241-0/+36