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authordploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-20 00:32:10 +0000
committerdploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-20 00:32:10 +0000
commit67bae2df48768bf7f9ede1947b4f4568e0a02b02 (patch)
treec137e30a04f19f3d4da79a4cdf785790d695b9bf /crawl-ref/docs/034_changes.txt
parentc992edfb8976f83c844e02127adfa43a7c6f6e32 (diff)
downloadcrawl-ref-67bae2df48768bf7f9ede1947b4f4568e0a02b02.tar.gz
crawl-ref-67bae2df48768bf7f9ede1947b4f4568e0a02b02.zip
Moved 034_changes.txt to /docs and Fixed it (oops).
Changed some settings in init.txt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3737 c06c8d41-db1a-0410-9941-cceddc491573
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+Information for players of versions 0.3.4 or earlier
+----------------------------------------------------
+
+There have been many changes to the interface in the new version. Among
+them:
+
+* Swapped some command keys around:
+ z cast spell (was Z)
+ Z zap wand (was z)
+ o auto-explore (was Ctrl-O)
+ Ctrl-O dungeon overview (was O)
+ O open door (was o)
+ C close door (was c)
+ c chop up (was D, dissect)
+ E show experience (was C)
+ v evoke (was E)
+ t tell/yell (was !)
+ There is a file called "keys.pdf" in the /docs directory. It should be
+ printable and contains a reference sheet for all keys used in Crawl.
+
+* Removed the v command (view item in inventory). Its functionality is
+ provided by pressing i (showing the inventory) and the letter for the
+ item, at the same number of key presses.
+
+* The chop up (formerly dissect) interface is modified: there is no
+ prompt anymore for single corpses. In case of several corpses on the
+ square, you may use 'c' as a synonym for yes, and 'a' will answer yes
+ to this and all further corpses. In particular, all corpses in a square
+ can be sacrificed with 'pca'.
+
+* The colours of many monsters have been changed. Most notably, there are
+ no darkgray monsters anymore. In case darkgray is actually better
+ visible than blue on your system, you can swap these colours using
+ colour: darkblue = darkgray
+ or similar in the init.txt.
+ Apart from that, more dangerous monsters are now generally displayed in
+ lighter colours.
+
+We are sure that all of these changes are genuine improvements. Should
+your brain be hardwired to the old settings, you can effectively enforce
+the 0.3.4 state by using the following options:
+ : crawl.read_options('docs/034_monster_glyphs.txt')
+ additional_macro_file = docs/034_command_keys.txt
+ always_confirm_butcher = true
+
+Note that the header of init.txt contains these lines. (It contains some
+more options for using other old settings.) The options are commented out,
+so you just need to remove the # in front in order to activate them. You
+can choose to use only part of these options. In case you decide to use
+the old keyset, be aware that D is also a synonym for 'yes' in the
+butcher interface.
+
+In case you choose to go with the new keyset or the new butcher interface,
+you will want to look through your macro.txt file.