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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-16 21:25:47 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-16 21:25:47 +0000
commit191abc51947145395619617a958774cb0a2cdd10 (patch)
tree7d085e65e7ddd5c6a42b8e7172155e76699132ab /crawl-ref/source/acr.cc
parent9eacafdb2d48cf2ac853386f7727e322158e9fc6 (diff)
downloadcrawl-ref-191abc51947145395619617a958774cb0a2cdd10.tar.gz
crawl-ref-191abc51947145395619617a958774cb0a2cdd10.zip
Battlelust rage effect changed to 'building rage': you will go berserk
next turn. (You can drink a !oBR to cancel the effect. Another rage card effect, however, will just stack on and make you go berserk the next turn.) Breaks savefiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2111 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/acr.cc')
-rw-r--r--crawl-ref/source/acr.cc8
1 files changed, 6 insertions, 2 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index 9921435574..406b6df672 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -1849,6 +1849,10 @@ static void decrement_durations()
else
you.duration[DUR_GOURMAND] = 0;
+ // must come before might/haste/berserk
+ if (decrement_a_duration(DUR_BUILDING_RAGE))
+ go_berserk(false);
+
// paradox: it both lasts longer & does more damage overall if you're
// moving slower.
// rationalisation: I guess it gets rubbed off/falls off/etc if you
@@ -1885,10 +1889,10 @@ static void decrement_durations()
{
mpr("Your icy shield dissipates!", MSGCH_DURATION);
you.duration[DUR_CONDENSATION_SHIELD] = 0;
- you.redraw_armour_class = 1;
+ you.redraw_armour_class = true;
}
}
-
+
if (decrement_a_duration(DUR_ICY_ARMOUR, "Your icy armour evaporates."))
you.redraw_armour_class = true;