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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-11 17:16:50 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-11 17:16:50 +0000
commit55c63a79493e8ace5f2707a89fa59e13919bd162 (patch)
tree78b0685afba4a607d8f282b8a0da206150d5d9d0 /crawl-ref/source/dat/float.des
parentc6eeb1565529f5dbccf20abfabfc413032667a2c (diff)
downloadcrawl-ref-55c63a79493e8ace5f2707a89fa59e13919bd162.tar.gz
crawl-ref-55c63a79493e8ace5f2707a89fa59e13919bd162.zip
Map cleanup (Eino).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1840 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat/float.des')
-rw-r--r--crawl-ref/source/dat/float.des456
1 files changed, 256 insertions, 200 deletions
diff --git a/crawl-ref/source/dat/float.des b/crawl-ref/source/dat/float.des
index 1dfe20cf62..1ab7a8fd9c 100644
--- a/crawl-ref/source/dat/float.des
+++ b/crawl-ref/source/dat/float.des
@@ -8,20 +8,18 @@
#
# All maps dealing with the Vault branch system, including Vaults:8
# reside in vaults.des.
-###############################################################################
-
-# Set the default depth for vaults. By default vaults are placed only
-# in the main dungeon; if you want to place them elsewhere, use an
-# appropriate DEPTH: in your vault definition.
+###############################################################################
-default-depth: D:12-26
+# Set the default depth for vaults. Be sure to adapt the DEPTH of particulary
+# easy or tough vaults. Also, exlucde unthemely branches with !Lair etc.
+default-depth: 12-26
##############################################################################
# Dummy probability balancer vault for depths 1-11.
#
# Why this is necessary: there are very few vaults in the 1-11 range (entries
# are not considered here); to avoid too much repetition of the existing vaults,
-# we use this dummy vault.
+# we use this dummy vault.
#
NAME: dummy_balancer
DEPTH: 1-11
@@ -51,104 +49,30 @@ SUBST: U=x, V=x, W=x, Y=x, Z=x
SUBST: 1 = 1:20 ., 2=2., 3=23, 4=24
MONS: jackal/hound, human, Edmund/Jessica/Sigmund, Michael/Ijyb/Psyche
MONS: sheep/nothing
-#
MAP
-xxxxxxxxxxSxxxxxxxxxxxxxxxxxxxUxxxxxxxxx
-xxxxxxxxxxxssxxxxxxxxx1xxxxxxuxxxxxxxxxx
-xxxxxxxxxxxxxssxxxxxx111xxxxxuxxxxxxxxxx
-xxxzzzxxxxxxxxxsxxxxxx1xxxxxxuxxxxxxxxxx
-Zzzxzxzxx555xxsxxxxxxx1xxxxxuxxxxxxxxxxx
-xxxxxxxzxx5xxx.xxx..x1xxxxxuxxxxxxxxxxxx
-xxxxxxxzxx5xxxx......xxxxxuuxxxxxxxxxxxx
-xxxxxxzxxxx5xx...2...cccxxxuxxxxxxxxxxxx
-xxxxxxzxxxx....2224..+$cxxuxxxxxxxxxxxxx
-xxxxxxxz.......2ll22.cccxxxuxxxxxxxxxxxx
-xxxxxxxxx......3222.xxxxxxuxxxxxxxxxxxxx
-xxxxxxxxxyxxxx2.......xxuuxxvvvvxxxxxxxx
-xxxxxxxxyxxxx.......xx..vxvvxxxxvxxxxxxx
-xxxxxxyyxxxxxrxxxxx.xxwxxvxxxxxxxvvxxxxx
-xxxyxyxxxxxxrxxrxxxx.xxwxxxxxxxxxvxxxxxx
-xyyyyxxxxxxxxrrxrrxxxxxxwxxxxxxxvxxxxxxx
-xyxxxxxxxxxxxxxrxrrxxxxxxwwxxxxxxvvxxxxx
-YxxxxxxxxxxxxxxxxxrxxxxxxxxwxxxxxxxvvxvV
-xxxxxxxxxxxxxxxxrrxxxxxxxxxxwxxxxxxxxvxx
-xxxxxxxxxxxxrrrrxxxxxxxxxxxxwxxxxxxxxxxx
-xxxxxxxxxxxRxxxxxxxxxxxxxxxxWxxxxxxxxxxx
+ xSxxxxx xxxxxxxxxxUx
+ xxssxxx xx1xxxxxxuxx
+xxxxxxxxxxxxxssx x111xxxxxuxx
+xxxzzzxxxxxxxxxsxxxxxx1xxxxxxuxx
+Zzzxzxzxx555xxsxxxxxxx1xxxxxuxxx
+xxxxxxxzxx5xxx.xxx..x1xxxxxuxxxx
+ xxxxzxx5xxxx......xxxxxuuxxxx
+ xxxzxxxx5xx...2...cccxxxux
+ xxxzxxxx....2224..+$cxxuxx
+ xxxxz.......2ll22.cccxxxux
+ xxxxxx......3222.xxxxxxuxxxxxxxxx
+ xxxxxxyxxxx2.......xxuuxxvvvvxxxx
+ xxxxxyxxxx.......xx..vxvvxxxxvxxx
+xxxxxxyyxxxxxrxxxxx.xxwxxvxxxxxxxvvx
+xxxyxyxxxxxxrxxrxxxx.xxwxxxxxxxxxvxx
+xyyyyxxxxxxxxrrxrrxxxxxxwxxxxxxxvxxx
+xyxxxx xxxxrxrrxxxxxxwwxxxxxxvvxxxxx
+Yxxxxx xxxxxxxrxxxxxxxxwxxxxxxxvvxvV
+xxxxxx xxxxxxxrrx xxwxxxxxxxxvxx
+ xxxrrrrxxx xxwxxxxxxxxxxx
+ xxRxxxxxxx xxWxx
ENDMAP
-##############################################################################
-# Rubicon
-#
-NAME: erik_rubicon_a
-DEPTH: 10-16
-ORIENT: south
-FLAGS: no_rotate
-TAGS: no_pool_fixup
-CHANCE: 6
-ITEM: ring of levitation / potion of levitation / nothing, potion of levitation
-ITEM: nothing, nothing, nothing
-SHUFFLE: {[(, )gh
-SUBST: ?:?.w, ?=w., w:lw, ':'.c, '=cx.
-MAP
-xxxxxxxxxcccccccc????w.@??ww.@www???w...@???wwww.@ww??@..?ccccxxxxxxxxxxx
-xxxxxccccwwwwwwwww..wwwww.wwwwwwww.wwwwwww.wwwwwwwwwwww??wwwwcccccccxxxxx
-xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx
-xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx
-xxxxxccwwwwwwwwwwwwwwwwwwwcccwwwwwwwwwcwwwwwwwwwwwwwwwwwwwwwwcccwcccxxxxx
-xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx
-xxxxxcwwwwwwwwwwwwwwwwwwwwwccwwwwwwwwwcwcwwwwwwwwwwwwwwwwwwwwwwcccccxxxxx
-xxxxxcwwwwwwwwwwwwxwwwwwwwwwwwwwwwwwwwcwwwww.wwwwwwwwwwwwwwwwwwwwwwcxxxxx
-xxxxxccwcwwwwwwwwwwwwwwwxwwwwww???wwwwwwwww???wwwwwwwww.wwwwwwwcccccxxxxx
-xxxxxcccccc????w??.w????xw??w??...?wwww???w????w?w???w???w??cccccxxxxxxxx
-xxxxxxxxxcxx...''....?..xx........??w??...c''....??.....???..cxccxxxxxxxx
-xxxxxxxxxcx..(cc[.''..'xx...x.''.x..?xx.xcc..cxcx...xxx.'...chxxcxxxxxxxx
-xxxxxxxxxcx..cc{c..xx.....xx...cc..xx....xcc....''xxx..x.xxc...cxxxxxxxxx
-xxxxxxxxxccx....e.xx....x..x.....c....cx..x...x......c......cxcxxxxxxxxxx
-xxxxxxxxxxcxexxx.x.x.xx.x.xx.xcc.xx.xccxx....xx.x.xxxccxx.xcccxxxxxxxxxxx
-xxxxxxxxxxccx.gxxx..x..xdx..x.xxxx.x...xx.xx...xx.xxxx)..xxcxxxxxxxxxxxxx
-xxxxxxxxxxxcxxxxxxxx...xxxxxxxxxccccccc..xxxxccccccccxxxccccxxxxxxxxxxxxx
-xxxxxxxxxxxcccccccccccccccccccccccccccccccccccxxxxxcccccccxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-NAME: erik_rubicon_b
-DEPTH: 10-16
-ORIENT: south
-FLAGS: no_rotate
-CHANCE: 4
-ITEM: ring of levitation / potion of levitation / nothing, potion of levitation
-ITEM: nothing, nothing, nothing, nothing
-SHUFFLE: {[(, fgW, )hi
-SUBST: ?:?.wW, ?=wW., ':'.c, '=c.
-MAP
-xxxxxxxxxcccccccc?gw?f.@wgf?.@w??g?fw...@gwfw???.@wwww@..?ccccxxxxxxxxxxx
-xxxxxccccwwwwwww??..f????.ww???www.???ww??.wwwwwwwwwwwffgg?wwcccccccxxxxx
-xxxxxcwwwwwwwwwwww??wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww??wwwwwwwwwcxxxxx
-xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx
-xxxxxccwwwwwwwwwwwwwwwgwwwcccwwwfwwwwwcwwwwgwwwwwwwwwwwwwwwwwcccwcccxxxxx
-xxxxxcwwwwwwwwwwwwwwgwwwwwwwwwwwwfwwwwwwwwwwwwwfwwwwwwwwwwwwwwwwwwwcxxxxx
-xxxxxcwwwwwwwwwwwwwwwwwwwwwccwwwwwwwwwcwcwwww?wwwwwwwwwwwwwwwwwcccccxxxxx
-xxxxxcwwwwwwwwwwwwxwwwwwwwwwwwwwwwwwwwcwwwww.wwwwwwwwwwwwwwwwwwwwwwcxxxxx
-xxxxxccwcwwwwwg?wwwfwwwwxwwwwwwwwwwwwwwwwwwwfgwwwgwwwww.wwwwwwwcccccxxxxx
-xxxxxccccccwffwg??fw?ww?gx??ww?..??wwwww??w?fwgw?fwgw??fg??gcccccxxxxxxxx
-xxxxxxxxxcxx...'''...?..xx.....''.?ww??...c.'....??...'.?gg.xcxccxxxxxxxx
-xxxxxxxxxcx..(cc[.'.'.xx..'.x.'..x..?...xcc..cxcx.x..x..''..cxhxcxxxxxxxx
-xxxxxxxxxxcc..c{c..x.x...c.xxx.x.xx.'.'xx..cc..c.xx''.cc..xxx...xxxxxxxxx
-xxxxxxxxxccx....e.xx...x...x.....c...c....cc....x...x....x....cxxxxxxxxxx
-xxxxxxxxxxcxexxxxx.x.xxxx.x..xcc.xx..cc.x....xx.x.x.xccxx.xcccxxxxxxxxxxx
-xxxxxxxxxxccx..xi.x.x.xxdxxxx...x..xx..xxxxx...x).xx..xc.xxcxxxxxxxxxxxxx
-xxxxxxxxxxxcxxxxxx...x....xxxxxxcccccccxxxxxxccccccccx..ccccxxxxxxxxxxxxx
-xxxxxxxxxxxcccccccccccccccccccccccccccccccccccxxxxxcccccccxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
##############################################################################
# Sometimes You Just Gotta Run
@@ -162,28 +86,28 @@ SUBST: X=x, Y:x.
MONS: ogre, iron devil, nothing
ITEM: potion of heal wounds / speed / berserk rage / scroll of blinking
MAP
-xxxxxxxxxx@xxxxxxxxxx
-xxxxxxxxx...xxxxxxxxx
-xxxxxxxxxX.Xxxxxxxxxx
-xxxxxxxxxX1Xxxxxxxxxx
-xxxxxxxxxX.Xxxxxxxxxx
-xxxxxxxxxx.xxxxxxxxxx
-xxxxxxxxxx.xxxxxxxxxx
-xxxxxxxxxx.xxxxxxxxxx
-xxxxxxxxx...xxxxxxxxx
-xxxxxxxxx...xxxxxxxxx
-xxxxxxxxx...xxxxxxxxx
-xxxxxxxxx.d.xxxxxxxxx
-xxxxxxxxx...xxxxxxxxx
-xxxxxxxxx.d.xxxxxxxxx
-xxxxxxxxx...xxxxxxxxx
-xxxxxxxxx...xxxxxxxxx
-xxxxxx....[....xxxxxx
+ xx@xx
+ x...x
+ xX.Xx
+ xX1Xx
+ xX.Xx
+ xx.xx
+ xx.xx
+ xx.xx
+ x...x
+ x...x
+ x...x
+ x.d.x
+ x...x
+ x.d.x
+ x...x
+ xxxx...xxxx
+ x....[....x
xxxxxx..x(.{x..xxxxxx
x...x...x...x...x...x
x....x..xx]xx..x....x
xxxxxx...xxx...xxxxxx
-xxxxxxxxxxxxxxxxxxxxx
+ xxxxx xxxxx
ENDMAP
################################
@@ -193,17 +117,17 @@ ENDMAP
# but since they are normal speed with no range attacks, they can be escaped
#
NAME: slime_lemuel
-DEPTH: 9-16, Lair
+DEPTH: 6-16, Lair
ORIENT: float
MONS: w:20 ooze/jelly/fungus, slime creature/giant amoeba/oklob plant
MAP
-xxxxxxxxxxx
-xxxx111xxxx
-xx1111111xx
-@+1112111xx
-xx1111111xx
-xxxx111xxxx
-xxxxxxxxxxx
+xxxxxxxxxx
+xxxx111xxx
+xx1111111x
+@+1112111x
+xx1111111x
+xxxx111xxx
+xxxxxxxxxx
ENDMAP
####################################
@@ -212,84 +136,53 @@ ENDMAP
#
NAME: shooting_gallery_Lemuel
ORIENT: float
+TAGS: no_pool_fixup no_monster_gen
+ITEM: potion of levitation q:2
+: if you.absdepth() <= 16 then
+MONS: orc wizard / centaur / jackal / killer bee larva / giant lizard / kobold / giant mite / grey rat / green rat / orange rat
+MONS: deep elf priest / orc high priest / cyclops / orc priest / jelly / ogre / troll / yak / orc warrior / sheep / hog
+: elseif you.absdepth() >= 17 then
+MONS: deep elf priest / orc high priest / cyclops / yaktaur / slime creature / yak / wyvern / big kobold / toenail golem
+MONS: yaktaur captain / manticore / deep elf high priest / orc sorcerer / ogre-mage / ugly thing / unseen horror / wandering mushroom
+: end
MAP
ccccccccccccccccccccccccccccccccccccccccccccc
ccxc$cxc*cxc$cxc*cxc$cxc*cxc$cxc*cxc$cxc*cxcc
cxwwxwwwxwwwxwwwxwwwxwwwxwwwxwwwxwwwxwwwxwwxc
-ccwwww9www9www9www9www9www9www9www9www9wwwwcc
+ccwwww2www2www2www2www2www2www2www2www2wwwwcc
cxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxc
-ccww9www9www9www9www9www9www9www9www9www9wwcc
+ccww1www1www1www1www1www1www1www1www1www1wwcc
cxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxc
cc.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.cc
cx.........................................xc
-cc.........................................cc
+cc....................d....................cc
cx.........................................xc
cc.........................................cc
ENDMAP
-
-##########################################
-# a pointless little "vault" by Lemuel
-#
-NAME: strawberry_fields
-ORIENT: float
-DEPTH: 1-27
-SUBST: .= a .:200 1:2 2:1
-MONS: plant, butterfly
-ITEM: strawberry
-MAP
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-.............................................
-ENDMAP
-
##############################################################################
# Beware the mummy's curse (Lemuel)
#
NAME: MiniTomb
ORIENT: float
-DEPTH: 10-26
+DEPTH: 20-26
MONS: large zombie / nothing, mummy, guardian mummy, greater mummy, large zombie
MONS: mummy / nothing
SHUFFLE: 2F, cbv
MAP
- xxxxx
- x3$$x
-cc ccc=ccccccccc
-cccxxxxx c.....c...1$c c
-@Fcx6$.x c..1..c...25ccccc
+xxxxxxxxxxxxxxxxxxxxxxxxxxx
+xxxxxxxxxxx3$$xxxxxxxxxxxxx
+ccxxxxxxxxccc=cccccccccxxxx
+cccxxxxxxxc.....c...1$cxxxc
+@Fcx6$.xxxc..1..c...25ccccc
cccccc=cccc.62..c...15c$$$c
@+111.....+.63..=..F11=4||c
cccccc=cccc.62..c...15c$$$c
-@Fcx6$.x c..1..c...25ccccc
-cccxxxxx c.....c...1$c c
-cc ccc=ccccccccc
- x3$$x
- xxxxx
+@Fcx6$.xxxc..1..c...25ccccc
+cccxxxxxxxc.....c...1$cxxxc
+ccxxxxxxxxccc=cccccccccxxxx
+xxxxxxxxxxx3$$xxxxxxxxxxxxx
+xxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
#############################################################################
@@ -300,30 +193,28 @@ FLAGS: no_rotate
ORIENT: float
DEPTH: 5-12
SUBST: 1 = 1:70 2:60 3:25
-MONS: giant beetle w:20 / giant cockroach w:30 / butterfly w:20
-MONS: bumblebee / giant centipede / giant mite w:30 / giant mosquito
+MONS: giant beetle w:20 / giant cockroach w:30 / butterfly w:20
+MONS: bumblebee / giant centipede / giant mite w:30 / giant mosquito
MONS: giant blowfly / scorpion / redback w:5
MAP
-ccccccccccc+ccccccccccc
-c.....................c
-c.....................c
-c.....................c
-c.....vvvvvvvvvvv.....c
-c.....v111111111v.....c
-c.....v111111111v.....c
-c.....=111111111=.....c
-c.....v111111111v.....c
-c.....v111111111v.....c
-c.....vvvvvvvvvvv.....c
-c.....................c
-c.....................c
-c.....................c
-ccccccccccc+ccccccccccc
+cccccccc+cccccccc
+c...............c
+c...............c
+c....vvvvvvv....c
+c....v11111v....c
+c....=11111=....c
+c....v11111v....c
+c....vvvvvvv....c
+c...............c
+c...............c
+cccccccc+cccccccc
ENDMAP
#############################################################################
# Troll bridge (Lemuel)
#
+# possibility to script the trolls guard the bridge would be great here -evk
+#
NAME: troll_bridge
DEPTH: 7-15
ORIENT: float
@@ -434,6 +325,8 @@ ENDMAP
#############################################################################
# Swampy vault
#
+# island version for shoal in lair.des -evk
+#
NAME: onia_ninara_012_swampy_vault
TAGS: no_pool_fixup no_monster_gen
ORIENT: float
@@ -449,7 +342,7 @@ KMONS: E = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito
KMONS: F = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:2 electrical eel / w:1000 nothing
KMONS: H = swamp drake / swamp dragon / hydra / w:20 nothing
KITEM: H = any good_item / any potion / w:20 nothing / gold
-DEPTH: Lair
+DEPTH: 16-20, Lair: 3-10, Swamp, Snake, Slime
MAP
xxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxx
xxxxxxGGGxxxxxxGEDEExxxxGGxxxxxxx
@@ -471,3 +364,166 @@ xxxxxxxxGFDEGGxxxxxxxxxGxxxxxxxxx
xxxxxxxxxxAxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
+###########################
+# Another low-level vault - LP
+
+NAME: reptile_caves
+DEPTH: D:8-12, Lair:*
+MONS: giant gecko/giant newt, giant lizard, giant iguana, firedrake/swamp drake
+MONS: snake, brown snake, yellow snake
+SUBST: 4 = 34
+SUBST: 3 = 3:20 2
+SUBST: 2 = 2:20 1
+SUBST: 1 = 1.
+SHUFFLE: ab/cd
+SUBST: a = w, b = x, c = x, d = .
+SHUFFLE: 123/567
+SUBST: w:wW.
+SUBST: X=x.
+ORIENT: float
+MAP
+xxxxxxxxxxxxxxxxxxxxxxxxxxxx
+xxXw**wXxxxxxxxxxxxxxxX**XXx
+xXwwwwwXxxxxxxX33xxxxxX423Xx
+xXwww232XxxxxX121xxxxX.13Xxx
+xXXwww2XxxxxxX.1xxxXXw222Xxx
+xxXXwwwwaaXxxxXwxxaaaw1121Xx
+xxxXwww1XaaaaawwaaaxXww211Xx
+xxxxXw23xxxxxawwwxxxXww11XXx
+xxxxXX1XxxxxxxxwwwxxxxX.Xxxx
+xxxxxxX.XxxxXwwwwwxxx...Xxxx
+xxxxxxx..Xxxx2xwwxxX..XXxxxx
+xxxxxxxX.12111xw3X211bxxxxxx
+xxxxxxxxxxXXXxxw2xxxxbbxxxxx
+xxxxxxxxxxxxxxxw1Xxxxxbbxxxx
+xxxxxxxxxxxxxXww1Xxxxxxbxxxx
+xxxxxxxxxxxXwwww111@...Xxxxx
+ENDMAP
+
+#############################################################################
+# Small statue alley (Eino)
+
+NAME: small_statue_alley_a
+DEPTH: D:10-20
+CHANCE: 7
+ORIENT: float
+MAP
+xxxcccccx
+...G...G@
+.G.F.G.G.
+.G.G.F.G.
+@G...G...
+xcccccxxx
+ENDMAP
+
+NAME: small_statue_alley_b
+DEPTH: D:3-10
+CHANCE: 2
+ORIENT: float
+MAP
+xxxcccccx
+...G...G@
+.G.G.G.G.
+.G.G.G.G.
+@G...G...
+xcccccxxx
+ENDMAP
+
+NAME: small_statue_alley_c
+DEPTH: D:6-12
+CHANCE: 1
+ORIENT: float
+MAP
+xxxcccccx
+...I...I@
+.I.I.I.I.
+.I.I.I.I.
+@I...I...
+xcccccxxx
+ENDMAP
+
+#############################################################################
+# Circle pieces altar (Eino)
+# two versions are in float.des, combined CHANCE is 10
+
+NAME: circle_pieces_altar_v3
+DEPTH: 3-26
+CHANCE: 3
+ORIENT: float
+MAP
+xxxxxxxxxxxxxxxxxx
+.bbbbbbbbbbbbbbbbx
+...bbbbbbbbbbbbbbx
+@....bbbbbbbbbb...
+.......bbbbb.....@
+xbb...............
+xbbb...........bbx
+xbbbbb.......bbbbx
+xbbbbbb.....bbbbbx
+xbbbbbb.....bbbbbx
+xbbbbbb..C..bbbbbx
+xbbbbbb.....bbbbbx
+xbbbbbb.....bbbbbx
+xbbbbb.......bbbbx
+xbbb...........bbx
+@.....bbbb......bx
+..bbbbbbbbbbb.....
+xbbbbbbbbbbbbbb..@
+xxxxxxxxxxxxxxxx..
+ENDMAP
+
+#############################################################################
+# Doghouse (Eino)
+# one of the doghouses is in mini.des, combined CHANCE of all of them is 10
+
+NAME: doghouse_v2
+DEPTH: 5-8
+SHUFFLE: ?1T
+SUBST: T : T V:2
+SUBST: ? : 1:2 .
+MONS: hound / w:1 nothing / w:2 jackal
+CHANCE: 3
+ORIENT: float
+MAP
+xx+xx
+xx+xx
+x...x
+x?1Tx
+x...x
+xx+xx
+xx+xx
+ENDMAP
+
+NAME: doghouse_v3
+DEPTH: 5-8
+SHUFFLE: ?1T
+SUBST: T : T V:2
+SUBST: ? : 1:2 .
+MONS: hound / w:1 nothing / w:2 jackal
+CHANCE: 3
+ORIENT: float
+MAP
+xxx+xx
+xxx+xx
+xx...x
+++..?x
+xx.T1x
+xxxxxx
+ENDMAP
+
+NAME: doghouse_v4
+DEPTH: 6-8
+SHUFFLE: ?1T
+SUBST: T : T V:2
+SUBST: ? : 1:2 .
+MONS: hound / w:1 nothing / w:2 jackal
+CHANCE: 2
+ORIENT: float
+MAP
+xxx+xxx
+xxx+xxx
+xx...xx
+++.T.++
+xx?1?xx
+xxxxxxx
+ENDMAP