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author | Adam Borowski <kilobyte@angband.pl> | 2009-12-12 23:36:34 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2009-12-13 00:06:16 +0100 |
commit | 92bf67d036734faa46331fd054131da1fdaa13b6 (patch) | |
tree | 3b2d9052e07b448d4304c0fb00886d0e6f2129be /crawl-ref/source/enum.h | |
parent | a6622f0a21421788f920c51a9d9c008510e95e3f (diff) | |
download | crawl-ref-92bf67d036734faa46331fd054131da1fdaa13b6.tar.gz crawl-ref-92bf67d036734faa46331fd054131da1fdaa13b6.zip |
Rename ENCH_NEUTRAL to ENCH_TEMP_PACIF since it's what it does.
Also, keep afflicted monsters from attacking the player. It's bad if they
just got "impressed by your words" yet they hunt you and you can't even
fight back.
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index db3ee6f60c..0e9efee2fa 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1240,7 +1240,7 @@ enum enchant_type ENCH_SLEEPY, // Monster can't wake until this wears off. ENCH_HELD, // 25 -- Caught in a net. ENCH_BATTLE_FRENZY, // Monster is in a battle frenzy - ENCH_NEUTRAL, + ENCH_TEMP_PACIF, ENCH_PETRIFYING, ENCH_PETRIFIED, ENCH_LOWERED_MR, // 30 |