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authorCharles Otto <ottochar@gmail.com>2009-11-12 20:30:12 -0500
committerCharles Otto <ottochar@gmail.com>2009-11-12 20:30:12 -0500
commit8075717d132ff61257a8836ce7854f71f1eb05f8 (patch)
tree115643864aa9b4c5c8ace4cdd3864d9f31a80997 /crawl-ref/source/godabil.cc
parent4cf89bf43fe0847385567b94f0a61a16003561fb (diff)
downloadcrawl-ref-8075717d132ff61257a8836ce7854f71f1eb05f8.tar.gz
crawl-ref-8075717d132ff61257a8836ce7854f71f1eb05f8.zip
Change ballistomycete spore mechanics again
New status: if a ballistomycete or giant spore dies any ballistos on the level get +1 to a counter. Ballistos with a count higher than zero get spore production on a short (~150 turn) timer. When a spore is spawned (by a ballisto) the count of all ballistos on the level is decreased by 1.
Diffstat (limited to 'crawl-ref/source/godabil.cc')
-rw-r--r--crawl-ref/source/godabil.cc3
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/godabil.cc b/crawl-ref/source/godabil.cc
index a7f4c77484..8bac2d4ee0 100644
--- a/crawl-ref/source/godabil.cc
+++ b/crawl-ref/source/godabil.cc
@@ -1128,9 +1128,6 @@ bool evolve_flora()
current_plant->del_ench(ENCH_SLOWLY_DYING);
current_plant->del_ench(ENCH_SPORE_PRODUCTION);
- if (current_plant->mons_species() == MONS_BALLISTOMYCETE)
- current_plant->add_ench(ENCH_SPORE_PRODUCTION);
-
// Maybe we can upgrade it again?
if (_possible_evolution(current_plant, temp_conversion)
&& temp_conversion.cost <= points)