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author | Charles Otto <ottochar@gmail.com> | 2009-11-02 22:00:47 -0500 |
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committer | Charles Otto <ottochar@gmail.com> | 2009-11-02 22:06:02 -0500 |
commit | a6f2d01db02e468ece617edd3f70d0365d43bfe3 (patch) | |
tree | 16cd7b396d4c67ece1f1566f04a7df9869ac08b5 /crawl-ref/source/godabil.cc | |
parent | 9397dc1a7fae542bc4978529ca3a0b2b009075b6 (diff) | |
download | crawl-ref-a6f2d01db02e468ece617edd3f70d0365d43bfe3.tar.gz crawl-ref-a6f2d01db02e468ece617edd3f70d0365d43bfe3.zip |
Remove Feawn's prayer ability, make plant walking a passive bonus.
Experimentally set the movement delay for walking on plants to
1.5 * normal movement delay. Maybe it should be higher?
Diffstat (limited to 'crawl-ref/source/godabil.cc')
-rw-r--r-- | crawl-ref/source/godabil.cc | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/crawl-ref/source/godabil.cc b/crawl-ref/source/godabil.cc index 1647678869..7432ec5f72 100644 --- a/crawl-ref/source/godabil.cc +++ b/crawl-ref/source/godabil.cc @@ -396,12 +396,11 @@ void feawn_neutralise_plant(monsters *plant) plant->flags |= MF_WAS_NEUTRAL; } -// During prayer feawn allows worshipers to walk on top of stationary plants -// and fungi. +// Feawn allows worshipers to walk on top of stationary plants and +// fungi. bool feawn_passthrough(const monsters * target) { return (target && you.religion == GOD_FEAWN - && you.duration[DUR_PRAYER] && mons_is_plant(target) && mons_is_stationary(target)); } |