diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-08-16 17:24:46 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-08-16 17:24:46 +0000 |
commit | 614cdcf0426223561bf7a58ebb999e47c366fe82 (patch) | |
tree | 69233c1ad85d5781f959a4ad07161f791d2db4bb /crawl-ref/source/player.cc | |
parent | 761776ba7396dc3132961bf0af5add4e58a94a9e (diff) | |
download | crawl-ref-614cdcf0426223561bf7a58ebb999e47c366fe82.tar.gz crawl-ref-614cdcf0426223561bf7a58ebb999e47c366fe82.zip |
As per FR 2795134, nerf damage reduction of elemental resistances.
Damage is now reduced to 50% (level 1, unchanged), 33% (level 2, was 20%),
and 20% (level 3, was 10%), respectively.
This only applies to players, monster resists are unchanged. The purpose of
this change is to make the mid and late game harder without unduly affecting
the early game.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10554 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r-- | crawl-ref/source/player.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index 9a535d5f7d..fb0059a963 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -5527,12 +5527,12 @@ void dec_napalm_player() { ouch(((random2avg(9, 2) + 1) * you.time_taken) / 10, NON_MONSTER, KILLED_BY_BURNING); - } - if (res_fire < 0) - { - ouch(((random2avg(9, 2) + 1) * you.time_taken) / 10, - NON_MONSTER, KILLED_BY_BURNING); + if (res_fire < 0) + { + ouch(((random2avg(9, 2) + 1) * you.time_taken) / 10, + NON_MONSTER, KILLED_BY_BURNING); + } } if (you.duration[DUR_CONDENSATION_SHIELD] > 0) |