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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-30 09:41:28 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-30 09:41:28 +0000
commit76fe8e0bce1ce0b7580a93f63a87a823f841d409 (patch)
tree1ffb97f5fe0986469e14dab1eb33451eee99ee6a /crawl-ref/source/player.cc
parentf7cd642789611c6725e0682546db78ebb75b2164 (diff)
downloadcrawl-ref-76fe8e0bce1ce0b7580a93f63a87a823f841d409.tar.gz
crawl-ref-76fe8e0bce1ce0b7580a93f63a87a823f841d409.zip
Toned down dodging bonus further. The high-end EV was too good.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1128 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 9fb78d2fd4..66df37f249 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -1768,11 +1768,11 @@ int player_evasion()
// Calculate the base bonus here, but it may be reduced by heavy
// armour below.
- int dodge_bonus = (you.skills[SK_DODGING] * you.dex + 10)
+ int dodge_bonus = (you.skills[SK_DODGING] * you.dex + 7)
/ (20 - size_factor);
// Limit on bonus from dodging:
- const int max_bonus = (you.skills[SK_DODGING] * (10 + size_factor)) / 9;
+ const int max_bonus = (you.skills[SK_DODGING] * (7 + size_factor)) / 9;
if (dodge_bonus > max_bonus)
dodge_bonus = max_bonus;