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authorVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-14 11:58:08 +0300
committerVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-14 12:05:20 +0300
commit54c2248f1dd169774698f95c33381a856a915503 (patch)
tree6bdfdd7b21b4025e1f2739c6337fef476f79e63d /crawl-ref/source/player.h
parentfc47d3d34c2e0bd428937bc1266d7375d013c422 (diff)
downloadcrawl-ref-54c2248f1dd169774698f95c33381a856a915503.tar.gz
crawl-ref-54c2248f1dd169774698f95c33381a856a915503.zip
Remove unused player_damage_type.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index 68cb1732cb..55894921f0 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -566,7 +566,6 @@ bool berserk_check_wielded_weapon(void);
int player_equip( equipment_type slot, int sub_type, bool calc_unid = true );
int player_equip_ego_type( int slot, int sub_type );
bool player_equip_unrand( int unrand_index );
-int player_damage_type(void);
bool player_can_hit_monster(const monsters *mon);
bool player_is_shapechanged(void);