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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-16 21:26:13 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-16 21:26:13 +0000
commite5921968c3f1f4ba975bf381cde709f7770649d2 (patch)
tree1658e66771bd770fee39cdc11577c0907efe9e68 /crawl-ref/source/tilepick.cc
parent5a4c99fc27817058a09a4ea59a5ed5f6ed040685 (diff)
downloadcrawl-ref-e5921968c3f1f4ba975bf381cde709f7770649d2.tar.gz
crawl-ref-e5921968c3f1f4ba975bf381cde709f7770649d2.zip
Reduce the chance for the new alternative water tiles as they make them
a bit too unruly for my taste. We might even want to remove the alternative for shallow water entirely, seeing how they're often just puddles, but for now I think it's okay. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10243 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r--crawl-ref/source/tilepick.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index 7d84d9d956..f5e31512fd 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -2388,7 +2388,7 @@ int tileidx_feature(int object, int gx, int gy)
monsters *mon = &menv[mgrd[gx][gy]];
// Add disturbance to tile.
if (mons_is_submerged(mon))
- t+=2;
+ t += tile_dngn_count(t);
}
return (t);
}