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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-30 23:10:08 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-30 23:10:08 +0000
commitfc34c2118ce7b3506c5d2c16e5dcc824978f79e5 (patch)
tree264f362712a4315c39a5b3af06e8802dd4fc4cbe /crawl-ref
parent0b97115e76ac68219aba51eb7f8058be3d23ea9a (diff)
downloadcrawl-ref-fc34c2118ce7b3506c5d2c16e5dcc824978f79e5.tar.gz
crawl-ref-fc34c2118ce7b3506c5d2c16e5dcc824978f79e5.zip
Add spacing fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9709 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/acr.cc4
-rw-r--r--crawl-ref/source/arena.cc4
-rw-r--r--crawl-ref/source/cloud.cc12
-rw-r--r--crawl-ref/source/debug.cc14
-rw-r--r--crawl-ref/source/describe.cc2
-rw-r--r--crawl-ref/source/directn.cc2
-rw-r--r--crawl-ref/source/dungeon.cc2
-rw-r--r--crawl-ref/source/effects.cc2
-rw-r--r--crawl-ref/source/fight.cc2
-rw-r--r--crawl-ref/source/files.cc2
-rw-r--r--crawl-ref/source/food.h2
-rw-r--r--crawl-ref/source/initfile.cc2
-rw-r--r--crawl-ref/source/libunix.cc2
-rw-r--r--crawl-ref/source/libutil.cc2
-rw-r--r--crawl-ref/source/mapdef.cc2
-rw-r--r--crawl-ref/source/message.cc2
-rw-r--r--crawl-ref/source/mon-pick.cc4
-rw-r--r--crawl-ref/source/mon-util.cc22
-rw-r--r--crawl-ref/source/monstuff.cc4
-rw-r--r--crawl-ref/source/mstuff2.cc2
-rw-r--r--crawl-ref/source/mutation.cc2
-rw-r--r--crawl-ref/source/newgame.cc2
-rw-r--r--crawl-ref/source/player.cc4
-rw-r--r--crawl-ref/source/randart.cc2
-rw-r--r--crawl-ref/source/store.cc12
-rw-r--r--crawl-ref/source/tags.cc10
-rw-r--r--crawl-ref/source/tilepick.cc22
-rw-r--r--crawl-ref/source/tutorial.cc10
28 files changed, 77 insertions, 77 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index 1d08677187..11753c6070 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -726,7 +726,7 @@ static void _recharge_rods()
static bool _cmd_is_repeatable(command_type cmd, bool is_again = false)
{
- switch(cmd)
+ switch (cmd)
{
// Informational commands
case CMD_LOOK_AROUND:
@@ -1073,7 +1073,7 @@ static void _input()
delta.turns_total++;
delta.elapsed_total += you.time_taken;
- switch(you.running)
+ switch (you.running)
{
case RMODE_INTERLEVEL:
delta.turns_interlevel++;
diff --git a/crawl-ref/source/arena.cc b/crawl-ref/source/arena.cc
index 8d02636812..303d93fd55 100644
--- a/crawl-ref/source/arena.cc
+++ b/crawl-ref/source/arena.cc
@@ -638,7 +638,7 @@ namespace arena
int chan = channels[i];
std::string prefix;
- switch(chan)
+ switch (chan)
{
case MSGCH_ERROR: prefix = "ERROR: "; break;
case MSGCH_WARN: prefix = "WARN: "; break;
@@ -706,7 +706,7 @@ namespace arena
const command_type cmd = key_to_command(ch, KMC_DEFAULT);
// We only allow a short list of commands to be used in the arena.
- switch(cmd)
+ switch (cmd)
{
case CMD_LOOK_AROUND:
case CMD_SUSPEND_GAME:
diff --git a/crawl-ref/source/cloud.cc b/crawl-ref/source/cloud.cc
index 921cb9cfc7..a2a4f8609c 100644
--- a/crawl-ref/source/cloud.cc
+++ b/crawl-ref/source/cloud.cc
@@ -45,7 +45,7 @@ static int _actual_spread_rate(cloud_type type, int spread_rate)
static bool _killer_whose_match(kill_category whose, killer_type killer)
{
- switch(whose)
+ switch (whose)
{
case KC_YOU:
return (killer == KILL_YOU_MISSILE || killer == KILL_YOU_CONF);
@@ -676,7 +676,7 @@ std::string cloud_name(cloud_type type)
kill_category cloud_struct::killer_to_whose(killer_type killer)
{
- switch(killer)
+ switch (killer)
{
case KILL_YOU:
case KILL_YOU_MISSILE:
@@ -696,7 +696,7 @@ kill_category cloud_struct::killer_to_whose(killer_type killer)
killer_type cloud_struct::whose_to_killer(kill_category whose)
{
- switch(whose)
+ switch (whose)
{
case KC_YOU: return(KILL_YOU_MISSILE);
case KC_FRIENDLY: return(KILL_MON_MISSILE);
@@ -717,7 +717,7 @@ void cloud_struct::set_killer(killer_type _killer)
killer = _killer;
whose = killer_to_whose(killer);
- switch(killer)
+ switch (killer)
{
case KILL_YOU:
killer = KILL_YOU_MISSILE;
@@ -801,7 +801,7 @@ int num_fogs_for_place(int level_number, const level_id &place)
if (level_number == -1)
level_number = place.absdepth();
- switch(place.level_type)
+ switch (place.level_type)
{
case LEVEL_DUNGEON:
{
@@ -836,7 +836,7 @@ fog_machine_data random_fog_for_place(int level_number, const level_id &place)
if (level_number == -1)
level_number = place.absdepth();
- switch(place.level_type)
+ switch (place.level_type)
{
case LEVEL_DUNGEON:
{
diff --git a/crawl-ref/source/debug.cc b/crawl-ref/source/debug.cc
index 035f387fd3..17e0d1a471 100644
--- a/crawl-ref/source/debug.cc
+++ b/crawl-ref/source/debug.cc
@@ -303,7 +303,7 @@ void wizard_change_species( void )
you.demon_pow[i] -= prev_muts[i];
}
- switch(sp)
+ switch (sp)
{
case SP_GREEN_DRACONIAN:
if (you.experience_level >= 7)
@@ -654,7 +654,7 @@ static dungeon_feature_type _find_appropriate_stairs(bool down)
}
}
- switch(you.level_type)
+ switch (you.level_type)
{
case LEVEL_LABYRINTH:
if (down)
@@ -1627,7 +1627,7 @@ bool get_item_by_name(item_def *item, char* specs,
if (jewellery_is_amulet(*item))
break;
- switch(item->sub_type)
+ switch (item->sub_type)
{
case RING_SLAYING:
item->plus2 = 5;
@@ -1771,7 +1771,7 @@ static void _tweak_randart(item_def &item)
return;
int val;
- switch(_prop_type[choice])
+ switch (_prop_type[choice])
{
case RAP_VAL_BOOL:
mprf(MSGCH_PROMPT, "Toggling %s to %s.", _prop_name[choice],
@@ -3518,7 +3518,7 @@ static void _debug_rap_stats(FILE *ostat)
{
num_props++;
all_props[j]++;
- switch(good_or_bad[j])
+ switch (good_or_bad[j])
{
case -1:
num_bad_props++;
@@ -5419,9 +5419,9 @@ void wizard_give_monster_item(monsters *mon)
// Shouldn't we be using MONUSE_MAGIC_ITEMS?
if (item_use == MONUSE_STARTING_EQUIPMENT
&& item.base_type != OBJ_CORPSES
- && !mons_is_unique( mon->type ))
+ && !mons_is_unique(mon->type))
{
- switch(mon_slot)
+ switch (mon_slot)
{
case MSLOT_WEAPON:
case MSLOT_ALT_WEAPON:
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index 0b916d3882..140475f8dd 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -132,7 +132,7 @@ void print_description(const describe_info &inf)
const char* jewellery_base_ability_string(int subtype)
{
- switch(subtype)
+ switch (subtype)
{
case RING_REGENERATION: return "Regen";
case RING_SUSTAIN_ABILITIES: return "SustAb";
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index 5a10ce217b..831b0ec089 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -2751,7 +2751,7 @@ std::string raw_feature_description(dungeon_feature_type grid,
if (you.level_type == LEVEL_DUNGEON)
{
- switch(you.where_are_you)
+ switch (you.where_are_you)
{
case BRANCH_SLIME_PITS:
if (grid == DNGN_ROCK_WALL)
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 8063ab6d44..49e3cc1fd5 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -4527,7 +4527,7 @@ static void _dgn_give_mon_spec_items(mons_spec &mspec,
item_level = spec.level;
else
{
- switch(spec.level)
+ switch (spec.level)
{
case ISPEC_GOOD:
item_level = 5 + item_level * 2;
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc
index 5e75380c3a..32fbc335ef 100644
--- a/crawl-ref/source/effects.cc
+++ b/crawl-ref/source/effects.cc
@@ -704,7 +704,7 @@ bool lose_stat(unsigned char which_stat, unsigned char stat_loss,
ISFLAG_KNOW_CURSE | ISFLAG_KNOW_PLUSES);
std::string verb;
- switch(cause.base_type)
+ switch (cause.base_type)
{
case OBJ_ARMOUR:
case OBJ_JEWELLERY:
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 4fc6f5df53..f2cd3e9cc4 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -5337,7 +5337,7 @@ static inline int calc_stat_to_dam_base( void )
static void stab_message(actor *defender, int stab_bonus)
{
- switch(stab_bonus)
+ switch (stab_bonus)
{
case 3: // big melee, monster surrounded/not paying attention
if (coinflip())
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc
index 88896db533..db9b688ebf 100644
--- a/crawl-ref/source/files.cc
+++ b/crawl-ref/source/files.cc
@@ -1921,7 +1921,7 @@ static bool _determine_ghost_version( FILE *ghostFile,
static void _restore_ghost_version( FILE *ghostFile,
char majorVersion, char minorVersion )
{
- switch(majorVersion)
+ switch (majorVersion)
{
case TAG_MAJOR_VERSION:
_restore_tagged_file(ghostFile, TAGTYPE_GHOST, minorVersion);
diff --git a/crawl-ref/source/food.h b/crawl-ref/source/food.h
index 1e8a3ef8b2..971ee3c601 100644
--- a/crawl-ref/source/food.h
+++ b/crawl-ref/source/food.h
@@ -77,7 +77,7 @@ void set_hunger(int new_hunger_level, bool suppress_msg);
/* ***********************************************************************
* called from: delay.cc
* *********************************************************************** */
-void weapon_switch( int targ );
+void weapon_switch(int targ);
bool is_poisonous(const item_def &food);
bool is_mutagenic(const item_def &food);
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index 9083bf85ab..08f7546915 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -3491,7 +3491,7 @@ bool parse_args( int argc, char **argv, bool rc_only )
}
//.take action according to the cmd chosen
- switch(o)
+ switch (o)
{
case CLO_SCORES:
case CLO_TSCORES:
diff --git a/crawl-ref/source/libunix.cc b/crawl-ref/source/libunix.cc
index c259c45146..b328363451 100644
--- a/crawl-ref/source/libunix.cc
+++ b/crawl-ref/source/libunix.cc
@@ -455,7 +455,7 @@ static void unixcurses_defkeys( void )
int unixcurses_get_vi_key(int keyin)
{
- switch(keyin)
+ switch (keyin)
{
// 1001..1009: passed without change
case 1031: return 1007;
diff --git a/crawl-ref/source/libutil.cc b/crawl-ref/source/libutil.cc
index 1cc7f40d85..eee6108d56 100644
--- a/crawl-ref/source/libutil.cc
+++ b/crawl-ref/source/libutil.cc
@@ -649,7 +649,7 @@ void cgotoxy(int x, int y, int region)
{
ASSERT(x >= 1);
ASSERT(y >= 1);
- switch(region)
+ switch (region)
{
case GOTO_MLIST:
ASSERT(x <= crawl_view.mlistsz.x);
diff --git a/crawl-ref/source/mapdef.cc b/crawl-ref/source/mapdef.cc
index b373c9b40d..f48ccaa5d2 100644
--- a/crawl-ref/source/mapdef.cc
+++ b/crawl-ref/source/mapdef.cc
@@ -2762,7 +2762,7 @@ static int str_to_ego(item_spec &spec, std::string ego_str)
int *order;
- switch(spec.base_type)
+ switch (spec.base_type)
{
case OBJ_ARMOUR:
order = armour_order;
diff --git a/crawl-ref/source/message.cc b/crawl-ref/source/message.cc
index 2b59f5152b..a5a31ca6a4 100644
--- a/crawl-ref/source/message.cc
+++ b/crawl-ref/source/message.cc
@@ -434,7 +434,7 @@ void mpr(const char *inf, msg_channel_type channel, int param)
if (crawl_state.arena)
{
- switch(channel)
+ switch (channel)
{
case MSGCH_PROMPT:
case MSGCH_GOD:
diff --git a/crawl-ref/source/mon-pick.cc b/crawl-ref/source/mon-pick.cc
index 10a1b2728e..9759560bde 100644
--- a/crawl-ref/source/mon-pick.cc
+++ b/crawl-ref/source/mon-pick.cc
@@ -54,7 +54,7 @@ struct global_level_info
static int _mons_misc_level(int mcls)
{
- switch(mons_char(mcls))
+ switch (mons_char(mcls))
{
case '&':
return 35;
@@ -78,7 +78,7 @@ static int _mons_misc_level(int mcls)
if (mons_is_unique(mcls))
return (mons_type_hit_dice(mcls) * 14 / 10 + 1);
- switch(mcls)
+ switch (mcls)
{
case MONS_HUMAN:
case MONS_ELF:
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index 86cae98ca6..34b986e721 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -2484,7 +2484,7 @@ bool mons_is_summoned(const monsters *m, int *duration, int *summon_type)
if (summon_type != NULL)
*summon_type = summ.degree;
- switch(summ.degree)
+ switch (summ.degree)
{
// Temporarily dancing weapons are really there.
case SPELL_TUKIMAS_DANCE:
@@ -3714,7 +3714,7 @@ int monsters::body_weight() const
if (weight == 0 && !mons_is_insubstantial(type))
{
const monsterentry *entry = get_monster_data(mclass);
- switch(entry->size)
+ switch (entry->size)
{
case SIZE_TINY:
weight = 150;
@@ -3746,7 +3746,7 @@ int monsters::body_weight() const
end(0);
}
- switch(mclass)
+ switch (mclass)
{
case MONS_IRON_DEVIL:
weight += 550;
@@ -3787,7 +3787,7 @@ int monsters::body_weight() const
break;
}
- switch(monster_symbols[mclass].glyph)
+ switch (monster_symbols[mclass].glyph)
{
case 'L':
weight /= 2;
@@ -4845,7 +4845,7 @@ mon_inv_type equip_slot_to_mslot(equipment_type eq)
mon_inv_type item_to_mslot(const item_def &item)
{
- switch(item.base_type)
+ switch (item.base_type)
{
case OBJ_WEAPONS:
return MSLOT_WEAPON;
@@ -5470,7 +5470,7 @@ std::string monsters::hand_name(bool plural, bool *can_plural) const
const bool rand = (type == MONS_CHAOS_SPAWN);
- switch(get_mon_shape(this))
+ switch (get_mon_shape(this))
{
case MON_SHAPE_CENTAUR:
case MON_SHAPE_NAGA:
@@ -5533,7 +5533,7 @@ std::string monsters::hand_name(bool plural, bool *can_plural) const
break;
case MON_SHAPE_ORB:
- switch(type)
+ switch (type)
{
case MONS_GIANT_SPORE:
str = "rhizome";
@@ -5589,7 +5589,7 @@ std::string monsters::foot_name(bool plural, bool *can_plural) const
const bool rand = (type == MONS_CHAOS_SPAWN);
- switch(get_mon_shape(this))
+ switch (get_mon_shape(this))
{
case MON_SHAPE_INSECT:
case MON_SHAPE_INSECT_WINGED:
@@ -5703,7 +5703,7 @@ std::string monsters::arm_name(bool plural, bool *can_plural) const
*can_plural = true;
std::string str;
- switch(mons_genus(type))
+ switch (mons_genus(type))
{
case MONS_NAGA:
case MONS_DRACONIAN: str = "scaled arm"; break;
@@ -7881,7 +7881,7 @@ bool monsters::do_shaft()
// the monster isn't standing over a shaft.
if (get_trap_type(this->pos()) != TRAP_SHAFT)
{
- switch(grd(pos()))
+ switch (grd(pos()))
{
case DNGN_FLOOR:
case DNGN_OPEN_DOOR:
@@ -8800,7 +8800,7 @@ mon_body_shape get_mon_shape(const int type)
if (type == MONS_CHAOS_SPAWN)
return static_cast<mon_body_shape>(random2(MON_SHAPE_MISC + 1));
- switch(mons_char(type))
+ switch (mons_char(type))
{
case 'a': // ants and cockroaches
return(MON_SHAPE_INSECT);
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 48dfa774ae..1c3be21281 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -862,7 +862,7 @@ static void _mummy_curse(monsters* monster, killer_type killer, int index)
{
int pow;
- switch(killer)
+ switch (killer)
{
// Mummy killed by trap or something other than the player or
// another monster, so no curse.
@@ -876,7 +876,7 @@ static void _mummy_curse(monsters* monster, killer_type killer, int index)
break;
}
- switch(monster->type)
+ switch (monster->type)
{
case MONS_MUMMY: pow = 1; break;
case MONS_GUARDIAN_MUMMY: pow = 3; break;
diff --git a/crawl-ref/source/mstuff2.cc b/crawl-ref/source/mstuff2.cc
index 0908dcea75..903364dd1e 100644
--- a/crawl-ref/source/mstuff2.cc
+++ b/crawl-ref/source/mstuff2.cc
@@ -1540,7 +1540,7 @@ bool mons_throw(struct monsters *monster, struct bolt &pbolt, int hand_used)
static void _scale_draconian_breath(bolt& beam, int drac_type)
{
int scaling = 100;
- switch(drac_type)
+ switch (drac_type)
{
case MONS_RED_DRACONIAN:
beam.name = "searing blast";
diff --git a/crawl-ref/source/mutation.cc b/crawl-ref/source/mutation.cc
index b45503d917..e61888f960 100644
--- a/crawl-ref/source/mutation.cc
+++ b/crawl-ref/source/mutation.cc
@@ -1772,7 +1772,7 @@ static bool _is_deadly(mutation_type mutat, bool delete_mut)
char amnt = 1;
char mod = 0;
- switch(mutat)
+ switch (mutat)
{
case MUT_GREY2_SCALES:
if (cur_level == 0 || cur_level == 2)
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc
index 3974f059eb..bef9f81d70 100644
--- a/crawl-ref/source/newgame.cc
+++ b/crawl-ref/source/newgame.cc
@@ -1069,7 +1069,7 @@ static bool _species_is_undead( const species_type speci )
undead_state_type get_undead_state(const species_type sp)
{
- switch(sp)
+ switch (sp)
{
case SP_MUMMY:
return US_UNDEAD;
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 76bad5791b..62bd92ea61 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -4701,7 +4701,7 @@ void modify_stat(stat_type which_stat, char amount, bool suppress_msg,
ISFLAG_KNOW_CURSE | ISFLAG_KNOW_PLUSES);
std::string verb;
- switch(cause.base_type)
+ switch (cause.base_type)
{
case OBJ_ARMOUR:
case OBJ_JEWELLERY:
@@ -6145,7 +6145,7 @@ int player::body_weight() const
end(0);
}
- switch(attribute[ATTR_TRANSFORMATION])
+ switch (attribute[ATTR_TRANSFORMATION])
{
case TRAN_STATUE:
weight *= 2;
diff --git a/crawl-ref/source/randart.cc b/crawl-ref/source/randart.cc
index cf712b23a6..d7bdc79b34 100644
--- a/crawl-ref/source/randart.cc
+++ b/crawl-ref/source/randart.cc
@@ -619,7 +619,7 @@ static int _randart_add_one_property( const item_def &item,
const bool negench = one_chance_in(4);
- switch(prop)
+ switch (prop)
{
default:
case 0:
diff --git a/crawl-ref/source/store.cc b/crawl-ref/source/store.cc
index f9b4216623..da3a4a52ac 100644
--- a/crawl-ref/source/store.cc
+++ b/crawl-ref/source/store.cc
@@ -290,7 +290,7 @@ CrawlStoreValue &CrawlStoreValue::operator = (const CrawlStoreValue &other)
type = other.type;
flags = other.flags;
- switch(type)
+ switch (type)
{
case SV_NONE:
break;
@@ -592,7 +592,7 @@ CrawlVector &CrawlStoreValue::new_vector(store_val_type _type,
else \
{ \
ASSERT(!(flags & SFLAG_CONST_TYPE)); \
- switch(type) \
+ switch (type) \
{ \
case SV_BOOL: \
field = (_type) val.boolean; \
@@ -850,7 +850,7 @@ CrawlStoreValue::operator bool() const
}
#define CONST_INT_CAST() \
- switch(type) \
+ switch (type) \
{ \
case SV_BYTE: \
return get_byte(); \
@@ -964,7 +964,7 @@ CrawlStoreValue &CrawlStoreValue::operator = (const item_def &_val)
///////////////////////////////////////////////////
// Non-assignment operators which affect the lvalue
#define INT_OPERATOR_UNARY(op) \
- switch(type) \
+ switch (type) \
{ \
case SV_BYTE: \
{ \
@@ -1162,7 +1162,7 @@ void CrawlHashTable::assert_validity() const
ASSERT(val.type != SV_NONE);
ASSERT(!(val.flags & SFLAG_UNSET));
- switch(val.type)
+ switch (val.type)
{
case SV_STR:
case SV_COORD:
@@ -1439,7 +1439,7 @@ void CrawlVector::assert_validity() const
if (val.type == SV_NONE || (val.flags & SFLAG_UNSET))
continue;
- switch(val.type)
+ switch (val.type)
{
case SV_STR:
case SV_COORD:
diff --git a/crawl-ref/source/tags.cc b/crawl-ref/source/tags.cc
index 3f64344891..ef5eaaf648 100644
--- a/crawl-ref/source/tags.cc
+++ b/crawl-ref/source/tags.cc
@@ -653,7 +653,7 @@ void tag_write(tag_type tagID, FILE* outf)
{
std::vector<unsigned char> buf;
writer th(&buf);
- switch(tagID)
+ switch (tagID)
{
case TAG_YOU: tag_construct_you(th); break;
case TAG_YOU_ITEMS: tag_construct_you_items(th); break;
@@ -754,9 +754,9 @@ tag_type tag_read(FILE *fp, char minorVersion)
// (currently none).
void tag_missing(int tag, char minorVersion)
{
- UNUSED( minorVersion );
+ UNUSED(minorVersion);
- switch(tag)
+ switch (tag)
{
case TAG_LEVEL_ATTITUDE:
tag_missing_level_attitude();
@@ -821,7 +821,7 @@ void tag_set_expected(char tags[], int fileType)
// --------------------------- player tags (foo.sav) -------------------- //
static void tag_construct_you(writer &th)
{
- int i,j;
+ int i, j;
marshallString(th, you.your_name, 30);
@@ -2254,7 +2254,7 @@ void tag_missing_level_attitude()
menv[i].foe = MHITNOT;
- switch(menv[i].behaviour)
+ switch (menv[i].behaviour)
{
case 0: // old BEH_SLEEP
new_beh = BEH_SLEEP; // don't wake sleepers
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index e9e2d9c9d2..86a538def4 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -1081,7 +1081,7 @@ static int _tileidx_monster(int mon_idx, bool detected)
static int _tileidx_fixed_artefact(int special)
{
- switch(special)
+ switch (special)
{
case SPWPN_SINGING_SWORD: return TILE_SPWPN_SINGING_SWORD;
case SPWPN_WRATH_OF_TROG: return TILE_SPWPN_WRATH_OF_TROG;
@@ -1392,7 +1392,7 @@ static int _tileidx_weapon(const item_def &item)
static int _tileidx_missile(const item_def &item)
{
int brand = item.special;
- switch(item.sub_type)
+ switch (item.sub_type)
{
case MI_STONE: return TILE_MI_STONE;
case MI_ARROW: return TILE_MI_ARROW;
@@ -1420,7 +1420,7 @@ static int _tileidx_armour_base(const item_def &item)
{
int race = item.flags & ISFLAG_RACIAL_MASK;
int type = item.sub_type;
- switch(type)
+ switch (type)
{
case ARM_ROBE:
return TILE_ARM_ROBE;
@@ -1947,7 +1947,7 @@ static int _tileidx_rune(const item_def &item)
static int _tileidx_misc(const item_def &item)
{
- switch(item.sub_type)
+ switch (item.sub_type)
{
case MISC_BOTTLED_EFREET:
return TILE_MISC_BOTTLED_EFREET;
@@ -2759,7 +2759,7 @@ static int _draconian_colour(int race, int level)
{
if (level < 0) // hack:monster
{
- switch(race)
+ switch (race)
{
case MONS_DRACONIAN: return 0;
case MONS_BLACK_DRACONIAN: return 1;
@@ -2774,7 +2774,7 @@ static int _draconian_colour(int race, int level)
}
if (level < 7)
return 0;
- switch(race)
+ switch (race)
{
case SP_BLACK_DRACONIAN: return 1;
case SP_YELLOW_DRACONIAN: return 2;
@@ -2800,7 +2800,7 @@ void tilep_race_default(int race, int gender, int level, int *parts)
else
hair = TILEP_HAIR_LONG_BLACK;
- switch(race)
+ switch (race)
{
case SP_HUMAN:
result = TILEP_BASE_HUMAN;
@@ -2947,7 +2947,7 @@ void tilep_job_default(int job, int gender, int *parts)
parts[TILEP_PART_HAND2] = 0;
parts[TILEP_PART_HELM] = 0;
- switch(job)
+ switch (job)
{
case JOB_FIGHTER:
parts[TILEP_PART_BODY] = TILEP_SHOW_EQUIP;
@@ -3326,7 +3326,7 @@ int tilep_equ_weapon(const item_def &item)
if (item.base_type == OBJ_MISCELLANY)
{
- switch(item.sub_type)
+ switch (item.sub_type)
{
case MISC_BOTTLED_EFREET: return TILEP_HAND1_BOTTLE;
case MISC_AIR_ELEMENTAL_FAN: return TILEP_HAND1_FAN;
@@ -3361,7 +3361,7 @@ int tilep_equ_weapon(const item_def &item)
if (is_fixed_artefact( item ))
{
- switch(item.special)
+ switch (item.special)
{
case SPWPN_SINGING_SWORD: return TILEP_HAND1_SINGING_SWORD;
case SPWPN_WRATH_OF_TROG: return TILEP_HAND1_AXE_TROG;
@@ -3550,7 +3550,7 @@ int tilep_equ_armour(const item_def &item)
{
case ARM_ROBE:
- switch(item.colour)
+ switch (item.colour)
{
// We've got a zillion robes; let's use 'em!
case BLACK: return TILEP_BODY_ROBE_BLACK_RED;
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc
index bde64525bc..4d6e541721 100644
--- a/crawl-ref/source/tutorial.cc
+++ b/crawl-ref/source/tutorial.cc
@@ -319,7 +319,7 @@ static formatted_string _tut_starting_info(unsigned int width)
#ifdef TUTORIAL_DEBUG
static std::string _tut_debug_list(int event)
{
- switch(event)
+ switch (event)
{
case TUT_SEEN_FIRST_OBJECT:
return "seen first object";
@@ -983,7 +983,7 @@ void tutorial_healing_reminder()
// first time.
void taken_new_item(unsigned char item_type)
{
- switch(item_type)
+ switch (item_type)
{
case OBJ_WANDS:
learned_something_new(TUT_SEEN_WAND);
@@ -1149,7 +1149,7 @@ static bool _advise_use_wand()
}
// Can it be used to fight?
- switch(obj.sub_type)
+ switch (obj.sub_type)
{
case WAND_FLAME:
case WAND_FROST:
@@ -2439,7 +2439,7 @@ void learned_something_new(tutorial_event_type seen_what, coord_def gc)
break;
case TUT_NEW_ABILITY:
- switch(you.religion)
+ switch (you.religion)
{
// Gods where first granted ability is active.
case GOD_KIKUBAAQUDGHA: case GOD_YREDELEMNUL: case GOD_NEMELEX_XOBEH:
@@ -3736,7 +3736,7 @@ static void _tutorial_describe_cloud(int x, int y)
ostr << "is ";
bool need_cloud = false;
- switch(ctype)
+ switch (ctype)
{
case CLOUD_BLACK_SMOKE:
case CLOUD_GREY_SMOKE: