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* Update documentation now that Z is deprecated.David Ploog2009-10-141-6/+6
* Remove deprecated map glyphs: S, H, Z.Adam Borowski2009-10-141-1/+0
* List available colours in level_design.txt, including "elemental".Jude Brown2009-10-141-0/+14
* Add wording fixes.David Lawrence Ramsey2009-10-131-2/+2
* New option explore_delay, which lets you make the delay between auto-exploreMatthew Cline2009-10-132-4/+16
* Remove a 0.5.2 item from the 0.6 list plus one other tweak.Eino Keskitalo2009-10-131-2/+1
* Update docs/develop/release.txt with git commands. Reviewing by more experien...Eino Keskitalo2009-10-131-13/+15
* Merge branch 'trees'.Adam Borowski2009-10-131-0/+1
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| * Merge branch 'master' into treesAdam Borowski2009-10-121-1/+7
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| * \ Merge branch 'master' into treesAdam Borowski2009-10-121-1/+44
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| * | | Trees -- a new wall type, can be seen through (2nd square blocks LOS).Adam Borowski2009-10-091-0/+1
* | | | Add manual tweaks.David Lawrence Ramsey2009-10-121-2/+3
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* | | Changelog additions.David Ploog2009-10-121-1/+7
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* | Update changelog.David Lawrence Ramsey2009-10-091-1/+2
* | Resync the 0.6 changelog with the 0.5 one.David Lawrence Ramsey2009-10-091-0/+42
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* Add develop/ and license/ folders in docs/.David Ploog2009-10-0611-0/+122
* Option doc fixes (Maciej Lapinski).David Ploog2009-10-051-13/+15
* Update changelog.David Lawrence Ramsey2009-10-011-0/+1
* Man page update.Vsevolod Kozlov2009-09-291-17/+42
* README: give credit to libpngSteven Noonan2009-09-231-0/+111
* Implement another new unique, this time of my own coding: Maurice the thief.j-p-e-g2009-09-221-0/+1
* * Actually use the rock worm's corpse tile.j-p-e-g2009-09-211-0/+2
* * Fix 2862312: examination of items in shops not working after buyingj-p-e-g2009-09-211-1/+2
* Allow vaults to request use of the acquirement code with "acquire <item_class...dshaligram2009-09-211-0/+5
* * Fix wizmode autoexplore (used for debugging) not nuking traps, as itj-p-e-g2009-09-201-0/+6
* Add whitespace fixes.dolorous2009-09-196-53/+53
* Allow the player to train only one level of fighting/unarmed combat by dolorous2009-09-191-4/+4
* Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.j-p-e-g2009-09-161-1/+4
* Fix 2858572: tiles spell memorisation crashes.j-p-e-g2009-09-141-6/+9
* * Show item type shortcuts in inventory. I think it's too intrusive forj-p-e-g2009-09-141-0/+102
* Add the last missing spell tiles.j-p-e-g2009-09-131-0/+3
* Add one more changelog update.dolorous2009-09-111-0/+1
* Move around a couple of spell tiles, reorder spells in the tiles code,j-p-e-g2009-09-111-4/+6
* Call Canine Familiar only calls friendly canines (plus changelog update on th...evktalo2009-09-041-0/+2
* Slight changelog tweak.evktalo2009-08-221-1/+1
* Typo fix.dolorous2009-08-221-1/+1
* Implement FR#2365870: Hill Orcs as dirty fighters by giving them aptitude 70 ...evktalo2009-08-222-14/+15
* Tweak the doll edit screen some more.j-p-e-g2009-08-201-0/+2
* A KFEAT specified trap can start out known to the player by adding "known"zelgadis2009-08-191-0/+5
* FR 2823681: Mention ssh to cao and also ##crawl in the manual.dploog2009-08-191-2/+7
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-182-0/+17
* Remove four scroll-duplicate spells: Detect Curse, Remove Curse, j-p-e-g2009-08-131-0/+68
* Because I couldn't resist dploog's jibe: start the change log for 0.6.j-p-e-g2009-08-131-0/+79
* As per FR 2539914, round all aptitudes to the nearest multiple of 10.j-p-e-g2009-08-121-52/+52
* * Implement 2831014: !a inscription prompts when attempting to attackj-p-e-g2009-08-041-0/+3
* Forward-port 0.5 r10458 to trunk.dolorous2009-07-282-3/+3
* Forward-port some applicable parts of 0.5 r10419 to trunk.dolorous2009-07-261-5/+8
* Fix bug #2816691: possessive improperly used when hostile monster speaks tozelgadis2009-07-231-1/+2
* Make fish on dry land (due to Feawn's Sunlight power) flop about andj-p-e-g2009-07-211-2/+2
* Milestones for entering Ice Cave, Sewer and Ossuary. Document making these fo...evktalo2009-07-201-1/+24